add the 'extras' and Bullet 2 tests, to make it easier to create a new intermediate release

This commit is contained in:
erwin coumans
2014-05-07 08:54:08 -07:00
parent e0784b2da6
commit 2cf7806c87
172 changed files with 42937 additions and 0 deletions

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INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BlenderSerialize
)
ADD_LIBRARY(BlenderSerialize dna249.cpp dna249-64bit.cpp bBlenderFile.cpp bBlenderFile.h bMain.cpp bMain.h )

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "bBlenderFile.h"
#include "bMain.h"
#include "bDefines.h"
#include "bDNA.h"
#include <stdio.h>
#include <string.h>
// 32 && 64 bit versions
extern unsigned char DNAstr[];
extern int DNAlen;
extern unsigned char DNAstr64[];
extern int DNAlen64;
using namespace bParse;
bBlenderFile::bBlenderFile(const char* fileName)
:bFile(fileName, "BLENDER")
{
mMain= new bMain(this, fileName, mVersion);
}
bBlenderFile::bBlenderFile(char *memoryBuffer, int len)
:bFile(memoryBuffer,len, "BLENDER"),
mMain(0)
{
mMain= new bMain(this, "memoryBuf", mVersion);
}
bBlenderFile::~bBlenderFile()
{
delete mMain;
}
bMain* bBlenderFile::getMain()
{
return mMain;
}
// ----------------------------------------------------- //
void bBlenderFile::parseData()
{
// printf ("Building datablocks\n");
// printf ("Chunk size = %d\n",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d\n", ChunkUtils::getOffset(mFlags));
const bool swap = (mFlags&FD_ENDIAN_SWAP)!=0;
char *dataPtr = mFileBuffer+mDataStart;
bChunkInd dataChunk;
dataChunk.code = 0;
//dataPtr += ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
int seek = getNextBlock(&dataChunk, dataPtr, mFlags);
//dataPtr += ChunkUtils::getOffset(mFlags);
char *dataPtrHead = 0;
while (dataChunk.code != DNA1)
{
// one behind
if (dataChunk.code == SDNA) break;
//if (dataChunk.code == DNA1) break;
// same as (BHEAD+DATA dependency)
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
char *id = readStruct(dataPtrHead, dataChunk);
// lookup maps
if (id)
{
m_chunkPtrPtrMap.insert(dataChunk.oldPtr, dataChunk);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)id);
m_chunks.push_back(dataChunk);
// block it
bListBasePtr *listID = mMain->getListBasePtr(dataChunk.code);
if (listID)
listID->push_back((bStructHandle*)id);
}
if (dataChunk.code == GLOB)
{
m_glob = (bStructHandle*) id;
}
// next please!
dataPtr += seek;
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (seek < 0)
break;
}
}
void bBlenderFile::addDataBlock(char* dataBlock)
{
mMain->addDatablock(dataBlock);
}
// 32 && 64 bit versions
extern unsigned char DNAstr[];
extern int DNAlen;
//unsigned char DNAstr[]={0};
//int DNAlen=0;
extern unsigned char DNAstr64[];
extern int DNAlen64;
void bBlenderFile::writeDNA(FILE* fp)
{
bChunkInd dataChunk;
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
if (VOID_IS_8)
{
dataChunk.len = DNAlen64;
dataChunk.oldPtr = DNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(DNAstr64, DNAlen64,1,fp);
}
else
{
dataChunk.len = DNAlen;
dataChunk.oldPtr = DNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(DNAstr, DNAlen,1,fp);
}
}
void bBlenderFile::parse(int verboseMode)
{
if (VOID_IS_8)
{
parseInternal(verboseMode,(char*)DNAstr64,DNAlen64);
}
else
{
parseInternal(verboseMode,(char*)DNAstr,DNAlen);
}
}
// experimental
int bBlenderFile::write(const char* fileName, bool fixupPointers)
{
FILE *fp = fopen(fileName, "wb");
if (fp)
{
char header[SIZEOFBLENDERHEADER] ;
memcpy(header, m_headerString, 7);
int endian= 1;
endian= ((char*)&endian)[0];
if (endian)
{
header[7] = '_';
} else
{
header[7] = '-';
}
if (VOID_IS_8)
{
header[8]='V';
} else
{
header[8]='v';
}
header[9] = '2';
header[10] = '4';
header[11] = '9';
fwrite(header,SIZEOFBLENDERHEADER,1,fp);
writeChunks(fp, fixupPointers);
writeDNA(fp);
fclose(fp);
} else
{
printf("Error: cannot open file %s for writing\n",fileName);
return 0;
}
return 1;
}

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef B_BLENDER_FILE_H
#define B_BLENDER_FILE_H
#include "bFile.h"
namespace bParse {
// ----------------------------------------------------- //
class bBlenderFile : public bFile
{
protected:
bMain* mMain;
bStructHandle* m_glob;
public:
bBlenderFile(const char* fileName);
bBlenderFile(char *memoryBuffer, int len);
virtual ~bBlenderFile();
bMain* getMain();
virtual void addDataBlock(char* dataBlock);
bStructHandle* getFileGlobal()
{
return m_glob;
}
// experimental
virtual int write(const char* fileName, bool fixupPointers = false);
virtual void parse(int verboseMode);
virtual void parseData();
virtual void writeDNA(FILE* fp);
};
};
#endif //B_BLENDER_FILE_H

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "bMain.h"
#include "bBlenderFile.h"
#include "bDefines.h"
#include "bChunk.h"
#include "bDNA.h"
using namespace bParse;
// ----------------------------------------------------- //
bMain::bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion)
: mFP(filePtr),
mVersion(fileVersion),
mName(baseName)
{
mData.insert(ID_SCE,bListBasePtr());
mData.insert(ID_LI,bListBasePtr());
mData.insert(ID_OB,bListBasePtr());
mData.insert(ID_ME,bListBasePtr());
mData.insert(ID_CU,bListBasePtr());
mData.insert(ID_MB,bListBasePtr());
mData.insert(ID_MA,bListBasePtr());
mData.insert(ID_TE,bListBasePtr());
mData.insert(ID_IM,bListBasePtr());
mData.insert(ID_WV,bListBasePtr());
mData.insert(ID_LT,bListBasePtr());
mData.insert(ID_LA,bListBasePtr());
mData.insert(ID_CA,bListBasePtr());
mData.insert(ID_IP,bListBasePtr());
mData.insert(ID_KE,bListBasePtr());
mData.insert(ID_WO,bListBasePtr());
mData.insert(ID_SCR,bListBasePtr());
mData.insert(ID_VF,bListBasePtr());
mData.insert(ID_TXT,bListBasePtr());
mData.insert(ID_SO,bListBasePtr());
mData.insert(ID_GR,bListBasePtr());
mData.insert(ID_AR,bListBasePtr());
mData.insert(ID_AC,bListBasePtr());
mData.insert(ID_NT,bListBasePtr());
mData.insert(ID_BR,bListBasePtr());
mData.insert(ID_SCRIPT, bListBasePtr());
}
// ----------------------------------------------------- //
bMain::~bMain()
{
// allocated data blocks!
int sz = mPool.size();
for (int i=0;i<sz;i++)
{
delete [] mPool[i];
}
}
// ----------------------------------------------------- //
int bMain::getVersion()
{
return mVersion;
}
// ----------------------------------------------------- //
const char *bMain::getName()
{
return mName;
}
// ----------------------------------------------------- //
void bMain::addDatablock(void *allocated)
{
assert(allocated);
mPool.push_back((bStructHandle*)allocated);
}
// ------------------------------------------------------------//
void bMain::linkList(void *listBasePtr)
{
struct ListBase // local Blender::ListBase
{
void *first;
void *last;
};
struct Link // local Blender::Link
{
void *next;
void *prev;
};
ListBase *base = (ListBase*)listBasePtr;
if (!base || !base->first)
return;
base->first = mFP->findLibPointer(base->first);
if (!base->first)
{
base->last = 0;
return;
}
void *prev = 0;
Link *l = (Link*)base->first;
while (l)
{
l->next = mFP->findLibPointer(l->next);
l->prev = l->next;
prev = l->next;
l = (Link*)l->next;
}
}
// ------------------------------------------------------------//
bListBasePtr* bMain::getListBasePtr(int listBaseCode)
{
bListBasePtr *ptr = _findCode(listBaseCode);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::_findCode(int code)
{
bListBasePtr* lbPtr = mData.find(code);
return lbPtr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getScene()
{
bListBasePtr *ptr = _findCode(ID_SCE);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getLibrary()
{
bListBasePtr *ptr = _findCode(ID_LI);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getObject()
{
bListBasePtr *ptr = _findCode(ID_OB);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getMesh()
{
bListBasePtr *ptr = _findCode(ID_ME);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getCurve()
{
bListBasePtr *ptr = _findCode(ID_CU);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getMball()
{
bListBasePtr *ptr = _findCode(ID_MB);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getMat()
{
bListBasePtr *ptr = _findCode(ID_MA);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getTex()
{
bListBasePtr *ptr = _findCode(ID_TE);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getImage()
{
bListBasePtr *ptr = _findCode(ID_IM);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getWave()
{
bListBasePtr *ptr = _findCode(ID_WV);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getLatt()
{
bListBasePtr *ptr = _findCode(ID_LT);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getLamp()
{
bListBasePtr *ptr = _findCode(ID_LA);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getCamera()
{
bListBasePtr *ptr = _findCode(ID_CA);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getIpo()
{
bListBasePtr *ptr = _findCode(ID_IP);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getKey()
{
bListBasePtr *ptr = _findCode(ID_KE);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getWorld()
{
bListBasePtr *ptr = _findCode(ID_WO);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getScreen()
{
bListBasePtr *ptr = _findCode(ID_SCR);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getScript()
{
bListBasePtr *ptr = _findCode(ID_SCRIPT);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getVfont()
{
bListBasePtr *ptr = _findCode(ID_VF);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getText()
{
bListBasePtr *ptr = _findCode(ID_TXT);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getSound()
{
bListBasePtr *ptr = _findCode(ID_SO);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getGroup()
{
bListBasePtr *ptr = _findCode(ID_GR);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getArmature()
{
bListBasePtr *ptr = _findCode(ID_AR);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getAction()
{
bListBasePtr *ptr = _findCode(ID_AC);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getNodetree()
{
bListBasePtr *ptr = _findCode(ID_NT);
if (!ptr)
return 0;
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getBrush()
{
bListBasePtr *ptr = _findCode(ID_BR);
if (!ptr)
return 0;
return ptr;
}
//eof

