X11OpenGLWindow: create stencil buffer for shadows in OpenGL2 mode (OpenGL3 uses shadow maps)

Add 'createCollisionObjectGraphicsObject' API for CommonPhysicsSetup
Add 'pthread' dependency as workaround for NVIDIA graphics driver issue
(see //See https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-319/+bug/1248642
)
This commit is contained in:
Erwin Coumans
2014-08-26 11:28:44 -07:00
parent 1e956c8002
commit 2b35911f2a
19 changed files with 702 additions and 53 deletions

View File

@@ -2,14 +2,14 @@
#define IMPORT_URDF_SETUP_H
#include "../../Demos/CommonRigidBodySetup.h"
#include "../../Demos/CommonMultiBodySetup.h"
class ImportUrdfDemo : public CommonRigidBodySetup
class ImportUrdfDemo : public CommonMultiBodySetup
{
public:
ImportUrdfDemo();
virtual ~ImportUrdfDemo();
virtual void initPhysics(GraphicsPhysicsBridge& gfxBridge);
};