Refactoring: another huge number of changes, renamed methods to start with lower-case.

This commit is contained in:
ejcoumans
2006-09-28 01:11:16 +00:00
parent d0f09040e9
commit 2b1657b1dd
185 changed files with 2103 additions and 2095 deletions

View File

@@ -20,7 +20,7 @@ struct btMassProps;
struct btVehicleRaycaster;
class btVehicleTuning;
///Raycast vehicle, very special constraint that turn a rigidbody into a vehicle.
///rayCast vehicle, very special constraint that turn a rigidbody into a vehicle.
class btRaycastVehicle : public btTypedConstraint
{
public:
@@ -58,7 +58,7 @@ private:
int m_indexUpAxis;
int m_indexForwardAxis;
void DefaultInit(const btVehicleTuning& tuning);
void defaultInit(const btVehicleTuning& tuning);
public:
@@ -71,91 +71,91 @@ public:
btScalar Raycast(btWheelInfo& wheel);
btScalar rayCast(btWheelInfo& wheel);
virtual void UpdateVehicle(btScalar step);
virtual void updateVehicle(btScalar step);
void ResetSuspension();
void resetSuspension();
btScalar GetSteeringValue(int wheel) const;
btScalar getSteeringValue(int wheel) const;
void SetSteeringValue(btScalar steering,int wheel);
void setSteeringValue(btScalar steering,int wheel);
void ApplyEngineForce(btScalar force, int wheel);
void applyEngineForce(btScalar force, int wheel);
const btTransform& GetWheelTransformWS( int wheelIndex ) const;
const btTransform& getWheelTransformWS( int wheelIndex ) const;
void UpdateWheelTransform( int wheelIndex );
void updateWheelTransform( int wheelIndex );
void SetRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth);
void setRaycastWheelInfo( int wheelIndex , bool isInContact, const btVector3& hitPoint, const btVector3& hitNormal,btScalar depth);
btWheelInfo& AddWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel);
btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,const btVector3& wheelAxleCS,btScalar suspensionRestLength,btScalar wheelRadius,const btVehicleTuning& tuning, bool isFrontWheel);
inline int GetNumWheels() const {
inline int getNumWheels() const {
return m_wheelInfo.size();
}
std::vector<btWheelInfo> m_wheelInfo;
const btWheelInfo& GetWheelInfo(int index) const;
const btWheelInfo& getWheelInfo(int index) const;
btWheelInfo& GetWheelInfo(int index);
btWheelInfo& getWheelInfo(int index);
void UpdateWheelTransformsWS(btWheelInfo& wheel );
void updateWheelTransformsWS(btWheelInfo& wheel );
void SetBrake(float brake,int wheelIndex);
void setBrake(float brake,int wheelIndex);
void SetPitchControl(float pitch)
void setPitchControl(float pitch)
{
m_pitchControl = pitch;
}
void UpdateSuspension(btScalar deltaTime);
void updateSuspension(btScalar deltaTime);
void UpdateFriction(btScalar timeStep);
void updateFriction(btScalar timeStep);
inline btRigidBody* GetRigidBody()
inline btRigidBody* getRigidBody()
{
return m_chassisBody;
}
const btRigidBody* GetRigidBody() const
const btRigidBody* getRigidBody() const
{
return m_chassisBody;
}
inline int GetRightAxis() const
inline int getRightAxis() const
{
return m_indexRightAxis;
}
inline int GetUpAxis() const
inline int getUpAxis() const
{
return m_indexUpAxis;
}
inline int GetForwardAxis() const
inline int getForwardAxis() const
{
return m_indexForwardAxis;
}
virtual void SetCoordinateSystem(int rightIndex,int upIndex,int forwardIndex)
virtual void setCoordinateSystem(int rightIndex,int upIndex,int forwardIndex)
{
m_indexRightAxis = rightIndex;
m_indexUpAxis = upIndex;
m_indexForwardAxis = forwardIndex;
}
virtual void BuildJacobian()
virtual void buildJacobian()
{
//not yet
}
virtual void SolveConstraint(btScalar timeStep)
virtual void solveConstraint(btScalar timeStep)
{
//not yet
}