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __BMAIN_H__
#define __BMAIN_H__
#include "bCommon.h"
#include "bChunk.h"
#include "LinearMath/btHashMap.h"
namespace bParse
{
class bDNA;
class bBlenderFile;
};
namespace bParse {
// ----------------------------------------------------- //
typedef btHashMap<btHashInt,bListBasePtr> bMainDataMap;
// ----------------------------------------------------- //
class bMain
{
//private:
public:
bBlenderFile* mFP;
bListBasePtr mPool;
int mVersion;
const char* mName;
bMainDataMap mData;
bListBasePtr *_findCode(int code);
public:
bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion);
~bMain();
int getVersion();
const char *getName();
bListBasePtr *getListBasePtr(int listBaseCode);
bListBasePtr *getScene();
bListBasePtr *getLibrary();
bListBasePtr *getObject();
bListBasePtr *getMesh();
bListBasePtr *getCurve();
bListBasePtr *getMball();
bListBasePtr *getMat();
bListBasePtr *getTex();
bListBasePtr *getImage();
bListBasePtr *getWave();
bListBasePtr *getLatt();
bListBasePtr *getLamp();
bListBasePtr *getCamera();
bListBasePtr *getIpo();
bListBasePtr *getKey();
bListBasePtr *getWorld();
bListBasePtr *getScreen();
bListBasePtr *getScript();
bListBasePtr *getVfont();
bListBasePtr *getText();
bListBasePtr *getSound();
bListBasePtr *getGroup();
bListBasePtr *getArmature();
bListBasePtr *getAction();
bListBasePtr *getNodetree();
bListBasePtr *getBrush();
// tracking allocated memory
void addDatablock(void *allocated);
// --
void linkList(void *listBasePtr);
};
}
#endif//__BMAIN_H__

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INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
)
SET(BulletFileLoader_SRCS
bChunk.cpp
bDNA.cpp
bFile.cpp
btBulletFile.cpp
)
SET(BulletFileLoader_HDRS
bChunk.h
bCommon.h
bDefines.h
bDNA.h
bFile.h
btBulletFile.h
)
ADD_LIBRARY(BulletFileLoader ${BulletFileLoader_SRCS} ${BulletFileLoader_HDRS})
IF (BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(BulletFileLoader LinearMath)
ENDIF (BUILD_SHARED_LIBS)
SET_TARGET_PROPERTIES(BulletFileLoader PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(BulletFileLoader PROPERTIES SOVERSION ${BULLET_VERSION})
IF (INSTALL_EXTRA_LIBS)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
#FILES_MATCHING requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletFileLoader DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletFileLoader DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
SET_TARGET_PROPERTIES(BulletFileLoader PROPERTIES FRAMEWORK true)
SET_TARGET_PROPERTIES(BulletFileLoader PROPERTIES PUBLIC_HEADER "${BulletFileLoader_HDRS}")
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ENDIF (INSTALL_EXTRA_LIBS)

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "bChunk.h"
#include "bDefines.h"
#include "bFile.h"
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>
using namespace bParse;
// ----------------------------------------------------- //
short ChunkUtils::swapShort(short sht)
{
SWITCH_SHORT(sht);
return sht;
}
// ----------------------------------------------------- //
int ChunkUtils::swapInt(int inte)
{
SWITCH_INT(inte);
return inte;
}
// ----------------------------------------------------- //
long64 ChunkUtils::swapLong64(long64 lng)
{
SWITCH_LONGINT(lng);
return lng;
}
// ----------------------------------------------------- //
int ChunkUtils::getOffset(int flags)
{
// if the file is saved in a
// different format, get the
// file's chunk size
int res = CHUNK_HEADER_LEN;
if (VOID_IS_8)
{
if (flags &FD_BITS_VARIES)
res = sizeof(bChunkPtr4);
}
else
{
if (flags &FD_BITS_VARIES)
res = sizeof(bChunkPtr8);
}
return res;
}
//eof

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __BCHUNK_H__
#define __BCHUNK_H__
#if defined (_WIN32) && ! defined (__MINGW32__)
#define long64 __int64
#elif defined (__MINGW32__)
#include <stdint.h>
#define long64 int64_t
#else
#define long64 long long
#endif
namespace bParse {
// ----------------------------------------------------- //
class bChunkPtr4
{
public:
bChunkPtr4(){}
int code;
int len;
union
{
int m_uniqueInt;
};
int dna_nr;
int nr;
};
// ----------------------------------------------------- //
class bChunkPtr8
{
public:
bChunkPtr8(){}
int code, len;
union
{
long64 oldPrev;
int m_uniqueInts[2];
};
int dna_nr, nr;
};
// ----------------------------------------------------- //
class bChunkInd
{
public:
bChunkInd(){}
int code, len;
void *oldPtr;
int dna_nr, nr;
};
// ----------------------------------------------------- //
class ChunkUtils
{
public:
// file chunk offset
static int getOffset(int flags);
// endian utils
static short swapShort(short sht);
static int swapInt(int inte);
static long64 swapLong64(long64 lng);
};
const int CHUNK_HEADER_LEN = ((sizeof(bChunkInd)));
const bool VOID_IS_8 = ((sizeof(void*)==8));
}
#endif//__BCHUNK_H__

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __BCOMMON_H__
#define __BCOMMON_H__
#include <assert.h>
//#include "bLog.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btHashMap.h"
namespace bParse {
class bMain;
class bFileData;
class bFile;
class bDNA;
// delete void* undefined
typedef struct bStructHandle {int unused;}bStructHandle;
typedef btAlignedObjectArray<bStructHandle*> bListBasePtr;
typedef btHashMap<btHashPtr, bStructHandle*> bPtrMap;
}
#endif//__BCOMMON_H__

