Merge remote-tracking branch 'remotes/bulletphysics/master'
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@@ -1965,6 +1965,10 @@ const char* btMultiBody::serialize(void* dataBuffer, class btSerializer* seriali
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memPtr->m_parentIndex = getLink(i).m_parent;
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memPtr->m_jointDamping = getLink(i).m_jointDamping;
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memPtr->m_jointFriction = getLink(i).m_jointFriction;
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memPtr->m_jointLowerLimit = getLink(i).m_jointLowerLimit;
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memPtr->m_jointUpperLimit = getLink(i).m_jointUpperLimit;
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memPtr->m_jointMaxForce = getLink(i).m_jointMaxForce;
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memPtr->m_jointMaxVelocity = getLink(i).m_jointMaxVelocity;
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getLink(i).m_eVector.serialize(memPtr->m_parentComToThisComOffset);
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getLink(i).m_dVector.serialize(memPtr->m_thisPivotToThisComOffset);
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@@ -728,7 +728,11 @@ struct btMultiBodyLinkDoubleData
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double m_jointDamping;
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double m_jointFriction;
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double m_jointLowerLimit;
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double m_jointUpperLimit;
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double m_jointMaxForce;
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double m_jointMaxVelocity;
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char *m_linkName;
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char *m_jointName;
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btCollisionObjectDoubleData *m_linkCollider;
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@@ -757,7 +761,11 @@ struct btMultiBodyLinkFloatData
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int m_posVarCount;
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float m_jointDamping;
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float m_jointFriction;
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float m_jointLowerLimit;
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float m_jointUpperLimit;
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float m_jointMaxForce;
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float m_jointMaxVelocity;
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char *m_linkName;
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char *m_jointName;
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btCollisionObjectFloatData *m_linkCollider;
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@@ -136,7 +136,11 @@ btVector3 m_appliedConstraintForce; // In WORLD frame
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btScalar m_jointDamping; //todo: implement this internally. It is unused for now, it is set by a URDF loader. User can apply manual damping.
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btScalar m_jointFriction; //todo: implement this internally. It is unused for now, it is set by a URDF loader. User can apply manual friction using a velocity motor.
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btScalar m_jointLowerLimit; //todo: implement this internally. It is unused for now, it is set by a URDF loader.
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btScalar m_jointUpperLimit; //todo: implement this internally. It is unused for now, it is set by a URDF loader.
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btScalar m_jointMaxForce; //todo: implement this internally. It is unused for now, it is set by a URDF loader.
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btScalar m_jointMaxVelocity;//todo: implement this internally. It is unused for now, it is set by a URDF loader.
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// ctor: set some sensible defaults
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btMultibodyLink()
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: m_mass(1),
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@@ -153,7 +157,11 @@ btVector3 m_appliedConstraintForce; // In WORLD frame
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m_jointName(0),
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m_userPtr(0),
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m_jointDamping(0),
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m_jointFriction(0)
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m_jointFriction(0),
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m_jointLowerLimit(0),
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m_jointUpperLimit(0),
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m_jointMaxForce(0),
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m_jointMaxVelocity(0)
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{
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m_inertiaLocal.setValue(1, 1, 1);
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