enable convex polyhedra (btConvexHullShape) for multi-threaded version
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@@ -296,7 +296,7 @@ bool SpuMinkowskiPenetrationDepthSolver::calcPenDepth( SpuVoronoiSimplexSolver&
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SpuClosestPointInput input;
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input.m_convexVertexData = convexVertexData;
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btVector3 newOrg = transA.getOrigin() + offset;
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btTransform displacedTrans = transA;
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