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <assert.h>
#include "bDNA.h"
#include "bChunk.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
//this define will force traversal of structures, to check backward (and forward) compatibility
//#define TEST_BACKWARD_FORWARD_COMPATIBILITY
using namespace bParse;
// ----------------------------------------------------- //
bDNA::bDNA()
: mPtrLen(0)
{
// --
}
// ----------------------------------------------------- //
bDNA::~bDNA()
{
// --
}
// ----------------------------------------------------- //
bool bDNA::lessThan(bDNA *file)
{
return ( m_Names.size() < file->m_Names.size());
}
// ----------------------------------------------------- //
char *bDNA::getName(int ind)
{
assert(ind <= (int)m_Names.size());
return m_Names[ind].m_name;
}
// ----------------------------------------------------- //
char *bDNA::getType(int ind)
{
assert(ind<= (int)mTypes.size());
return mTypes[ind];
}
// ----------------------------------------------------- //
short *bDNA::getStruct(int ind)
{
assert(ind <= (int)mStructs.size());
return mStructs[ind];
}
// ----------------------------------------------------- //
short bDNA::getLength(int ind)
{
assert(ind <= (int)mTlens.size());
return mTlens[ind];
}
// ----------------------------------------------------- //
int bDNA::getReverseType(short type)
{
int* intPtr = mStructReverse.find(type);
if (intPtr)
return *intPtr;
return -1;
}
// ----------------------------------------------------- //
int bDNA::getReverseType(const char *type)
{
btHashString key(type);
int* valuePtr = mTypeLookup.find(key);
if (valuePtr)
return *valuePtr;
return -1;
}
// ----------------------------------------------------- //
int bDNA::getNumStructs()
{
return (int)mStructs.size();
}
// ----------------------------------------------------- //
bool bDNA::flagNotEqual(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
return mCMPFlags[dna_nr] == FDF_STRUCT_NEQU;
}
// ----------------------------------------------------- //
bool bDNA::flagEqual(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
int flag = mCMPFlags[dna_nr];
return flag == FDF_STRUCT_EQU;
}
// ----------------------------------------------------- //
bool bDNA::flagNone(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
return mCMPFlags[dna_nr] == FDF_NONE;
}
// ----------------------------------------------------- //
int bDNA::getPointerSize()
{
return mPtrLen;
}
// ----------------------------------------------------- //
void bDNA::initRecurseCmpFlags(int iter)
{
// iter is FDF_STRUCT_NEQU
short *oldStrc = mStructs[iter];
short type = oldStrc[0];
for (int i=0; i<(int)mStructs.size(); i++)
{
if (i != iter && mCMPFlags[i] == FDF_STRUCT_EQU )
{
short *curStruct = mStructs[i];
int eleLen = curStruct[1];
curStruct+=2;
for (int j=0; j<eleLen; j++, curStruct+=2)
{
if (curStruct[0] == type)
{
//char *name = m_Names[curStruct[1]].m_name;
//if (name[0] != '*')
if (m_Names[curStruct[1]].m_isPointer)
{
mCMPFlags[i] = FDF_STRUCT_NEQU;
initRecurseCmpFlags(i);
}
}
}
}
}
}
// ----------------------------------------------------- //
void bDNA::initCmpFlags(bDNA *memDNA)
{
// compare the file to memory
// this ptr should be the file data
assert(!m_Names.size() == 0 && "SDNA empty!");
mCMPFlags.resize(mStructs.size(), FDF_NONE);
int i;
for ( i=0; i<(int)mStructs.size(); i++)
{
short *oldStruct = mStructs[i];
int oldLookup = getReverseType(oldStruct[0]);
if (oldLookup == -1)
{
mCMPFlags[i] = FDF_NONE;
continue;
}
//char* typeName = mTypes[oldStruct[0]];
//#define SLOW_FORWARD_COMPATIBLE 1
#ifdef SLOW_FORWARD_COMPATIBLE
char* typeName = mTypes[oldLookup];
int newLookup = memDNA->getReverseType(typeName);
if (newLookup == -1)
{
mCMPFlags[i] = FDF_NONE;
continue;
}
short *curStruct = memDNA->mStructs[newLookup];
#else
// memory for file
if (oldLookup < memDNA->mStructs.size())
{
short *curStruct = memDNA->mStructs[oldLookup];
#endif
// rebuild...
mCMPFlags[i] = FDF_STRUCT_NEQU;
#ifndef TEST_BACKWARD_FORWARD_COMPATIBILITY
if (curStruct[1] == oldStruct[1])
{
// type len same ...
if (mTlens[oldStruct[0]] == memDNA->mTlens[curStruct[0]])
{
bool isSame = true;
int elementLength = oldStruct[1];
curStruct+=2;
oldStruct+=2;
for (int j=0; j<elementLength; j++, curStruct+=2, oldStruct+=2)
{
// type the same
//const char* typeFileDNA = mTypes[oldStruct[0]];
//const char* typeMemDNA = mTypes[curStruct[0]];
if (strcmp(mTypes[oldStruct[0]], memDNA->mTypes[curStruct[0]])!=0)
{
isSame=false;
break;
}
// name the same
if (strcmp(m_Names[oldStruct[1]].m_name, memDNA->m_Names[curStruct[1]].m_name)!=0)
{
isSame=false;
break;
}
}
// flag valid ==
if (isSame)
mCMPFlags[i] = FDF_STRUCT_EQU;
}
}
#endif
}
}
// recurse in
for ( i=0; i<(int)mStructs.size(); i++)
{
if (mCMPFlags[i] == FDF_STRUCT_NEQU)
initRecurseCmpFlags(i);
}
}
static int name_is_array(char* name, int* dim1, int* dim2) {
int len = strlen(name);
/*fprintf(stderr,"[%s]",name);*/
/*if (len >= 1) {
if (name[len-1] != ']')
return 1;
}
return 0;*/
char *bp;
int num;
if (dim1) {
*dim1 = 1;
}
if (dim2) {
*dim2 = 1;
}
bp = strchr(name, '[');
if (!bp) {
return 0;
}
num = 0;
while (++bp < name+len-1) {
const char c = *bp;
if (c == ']') {
break;
}
if (c <= '9' && c >= '0') {
num *= 10;
num += (c - '0');
} else {
printf("array parse error.\n");
return 0;
}
}
if (dim2) {
*dim2 = num;
}
/* find second dim, if any. */
bp = strchr(bp, '[');
if (!bp) {
return 1; /* at least we got the first dim. */
}
num = 0;
while (++bp < name+len-1) {
const char c = *bp;
if (c == ']') {
break;
}
if (c <= '9' && c >= '0') {
num *= 10;
num += (c - '0');
} else {
printf("array2 parse error.\n");
return 1;
}
}
if (dim1) {
if (dim2) {
*dim1 = *dim2;
*dim2 = num;
} else {
*dim1 = num;
}
}
return 1;
}
// ----------------------------------------------------- //
void bDNA::init(char *data, int len, bool swap)
{
int *intPtr=0;short *shtPtr=0;
char *cp = 0;int dataLen =0;long nr=0;
intPtr = (int*)data;
/*
SDNA (4 bytes) (magic number)
NAME (4 bytes)
<nr> (4 bytes) amount of names (int)
<string>
<string>
*/
if (strncmp(data, "SDNA", 4)==0)
{
// skip ++ NAME
intPtr++; intPtr++;
}
// Parse names
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
int i;
for ( i=0; i<dataLen; i++)
{
bNameInfo info;
info.m_name = cp;
info.m_isPointer = (info.m_name[0] == '*') || (info.m_name[1] == '*');
name_is_array(info.m_name,&info.m_dim0,&info.m_dim1);
m_Names.push_back(info);
while (*cp)cp++;
cp++;
}
{
nr= (long)cp;
//long mask=3;
nr= ((nr+3)&~3)-nr;
while (nr--)
{
cp++;
}
}
/*
TYPE (4 bytes)
<nr> amount of types (int)
<string>
<string>
*/
intPtr = (int*)cp;
assert(strncmp(cp, "TYPE", 4)==0); intPtr++;
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
for ( i=0; i<dataLen; i++)
{
mTypes.push_back(cp);
while (*cp)cp++;
cp++;
}
{
nr= (long)cp;
// long mask=3;
nr= ((nr+3)&~3)-nr;
while (nr--)
{
cp++;
}
}
/*
TLEN (4 bytes)
<len> (short) the lengths of types
<len>
*/
// Parse type lens
intPtr = (int*)cp;
assert(strncmp(cp, "TLEN", 4)==0); intPtr++;
dataLen = (int)mTypes.size();
shtPtr = (short*)intPtr;
for ( i=0; i<dataLen; i++, shtPtr++)
{
if (swap)
shtPtr[0] = ChunkUtils::swapShort(shtPtr[0]);
mTlens.push_back(shtPtr[0]);
}
if (dataLen & 1) shtPtr++;
/*
STRC (4 bytes)
<nr> amount of structs (int)
<typenr>
<nr_of_elems>
<typenr>
<namenr>
<typenr>
<namenr>
*/
intPtr = (int*)shtPtr;
cp = (char*)intPtr;
assert(strncmp(cp, "STRC", 4)==0); intPtr++;
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
shtPtr = (short*)intPtr;
for ( i=0; i<dataLen; i++)
{
mStructs.push_back (shtPtr);
if (swap)
{
shtPtr[0]= ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1]= ChunkUtils::swapShort(shtPtr[1]);
int len = shtPtr[1];
shtPtr+= 2;
for (int a=0; a<len; a++, shtPtr+=2)
{
shtPtr[0]= ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1]= ChunkUtils::swapShort(shtPtr[1]);
}
}
else
shtPtr+= (2*shtPtr[1])+2;
}
// build reverse lookups
for ( i=0; i<(int)mStructs.size(); i++)
{
short *strc = mStructs.at(i);
if (!mPtrLen && strcmp(mTypes[strc[0]],"ListBase")==0)
{
mPtrLen = mTlens[strc[0]]/2;
}
mStructReverse.insert(strc[0], i);
mTypeLookup.insert(btHashString(mTypes[strc[0]]),i);
}
}
// ----------------------------------------------------- //
int bDNA::getArraySize(char* string)
{
int ret = 1;
int len = strlen(string);
char* next = 0;
for (int i=0; i<len; i++)
{
char c = string[i];
if (c == '[')
next = &string[i+1];
else if (c==']')
if (next)
ret *= atoi(next);
}
// print (string << ' ' << ret);
return ret;
}
void bDNA::dumpTypeDefinitions()
{
int i;
int numTypes = mTypes.size();
for (i=0;i<numTypes;i++)
{
}
for ( i=0; i<(int)mStructs.size(); i++)
{
int totalBytes=0;
short *oldStruct = mStructs[i];
int oldLookup = getReverseType(oldStruct[0]);
if (oldLookup == -1)
{
mCMPFlags[i] = FDF_NONE;
continue;
}
short* newStruct = mStructs[oldLookup];
char* typeName = mTypes[newStruct[0]];
printf("%3d: %s ",i,typeName);
//char *name = mNames[oldStruct[1]];
int len = oldStruct[1];
printf(" (%d fields) ",len);
oldStruct+=2;
printf("{");
int j;
for (j=0; j<len; ++j,oldStruct+=2) {
const char* name = m_Names[oldStruct[1]].m_name;
printf("%s %s", mTypes[oldStruct[0]],name);
int elemNumBytes= 0;
int arrayDimensions = getArraySizeNew(oldStruct[1]);
if (m_Names[oldStruct[1]].m_isPointer)
{
elemNumBytes = VOID_IS_8 ? 8 : 4;
} else
{
elemNumBytes = getLength(oldStruct[0]);
}
printf(" /* %d bytes */",elemNumBytes*arrayDimensions);
if (j == len-1) {
printf(";}");
} else {
printf("; ");
}
totalBytes+=elemNumBytes*arrayDimensions;
}
printf("\ntotalBytes=%d\n\n",totalBytes);
}
#if 0
/* dump out display of types and their sizes */
for (i=0; i<bf->types_count; ++i) {
/* if (!bf->types[i].is_struct)*/
{
printf("%3d: sizeof(%s%s)=%d",
i,
bf->types[i].is_struct ? "struct " : "atomic ",
bf->types[i].name, bf->types[i].size);
if (bf->types[i].is_struct) {
int j;
printf(", %d fields: { ", bf->types[i].fieldtypes_count);
for (j=0; j<bf->types[i].fieldtypes_count; ++j) {
printf("%s %s",
bf->types[bf->types[i].fieldtypes[j]].name,
bf->names[bf->types[i].fieldnames[j]]);
if (j == bf->types[i].fieldtypes_count-1) {
printf(";}");
} else {
printf("; ");
}
}
}
printf("\n\n");
}
}
#endif
}
//eof

