add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support.
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98
examples/TinyRenderer/tgaimage.h
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98
examples/TinyRenderer/tgaimage.h
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#ifndef __IMAGE_H__
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#define __IMAGE_H__
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#include <fstream>
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#pragma pack(push,1)
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struct TGA_Header {
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char idlength;
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char colormaptype;
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char datatypecode;
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short colormaporigin;
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short colormaplength;
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char colormapdepth;
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short x_origin;
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short y_origin;
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short width;
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short height;
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char bitsperpixel;
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char imagedescriptor;
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};
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#pragma pack(pop)
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struct TGAColor {
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unsigned char bgra[4];
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unsigned char bytespp;
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TGAColor() : bgra(), bytespp(1) {
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for (int i=0; i<4; i++) bgra[i] = 0;
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}
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TGAColor(unsigned char R, unsigned char G, unsigned char B, unsigned char A=255) : bgra(), bytespp(4) {
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bgra[0] = B;
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bgra[1] = G;
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bgra[2] = R;
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bgra[3] = A;
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}
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TGAColor(unsigned char v) : bgra(), bytespp(1) {
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for (int i=0; i<4; i++) bgra[i] = 0;
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bgra[0] = v;
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}
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TGAColor(const unsigned char *p, unsigned char bpp) : bgra(), bytespp(bpp) {
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for (int i=0; i<(int)bpp; i++) {
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bgra[i] = p[i];
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}
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for (int i=bpp; i<4; i++) {
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bgra[i] = 0;
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}
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}
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unsigned char& operator[](const int i) { return bgra[i]; }
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TGAColor operator *(float intensity) const {
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TGAColor res = *this;
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intensity = (intensity>1.f?1.f:(intensity<0.f?0.f:intensity));
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for (int i=0; i<4; i++) res.bgra[i] = bgra[i]*intensity;
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return res;
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}
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};
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class TGAImage {
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protected:
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unsigned char* data;
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int width;
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int height;
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int bytespp;
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bool load_rle_data(std::ifstream &in);
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bool unload_rle_data(std::ofstream &out);
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public:
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enum Format {
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GRAYSCALE=1, RGB=3, RGBA=4
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};
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TGAImage();
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TGAImage(int w, int h, int bpp);
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TGAImage(const TGAImage &img);
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bool read_tga_file(const char *filename);
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bool write_tga_file(const char *filename, bool rle=true);
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bool flip_horizontally();
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bool flip_vertically();
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bool scale(int w, int h);
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TGAColor get(int x, int y);
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bool set(int x, int y, TGAColor &c);
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bool set(int x, int y, const TGAColor &c);
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~TGAImage();
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TGAImage & operator =(const TGAImage &img);
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int get_width();
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int get_height();
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int get_bytespp();
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unsigned char *buffer();
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void clear();
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};
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#endif //__IMAGE_H__
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