X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps)
Add 'createCollisionObjectGraphicsObject' API for CommonPhysicsSetup Add 'pthread' dependency as workaround for NVIDIA graphics driver issue (see //See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642 )
This commit is contained in:
@@ -7,8 +7,9 @@ class SerializeSetup : public CommonRigidBodySetup
|
||||
public:
|
||||
SerializeSetup();
|
||||
virtual ~SerializeSetup();
|
||||
|
||||
|
||||
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
|
||||
virtual void stepSimulation(float deltaTime);
|
||||
};
|
||||
|
||||
#endif //SERIALIZE_SETUP_H
|
||||
|
||||
Reference in New Issue
Block a user