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __BDNA_H__
#define __BDNA_H__
#include "bCommon.h"
namespace bParse {
struct bNameInfo
{
char* m_name;
bool m_isPointer;
int m_dim0;
int m_dim1;
};
class bDNA
{
public:
bDNA();
~bDNA();
void init(char *data, int len, bool swap=false);
int getArraySize(char* str);
int getArraySizeNew(short name)
{
const bNameInfo& nameInfo = m_Names[name];
return nameInfo.m_dim0*nameInfo.m_dim1;
}
int getElementSize(short type, short name)
{
const bNameInfo& nameInfo = m_Names[name];
int size = nameInfo.m_isPointer ? mPtrLen*nameInfo.m_dim0*nameInfo.m_dim1 : mTlens[type]*nameInfo.m_dim0*nameInfo.m_dim1;
return size;
}
int getNumNames() const
{
return m_Names.size();
}
char *getName(int ind);
char *getType(int ind);
short *getStruct(int ind);
short getLength(int ind);
int getReverseType(short type);
int getReverseType(const char *type);
int getNumStructs();
//
bool lessThan(bDNA* other);
void initCmpFlags(bDNA *memDNA);
bool flagNotEqual(int dna_nr);
bool flagEqual(int dna_nr);
bool flagNone(int dna_nr);
int getPointerSize();
void dumpTypeDefinitions();
private:
enum FileDNAFlags
{
FDF_NONE=0,
FDF_STRUCT_NEQU,
FDF_STRUCT_EQU
};
void initRecurseCmpFlags(int i);
btAlignedObjectArray<int> mCMPFlags;
btAlignedObjectArray<bNameInfo> m_Names;
btAlignedObjectArray<char*> mTypes;
btAlignedObjectArray<short*> mStructs;
btAlignedObjectArray<short> mTlens;
btHashMap<btHashInt, int> mStructReverse;
btHashMap<btHashString,int> mTypeLookup;
int mPtrLen;
};
}
#endif//__BDNA_H__

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/* Copyright (C) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __B_DEFINES_H__
#define __B_DEFINES_H__
// MISC defines, see BKE_global.h, BKE_utildefines.h
#define SIZEOFBLENDERHEADER 12
// ------------------------------------------------------------
#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
# define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
#else
# define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
#endif
// ------------------------------------------------------------
#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
# define MAKE_ID2(c, d) ( (c)<<8 | (d) )
# define MOST_SIG_BYTE 0
# define BBIG_ENDIAN
#else
# define MAKE_ID2(c, d) ( (d)<<8 | (c) )
# define MOST_SIG_BYTE 1
# define BLITTLE_ENDIAN
#endif
// ------------------------------------------------------------
#define ID_SCE MAKE_ID2('S', 'C')
#define ID_LI MAKE_ID2('L', 'I')
#define ID_OB MAKE_ID2('O', 'B')
#define ID_ME MAKE_ID2('M', 'E')
#define ID_CU MAKE_ID2('C', 'U')
#define ID_MB MAKE_ID2('M', 'B')
#define ID_MA MAKE_ID2('M', 'A')
#define ID_TE MAKE_ID2('T', 'E')
#define ID_IM MAKE_ID2('I', 'M')
#define ID_IK MAKE_ID2('I', 'K')
#define ID_WV MAKE_ID2('W', 'V')
#define ID_LT MAKE_ID2('L', 'T')
#define ID_SE MAKE_ID2('S', 'E')
#define ID_LF MAKE_ID2('L', 'F')
#define ID_LA MAKE_ID2('L', 'A')
#define ID_CA MAKE_ID2('C', 'A')
#define ID_IP MAKE_ID2('I', 'P')
#define ID_KE MAKE_ID2('K', 'E')
#define ID_WO MAKE_ID2('W', 'O')
#define ID_SCR MAKE_ID2('S', 'R')
#define ID_VF MAKE_ID2('V', 'F')
#define ID_TXT MAKE_ID2('T', 'X')
#define ID_SO MAKE_ID2('S', 'O')
#define ID_SAMPLE MAKE_ID2('S', 'A')
#define ID_GR MAKE_ID2('G', 'R')
#define ID_ID MAKE_ID2('I', 'D')
#define ID_AR MAKE_ID2('A', 'R')
#define ID_AC MAKE_ID2('A', 'C')
#define ID_SCRIPT MAKE_ID2('P', 'Y')
#define ID_FLUIDSIM MAKE_ID2('F', 'S')
#define ID_NT MAKE_ID2('N', 'T')
#define ID_BR MAKE_ID2('B', 'R')
#define ID_SEQ MAKE_ID2('S', 'Q')
#define ID_CO MAKE_ID2('C', 'O')
#define ID_PO MAKE_ID2('A', 'C')
#define ID_NLA MAKE_ID2('N', 'L')
#define ID_VS MAKE_ID2('V', 'S')
#define ID_VN MAKE_ID2('V', 'N')
// ------------------------------------------------------------
#define FORM MAKE_ID('F','O','R','M')
#define DDG1 MAKE_ID('3','D','G','1')
#define DDG2 MAKE_ID('3','D','G','2')
#define DDG3 MAKE_ID('3','D','G','3')
#define DDG4 MAKE_ID('3','D','G','4')
#define GOUR MAKE_ID('G','O','U','R')
#define BLEN MAKE_ID('B','L','E','N')
#define DER_ MAKE_ID('D','E','R','_')
#define V100 MAKE_ID('V','1','0','0')
#define DATA MAKE_ID('D','A','T','A')
#define GLOB MAKE_ID('G','L','O','B')
#define IMAG MAKE_ID('I','M','A','G')
#define TEST MAKE_ID('T','E','S','T')
#define USER MAKE_ID('U','S','E','R')
// ------------------------------------------------------------
#define DNA1 MAKE_ID('D','N','A','1')
#define REND MAKE_ID('R','E','N','D')
#define ENDB MAKE_ID('E','N','D','B')
#define NAME MAKE_ID('N','A','M','E')
#define SDNA MAKE_ID('S','D','N','A')
#define TYPE MAKE_ID('T','Y','P','E')
#define TLEN MAKE_ID('T','L','E','N')
#define STRC MAKE_ID('S','T','R','C')
// ------------------------------------------------------------
#define SWITCH_INT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
// ------------------------------------------------------------
#define SWITCH_SHORT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
// ------------------------------------------------------------
#define SWITCH_LONGINT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
#endif//__B_DEFINES_H__

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/*
bParse
Copyright (c) 2006-2009 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef __BFILE_H__
#define __BFILE_H__
#include "bCommon.h"
#include "bChunk.h"
#include <stdio.h>
namespace bParse {
// ----------------------------------------------------- //
enum bFileFlags
{
FD_INVALID =0,
FD_OK =1,
FD_VOID_IS_8 =2,
FD_ENDIAN_SWAP =4,
FD_FILE_64 =8,
FD_BITS_VARIES =16,
FD_VERSION_VARIES = 32,
FD_DOUBLE_PRECISION =64,
FD_BROKEN_DNA = 128
};
enum bFileVerboseMode
{
FD_VERBOSE_EXPORT_XML = 1,
FD_VERBOSE_DUMP_DNA_TYPE_DEFINITIONS = 2,
FD_VERBOSE_DUMP_CHUNKS = 4,
FD_VERBOSE_DUMP_FILE_INFO=8,
};
// ----------------------------------------------------- //
class bFile
{
protected:
char m_headerString[7];
bool mOwnsBuffer;
char* mFileBuffer;
int mFileLen;
int mVersion;
bPtrMap mLibPointers;
int mDataStart;
bDNA* mFileDNA;
bDNA* mMemoryDNA;
btAlignedObjectArray<char*> m_pointerFixupArray;
btAlignedObjectArray<char*> m_pointerPtrFixupArray;
btAlignedObjectArray<bChunkInd> m_chunks;
btHashMap<btHashPtr, bChunkInd> m_chunkPtrPtrMap;
//
bPtrMap mDataPointers;
int mFlags;
// ////////////////////////////////////////////////////////////////////////////
// buffer offset util
int getNextBlock(bChunkInd *dataChunk, const char *dataPtr, const int flags);
void safeSwapPtr(char *dst, const char *src);
virtual void parseHeader();
virtual void parseData() = 0;
void resolvePointersMismatch();
void resolvePointersChunk(const bChunkInd& dataChunk, int verboseMode);
int resolvePointersStructRecursive(char *strcPtr, int old_dna, int verboseMode, int recursion);
//void swapPtr(char *dst, char *src);
void parseStruct(char *strcPtr, char *dtPtr, int old_dna, int new_dna, bool fixupPointers);
void getMatchingFileDNA(short* old, const char* lookupName, const char* lookupType, char *strcData, char *data, bool fixupPointers);
char* getFileElement(short *firstStruct, char *lookupName, char *lookupType, char *data, short **foundPos);
void swap(char *head, class bChunkInd& ch, bool ignoreEndianFlag);
void swapData(char *data, short type, int arraySize, bool ignoreEndianFlag);
void swapStruct(int dna_nr, char *data, bool ignoreEndianFlag);
void swapLen(char *dataPtr);
void swapDNA(char* ptr);
char* readStruct(char *head, class bChunkInd& chunk);
char *getAsString(int code);
void parseInternal(int verboseMode, char* memDna,int memDnaLength);
public:
bFile(const char *filename, const char headerString[7]);
//todo: make memoryBuffer const char
//bFile( const char *memoryBuffer, int len);
bFile( char *memoryBuffer, int len, const char headerString[7]);
virtual ~bFile();
bDNA* getFileDNA()
{
return mFileDNA;
}
virtual void addDataBlock(char* dataBlock) = 0;
int getFlags() const
{
return mFlags;
}
bPtrMap& getLibPointers()
{
return mLibPointers;
}
void* findLibPointer(void *ptr);
bool ok();
virtual void parse(int verboseMode) = 0;
virtual int write(const char* fileName, bool fixupPointers=false) = 0;
virtual void writeChunks(FILE* fp, bool fixupPointers );
virtual void writeDNA(FILE* fp) = 0;
void updateOldPointers();
void resolvePointers(int verboseMode);
void dumpChunks(bDNA* dna);
int getVersion() const
{
return mVersion;
}
//pre-swap the endianness, so that data loaded on a target with different endianness doesn't need to be swapped
void preSwap();
void writeFile(const char* fileName);
};
}
#endif//__BFILE_H__

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/*
bParse
Copyright (c) 2006-2010 Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "btBulletFile.h"
#include "bDefines.h"
#include "bDNA.h"
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>
// 32 && 64 bit versions
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
extern char sBulletDNAstr64[];
extern int sBulletDNAlen64;
#else
extern char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
extern char sBulletDNAstr64[];
extern int sBulletDNAlen64;
extern char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
using namespace bParse;
btBulletFile::btBulletFile()
:bFile("", "BULLET ")
{
mMemoryDNA = new bDNA(); //this memory gets released in the bFile::~bFile destructor,@todo not consistent with the rule 'who allocates it, has to deallocate it"
m_DnaCopy = 0;
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen64);
#else//_WIN64
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen);
#endif//_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
m_DnaCopy = (char*) btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen64);
}
else
{
m_DnaCopy =(char*) btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
btBulletFile::btBulletFile(const char* fileName)
:bFile(fileName, "BULLET ")
{
m_DnaCopy = 0;
}
btBulletFile::btBulletFile(char *memoryBuffer, int len)
:bFile(memoryBuffer,len, "BULLET ")
{
m_DnaCopy = 0;
}
btBulletFile::~btBulletFile()
{
if (m_DnaCopy)
btAlignedFree(m_DnaCopy);
while (m_dataBlocks.size())
{
char* dataBlock = m_dataBlocks[m_dataBlocks.size()-1];
delete[] dataBlock;
m_dataBlocks.pop_back();
}
}
// ----------------------------------------------------- //
void btBulletFile::parseData()
{
// printf ("Building datablocks");
// printf ("Chunk size = %d",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d",ChunkUtils::getOffset(mFlags));
const bool brokenDNA = (mFlags&FD_BROKEN_DNA)!=0;
//const bool swap = (mFlags&FD_ENDIAN_SWAP)!=0;
mDataStart = 12;
char *dataPtr = mFileBuffer+mDataStart;
bChunkInd dataChunk;
dataChunk.code = 0;
//dataPtr += ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
int seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (mFlags &FD_ENDIAN_SWAP)
swapLen(dataPtr);
//dataPtr += ChunkUtils::getOffset(mFlags);
char *dataPtrHead = 0;
while (dataChunk.code != DNA1)
{
if (!brokenDNA || (dataChunk.code != BT_QUANTIZED_BVH_CODE) )
{
// one behind
if (dataChunk.code == SDNA) break;
//if (dataChunk.code == DNA1) break;
// same as (BHEAD+DATA dependency)
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
if (dataChunk.dna_nr>=0)
{
char *id = readStruct(dataPtrHead, dataChunk);
// lookup maps
if (id)
{
m_chunkPtrPtrMap.insert(dataChunk.oldPtr, dataChunk);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)id);
m_chunks.push_back(dataChunk);
// block it
//bListBasePtr *listID = mMain->getListBasePtr(dataChunk.code);
//if (listID)
// listID->push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_SOFTBODY_CODE)
{
m_softBodies.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_RIGIDBODY_CODE)
{
m_rigidBodies.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_DYNAMICSWORLD_CODE)
{
m_dynamicsWorldInfo.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_CONSTRAINT_CODE)
{
m_constraints.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_QUANTIZED_BVH_CODE)
{
m_bvhs.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_TRIANLGE_INFO_MAP)
{
m_triangleInfoMaps.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_COLLISIONOBJECT_CODE)
{
m_collisionObjects.push_back((bStructHandle*) id);
}
if (dataChunk.code == BT_SHAPE_CODE)
{
m_collisionShapes.push_back((bStructHandle*) id);
}
// if (dataChunk.code == GLOB)
// {
// m_glob = (bStructHandle*) id;
// }
} else
{
printf("unknown chunk\n");
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)dataPtrHead);
}
} else
{
printf("skipping BT_QUANTIZED_BVH_CODE due to broken DNA\n");
}
dataPtr += seek;
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (mFlags &FD_ENDIAN_SWAP)
swapLen(dataPtr);
if (seek < 0)
break;
}
}
void btBulletFile::addDataBlock(char* dataBlock)
{
m_dataBlocks.push_back(dataBlock);
}
void btBulletFile::writeDNA(FILE* fp)
{
bChunkInd dataChunk;
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
dataChunk.len = sBulletDNAlen64;
dataChunk.oldPtr = sBulletDNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64,1,fp);
#else
btAssert(0);
#endif
}
else
{
#ifndef _WIN64
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
#else//_WIN64
btAssert(0);
#endif//_WIN64
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
dataChunk.len = sBulletDNAlen64;
dataChunk.oldPtr = sBulletDNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64,1,fp);
}
else
{
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
void btBulletFile::parse(int verboseMode)
{
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
parseInternal(verboseMode,(char*)sBulletDNAstr64,sBulletDNAlen64);
#else
btAssert(0);
#endif
}
else
{
#ifndef _WIN64
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen);
#else
btAssert(0);
#endif
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen64);
}
else
{
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
//the parsing will convert to cpu endian
mFlags &=~FD_ENDIAN_SWAP;
int littleEndian= 1;
littleEndian= ((char*)&littleEndian)[0];
mFileBuffer[8] = littleEndian?'v':'V';
}
// experimental
int btBulletFile::write(const char* fileName, bool fixupPointers)
{
FILE *fp = fopen(fileName, "wb");
if (fp)
{
char header[SIZEOFBLENDERHEADER] ;
memcpy(header, m_headerString, 7);
int endian= 1;
endian= ((char*)&endian)[0];
if (endian)
{
header[7] = '_';
} else
{
header[7] = '-';
}
if (VOID_IS_8)
{
header[8]='V';
} else
{
header[8]='v';
}
header[9] = '2';
header[10] = '7';
header[11] = '5';
fwrite(header,SIZEOFBLENDERHEADER,1,fp);
writeChunks(fp, fixupPointers);
writeDNA(fp);
fclose(fp);
} else
{
printf("Error: cannot open file %s for writing\n",fileName);
return 0;
}
return 1;
}
void btBulletFile::addStruct(const char* structType,void* data, int len, void* oldPtr, int code)
{
bParse::bChunkInd dataChunk;
dataChunk.code = code;
dataChunk.nr = 1;
dataChunk.len = len;
dataChunk.dna_nr = mMemoryDNA->getReverseType(structType);
dataChunk.oldPtr = oldPtr;
///Perform structure size validation
short* structInfo= mMemoryDNA->getStruct(dataChunk.dna_nr);
int elemBytes;
elemBytes= mMemoryDNA->getLength(structInfo[0]);
// int elemBytes = mMemoryDNA->getElementSize(structInfo[0],structInfo[1]);
assert(len==elemBytes);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)data);
m_chunks.push_back(dataChunk);
}

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/*
bParse
Copyright (c) 2006-2010 Charlie C & Erwin Coumans http://gamekit.googlecode.com
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_BULLET_FILE_H
#define BT_BULLET_FILE_H
#include "bFile.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "bDefines.h"
#include "LinearMath/btSerializer.h"
namespace bParse {
// ----------------------------------------------------- //
class btBulletFile : public bFile
{
protected:
char* m_DnaCopy;
public:
btAlignedObjectArray<bStructHandle*> m_softBodies;
btAlignedObjectArray<bStructHandle*> m_rigidBodies;
btAlignedObjectArray<bStructHandle*> m_collisionObjects;
btAlignedObjectArray<bStructHandle*> m_collisionShapes;
btAlignedObjectArray<bStructHandle*> m_constraints;
btAlignedObjectArray<bStructHandle*> m_bvhs;
btAlignedObjectArray<bStructHandle*> m_triangleInfoMaps;
btAlignedObjectArray<bStructHandle*> m_dynamicsWorldInfo;
btAlignedObjectArray<char*> m_dataBlocks;
btBulletFile();
btBulletFile(const char* fileName);
btBulletFile(char *memoryBuffer, int len);
virtual ~btBulletFile();
virtual void addDataBlock(char* dataBlock);
// experimental
virtual int write(const char* fileName, bool fixupPointers=false);
virtual void parse(int verboseMode);
virtual void parseData();
virtual void writeDNA(FILE* fp);
void addStruct(const char* structType,void* data, int len, void* oldPtr, int code);
};
};
#endif //BT_BULLET_FILE_H

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project "BulletFileLoader"
kind "StaticLib"
targetdir "../../lib"
includedirs {
"../../../src"
}
files {
"**.cpp",
"**.h"
}

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INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
)
ADD_LIBRARY(
BulletWorldImporter
btBulletWorldImporter.cpp
btBulletWorldImporter.h
btWorldImporter.cpp
btWorldImporter.h
)
SET_TARGET_PROPERTIES(BulletWorldImporter PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(BulletWorldImporter PROPERTIES SOVERSION ${BULLET_VERSION})
IF (BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(BulletWorldImporter BulletDynamics BulletCollision BulletFileLoader LinearMath)
ENDIF (BUILD_SHARED_LIBS)
IF (INSTALL_EXTRA_LIBS)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
#FILES_MATCHING requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletWorldImporter DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletWorldImporter DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
SET_TARGET_PROPERTIES(BulletWorldImporter PROPERTIES FRAMEWORK true)
SET_TARGET_PROPERTIES(BulletWorldImporter PROPERTIES PUBLIC_HEADER "btBulletWorldImporter.h")
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ENDIF (INSTALL_EXTRA_LIBS)

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "btBulletWorldImporter.h"
#include "../BulletFileLoader/btBulletFile.h"
#include "btBulletDynamicsCommon.h"
#include "BulletCollision/Gimpact/btGImpactShape.h"
//#define USE_INTERNAL_EDGE_UTILITY
#ifdef USE_INTERNAL_EDGE_UTILITY
#include "BulletCollision/CollisionDispatch/btInternalEdgeUtility.h"
#endif //USE_INTERNAL_EDGE_UTILITY
btBulletWorldImporter::btBulletWorldImporter(btDynamicsWorld* world)
:btWorldImporter(world)
{
}
btBulletWorldImporter::~btBulletWorldImporter()
{
}
bool btBulletWorldImporter::loadFile( const char* fileName, const char* preSwapFilenameOut)
{
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(fileName);
bool result = loadFileFromMemory(bulletFile2);
//now you could save the file in 'native' format using
//bulletFile2->writeFile("native.bullet");
if (result)
{
if (preSwapFilenameOut)
{
bulletFile2->preSwap();
bulletFile2->writeFile(preSwapFilenameOut);
}
}
delete bulletFile2;
return result;
}
bool btBulletWorldImporter::loadFileFromMemory( char* memoryBuffer, int len)
{
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(memoryBuffer,len);
bool result = loadFileFromMemory(bulletFile2);
delete bulletFile2;
return result;
}
bool btBulletWorldImporter::loadFileFromMemory( bParse::btBulletFile* bulletFile2)
{
bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
if (ok)
bulletFile2->parse(m_verboseMode);
else
return false;
if (m_verboseMode & bParse::FD_VERBOSE_DUMP_CHUNKS)
{
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
}
return convertAllObjects(bulletFile2);
}
bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile2)
{
m_shapeMap.clear();
m_bodyMap.clear();
int i;
for (i=0;i<bulletFile2->m_bvhs.size();i++)
{
btOptimizedBvh* bvh = createOptimizedBvh();
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btQuantizedBvhDoubleData* bvhData = (btQuantizedBvhDoubleData*)bulletFile2->m_bvhs[i];
bvh->deSerializeDouble(*bvhData);
} else
{
btQuantizedBvhFloatData* bvhData = (btQuantizedBvhFloatData*)bulletFile2->m_bvhs[i];
bvh->deSerializeFloat(*bvhData);
}
m_bvhMap.insert(bulletFile2->m_bvhs[i],bvh);
}
for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
{
btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
btCollisionShape* shape = convertCollisionShape(shapeData);
if (shape)
{
// printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
m_shapeMap.insert(shapeData,shape);
}
if (shape&& shapeData->m_name)
{
char* newname = duplicateName(shapeData->m_name);
m_objectNameMap.insert(shape,newname);
m_nameShapeMap.insert(newname,shape);
}
}
for (int i=0;i<bulletFile2->m_dynamicsWorldInfo.size();i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btDynamicsWorldDoubleData* solverInfoData = (btDynamicsWorldDoubleData*)bulletFile2->m_dynamicsWorldInfo[i];
btContactSolverInfo solverInfo;
btVector3 gravity;
gravity.deSerializeDouble(solverInfoData->m_gravity);
solverInfo.m_tau = btScalar(solverInfoData->m_solverInfo.m_tau);
solverInfo.m_damping = btScalar(solverInfoData->m_solverInfo.m_damping);
solverInfo.m_friction = btScalar(solverInfoData->m_solverInfo.m_friction);
solverInfo.m_timeStep = btScalar(solverInfoData->m_solverInfo.m_timeStep);
solverInfo.m_restitution = btScalar(solverInfoData->m_solverInfo.m_restitution);
solverInfo.m_maxErrorReduction = btScalar(solverInfoData->m_solverInfo.m_maxErrorReduction);
solverInfo.m_sor = btScalar(solverInfoData->m_solverInfo.m_sor);
solverInfo.m_erp = btScalar(solverInfoData->m_solverInfo.m_erp);
solverInfo.m_erp2 = btScalar(solverInfoData->m_solverInfo.m_erp2);
solverInfo.m_globalCfm = btScalar(solverInfoData->m_solverInfo.m_globalCfm);
solverInfo.m_splitImpulsePenetrationThreshold = btScalar(solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold);
solverInfo.m_splitImpulseTurnErp = btScalar(solverInfoData->m_solverInfo.m_splitImpulseTurnErp);
solverInfo.m_linearSlop = btScalar(solverInfoData->m_solverInfo.m_linearSlop);
solverInfo.m_warmstartingFactor = btScalar(solverInfoData->m_solverInfo.m_warmstartingFactor);
solverInfo.m_maxGyroscopicForce = btScalar(solverInfoData->m_solverInfo.m_maxGyroscopicForce);
solverInfo.m_singleAxisRollingFrictionThreshold = btScalar(solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold);
solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
setDynamicsWorldInfo(gravity,solverInfo);
} else
{
btDynamicsWorldFloatData* solverInfoData = (btDynamicsWorldFloatData*)bulletFile2->m_dynamicsWorldInfo[i];
btContactSolverInfo solverInfo;
btVector3 gravity;
gravity.deSerializeFloat(solverInfoData->m_gravity);
solverInfo.m_tau = solverInfoData->m_solverInfo.m_tau;
solverInfo.m_damping = solverInfoData->m_solverInfo.m_damping;
solverInfo.m_friction = solverInfoData->m_solverInfo.m_friction;
solverInfo.m_timeStep = solverInfoData->m_solverInfo.m_timeStep;
solverInfo.m_restitution = solverInfoData->m_solverInfo.m_restitution;
solverInfo.m_maxErrorReduction = solverInfoData->m_solverInfo.m_maxErrorReduction;
solverInfo.m_sor = solverInfoData->m_solverInfo.m_sor;
solverInfo.m_erp = solverInfoData->m_solverInfo.m_erp;
solverInfo.m_erp2 = solverInfoData->m_solverInfo.m_erp2;
solverInfo.m_globalCfm = solverInfoData->m_solverInfo.m_globalCfm;
solverInfo.m_splitImpulsePenetrationThreshold = solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold;
solverInfo.m_splitImpulseTurnErp = solverInfoData->m_solverInfo.m_splitImpulseTurnErp;
solverInfo.m_linearSlop = solverInfoData->m_solverInfo.m_linearSlop;
solverInfo.m_warmstartingFactor = solverInfoData->m_solverInfo.m_warmstartingFactor;
solverInfo.m_maxGyroscopicForce = solverInfoData->m_solverInfo.m_maxGyroscopicForce;
solverInfo.m_singleAxisRollingFrictionThreshold = solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold;
solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
setDynamicsWorldInfo(gravity,solverInfo);
}
}
for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
convertRigidBodyDouble(colObjData);
} else
{
btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
convertRigidBodyFloat(colObjData);
}
}
for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btCollisionObjectDoubleData* colObjData = (btCollisionObjectDoubleData*)bulletFile2->m_collisionObjects[i];
btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
if (shapePtr && *shapePtr)
{
btTransform startTransform;
colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
startTransform.deSerializeDouble(colObjData->m_worldTransform);
btCollisionShape* shape = (btCollisionShape*)*shapePtr;
btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
body->setFriction(btScalar(colObjData->m_friction));
body->setRestitution(btScalar(colObjData->m_restitution));
#ifdef USE_INTERNAL_EDGE_UTILITY
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
if (trimesh->getTriangleInfoMap())
{
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
}
}
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData,body);
} else
{
printf("error: no shape found\n");
}
} else
{
btCollisionObjectFloatData* colObjData = (btCollisionObjectFloatData*)bulletFile2->m_collisionObjects[i];
btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
if (shapePtr && *shapePtr)
{
btTransform startTransform;
colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
startTransform.deSerializeFloat(colObjData->m_worldTransform);
btCollisionShape* shape = (btCollisionShape*)*shapePtr;
btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
#ifdef USE_INTERNAL_EDGE_UTILITY
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
if (trimesh->getTriangleInfoMap())
{
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
}
}
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData,body);
} else
{
printf("error: no shape found\n");
}
}
}
for (i=0;i<bulletFile2->m_constraints.size();i++)
{
btTypedConstraintData2* constraintData = (btTypedConstraintData2*)bulletFile2->m_constraints[i];
btTypedConstraintFloatData* singleC = (btTypedConstraintFloatData*)bulletFile2->m_constraints[i];
btTypedConstraintDoubleData* doubleC = (btTypedConstraintDoubleData*)bulletFile2->m_constraints[i];
btCollisionObject** colAptr = m_bodyMap.find(constraintData->m_rbA);
btCollisionObject** colBptr = m_bodyMap.find(constraintData->m_rbB);
btRigidBody* rbA = 0;
btRigidBody* rbB = 0;
if (colAptr)
{
rbA = btRigidBody::upcast(*colAptr);
if (!rbA)
rbA = &getFixedBody();
}
if (colBptr)
{
rbB = btRigidBody::upcast(*colBptr);
if (!rbB)
rbB = &getFixedBody();
}
if (!rbA && !rbB)
continue;
bool isDoublePrecisionData = (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)!=0;
if (isDoublePrecisionData)
{
if (bulletFile2->getVersion()>=282)
{
btTypedConstraintDoubleData* dc = (btTypedConstraintDoubleData*)constraintData;
convertConstraintDouble(dc, rbA,rbB, bulletFile2->getVersion());
} else
{
//double-precision constraints were messed up until 2.82, try to recover data...
btTypedConstraintData* oldData = (btTypedConstraintData*)constraintData;
convertConstraintBackwardsCompatible281(oldData, rbA,rbB, bulletFile2->getVersion());
}
}
else
{
btTypedConstraintFloatData* dc = (btTypedConstraintFloatData*)constraintData;
convertConstraintFloat(dc, rbA,rbB, bulletFile2->getVersion());
}
}
return true;
}

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BULLET_WORLD_IMPORTER_H
#define BULLET_WORLD_IMPORTER_H
#include "btWorldImporter.h"
class btBulletFile;
namespace bParse
{
class btBulletFile;
};
///The btBulletWorldImporter is a starting point to import .bullet files.
///note that not all data is converted yet. You are expected to override or modify this class.
///See Bullet/Demos/SerializeDemo for a derived class that extract btSoftBody objects too.
class btBulletWorldImporter : public btWorldImporter
{
public:
btBulletWorldImporter(btDynamicsWorld* world=0);
virtual ~btBulletWorldImporter();
///if you pass a valid preSwapFilenameOut, it will save a new file with a different endianness
///this pre-swapped file can be loaded without swapping on a target platform of different endianness
bool loadFile(const char* fileName, const char* preSwapFilenameOut=0);
///the memoryBuffer might be modified (for example if endian swaps are necessary)
bool loadFileFromMemory(char *memoryBuffer, int len);
bool loadFileFromMemory(bParse::btBulletFile* file);
//call make sure bulletFile2 has been parsed, either using btBulletFile::parse or btBulletWorldImporter::loadFileFromMemory
virtual bool convertAllObjects(bParse::btBulletFile* file);
};
#endif //BULLET_WORLD_IMPORTER_H

File diff suppressed because it is too large Load Diff

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_WORLD_IMPORTER_H
#define BT_WORLD_IMPORTER_H
#include "LinearMath/btTransform.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btHashMap.h"
class btCollisionShape;
class btCollisionObject;
class btRigidBody;
class btTypedConstraint;
class btDynamicsWorld;
struct ConstraintInput;
class btRigidBodyColladaInfo;
struct btCollisionShapeData;
class btTriangleIndexVertexArray;
class btStridingMeshInterface;
struct btStridingMeshInterfaceData;
class btGImpactMeshShape;
class btOptimizedBvh;
struct btTriangleInfoMap;
class btBvhTriangleMeshShape;
class btPoint2PointConstraint;
class btHingeConstraint;
class btConeTwistConstraint;
class btGeneric6DofConstraint;
class btGeneric6DofSpringConstraint;
class btSliderConstraint;
class btGearConstraint;
struct btContactSolverInfo;
struct btTypedConstraintData;
struct btTypedConstraintFloatData;
struct btTypedConstraintDoubleData;
struct btRigidBodyDoubleData;
struct btRigidBodyFloatData;
#ifdef BT_USE_DOUBLE_PRECISION
#define btRigidBodyData btRigidBodyDoubleData
#else
#define btRigidBodyData btRigidBodyFloatData
#endif//BT_USE_DOUBLE_PRECISION
class btWorldImporter
{
protected:
btDynamicsWorld* m_dynamicsWorld;
int m_verboseMode;
btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
btAlignedObjectArray<btCollisionObject*> m_allocatedRigidBodies;
btAlignedObjectArray<btTypedConstraint*> m_allocatedConstraints;
btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
btAlignedObjectArray<btTriangleInfoMap*> m_allocatedTriangleInfoMaps;
btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
btAlignedObjectArray<btStridingMeshInterfaceData*> m_allocatedbtStridingMeshInterfaceDatas;
btAlignedObjectArray<char*> m_allocatedNames;
btAlignedObjectArray<int*> m_indexArrays;
btAlignedObjectArray<short int*> m_shortIndexArrays;
btAlignedObjectArray<unsigned char*> m_charIndexArrays;
btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
btHashMap<btHashPtr,btOptimizedBvh*> m_bvhMap;
btHashMap<btHashPtr,btTriangleInfoMap*> m_timMap;
btHashMap<btHashString,btCollisionShape*> m_nameShapeMap;
btHashMap<btHashString,btRigidBody*> m_nameBodyMap;
btHashMap<btHashString,btTypedConstraint*> m_nameConstraintMap;
btHashMap<btHashPtr,const char*> m_objectNameMap;
btHashMap<btHashPtr,btCollisionShape*> m_shapeMap;
btHashMap<btHashPtr,btCollisionObject*> m_bodyMap;
//methods
static btRigidBody& getFixedBody();
char* duplicateName(const char* name);
btCollisionShape* convertCollisionShape( btCollisionShapeData* shapeData );
void convertConstraintBackwardsCompatible281(btTypedConstraintData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintFloat(btTypedConstraintFloatData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintDouble(btTypedConstraintDoubleData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertRigidBodyFloat(btRigidBodyFloatData* colObjData);
void convertRigidBodyDouble( btRigidBodyDoubleData* colObjData);
public:
btWorldImporter(btDynamicsWorld* world);
virtual ~btWorldImporter();
///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
///make sure you don't use the dynamics world containing objects after you call this method
virtual void deleteAllData();
void setVerboseMode(int verboseMode)
{
m_verboseMode = verboseMode;
}
int getVerboseMode() const
{
return m_verboseMode;
}
// query for data
int getNumCollisionShapes() const;
btCollisionShape* getCollisionShapeByIndex(int index);
int getNumRigidBodies() const;
btCollisionObject* getRigidBodyByIndex(int index) const;
int getNumConstraints() const;
btTypedConstraint* getConstraintByIndex(int index) const;
int getNumBvhs() const;
btOptimizedBvh* getBvhByIndex(int index) const;
int getNumTriangleInfoMaps() const;
btTriangleInfoMap* getTriangleInfoMapByIndex(int index) const;
// queris involving named objects
btCollisionShape* getCollisionShapeByName(const char* name);
btRigidBody* getRigidBodyByName(const char* name);
btTypedConstraint* getConstraintByName(const char* name);
const char* getNameForPointer(const void* ptr) const;
///those virtuals are called by load and can be overridden by the user
virtual void setDynamicsWorldInfo(const btVector3& gravity, const btContactSolverInfo& solverInfo);
//bodies
virtual btRigidBody* createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
virtual btCollisionObject* createCollisionObject( const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
///shapes
virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal,btScalar planeConstant);
virtual btCollisionShape* createBoxShape(const btVector3& halfExtents);
virtual btCollisionShape* createSphereShape(btScalar radius);
virtual btCollisionShape* createCapsuleShapeX(btScalar radius, btScalar height);
virtual btCollisionShape* createCapsuleShapeY(btScalar radius, btScalar height);
virtual btCollisionShape* createCapsuleShapeZ(btScalar radius, btScalar height);
virtual btCollisionShape* createCylinderShapeX(btScalar radius,btScalar height);
virtual btCollisionShape* createCylinderShapeY(btScalar radius,btScalar height);
virtual btCollisionShape* createCylinderShapeZ(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeX(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeY(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeZ(btScalar radius,btScalar height);
virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
virtual btCollisionShape* createConvexTriangleMeshShape(btStridingMeshInterface* trimesh);
virtual btGImpactMeshShape* createGimpactShape(btStridingMeshInterface* trimesh);
virtual btStridingMeshInterfaceData* createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData);
virtual class btConvexHullShape* createConvexHullShape();
virtual class btCompoundShape* createCompoundShape();
virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScalingbtBvhTriangleMeshShape);
virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions,const btScalar* radi,int numSpheres);
virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
///acceleration and connectivity structures
virtual btOptimizedBvh* createOptimizedBvh();
virtual btTriangleInfoMap* createTriangleInfoMap();
///constraints
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB);
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA=false);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA,const btTransform& rbAFrame, bool useReferenceFrameA=false);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,const btTransform& rbAFrame, const btTransform& rbBFrame);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
virtual btGeneric6DofSpringConstraint* createGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btGearConstraint* createGearConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& axisInA,const btVector3& axisInB, btScalar ratio);
};
#endif //BT_WORLD_IMPORTER_H

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project "BulletWorldImporter"
kind "StaticLib"
targetdir "../../lib"
includedirs {
"../BulletFileLoader",
"../../../src"
}
files {
"**.cpp",
"**.h"
}

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INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletWorldImporter
)
ADD_LIBRARY(
BulletXmlWorldImporter
btBulletXmlWorldImporter.cpp
btBulletXmlWorldImporter.h
string_split.cpp
string_split.h
tinyxml.cpp
tinyxml.h
tinystr.cpp
tinystr.h
tinyxmlerror.cpp
tinyxmlparser.cpp
)
SET_TARGET_PROPERTIES(BulletXmlWorldImporter PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(BulletXmlWorldImporter PROPERTIES SOVERSION ${BULLET_VERSION})
IF (BUILD_SHARED_LIBS)
TARGET_LINK_LIBRARIES(BulletXmlWorldImporter BulletWorldImporter BulletDynamics BulletCollision BulletFileLoader LinearMath)
ENDIF (BUILD_SHARED_LIBS)
IF (INSTALL_EXTRA_LIBS)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
#FILES_MATCHING requires CMake 2.6
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletXmlWorldImporter DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletXmlWorldImporter DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
SET_TARGET_PROPERTIES(BulletXmlWorldImporter PROPERTIES FRAMEWORK true)
SET_TARGET_PROPERTIES(BulletXmlWorldImporter PROPERTIES PUBLIC_HEADER "btBulletXmlWorldImporter.h")
ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ENDIF (INSTALL_EXTRA_LIBS)

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "btBulletXmlWorldImporter.h"
#include "tinyxml.h"
#include "btBulletDynamicsCommon.h"
#include "string_split.h"
btBulletXmlWorldImporter::btBulletXmlWorldImporter(btDynamicsWorld* world)
:btWorldImporter(world),
m_fileVersion(-1),
m_fileOk(false)
{
}
btBulletXmlWorldImporter::~btBulletXmlWorldImporter()
{
}
static int get_double_attribute_by_name(const TiXmlElement* pElement, const char* attribName,double* value)
{
if ( !pElement )
return 0;
const TiXmlAttribute* pAttrib=pElement->FirstAttribute();
while (pAttrib)
{
if (pAttrib->Name()==attribName)
if (pAttrib->QueryDoubleValue(value)==TIXML_SUCCESS)
return 1;
pAttrib=pAttrib->Next();
}
return 0;
}
static int get_int_attribute_by_name(const TiXmlElement* pElement, const char* attribName,int* value)
{
if ( !pElement )
return 0;
const TiXmlAttribute* pAttrib=pElement->FirstAttribute();
while (pAttrib)
{
if (!strcmp(pAttrib->Name(),attribName))
if (pAttrib->QueryIntValue(value)==TIXML_SUCCESS)
return 1;
// if (pAttrib->QueryDoubleValue(&dval)==TIXML_SUCCESS) printf( " d=%1.1f", dval);
pAttrib=pAttrib->Next();
}
return 0;
}
void stringToFloatArray(const std::string& string, btAlignedObjectArray<float>& floats)
{
btAlignedObjectArray<std::string> pieces;
bullet_utils::split( pieces, string, " ");
for ( int i = 0; i < pieces.size(); ++i)
{
assert(pieces[i]!="");
floats.push_back((float)atof(pieces[i].c_str()));
}
}
static btVector3FloatData TextToVector3Data(const char* txt)
{
btAssert(txt);
btAlignedObjectArray<float> floats;
stringToFloatArray(txt, floats);
assert(floats.size()==4);
btVector3FloatData vec4;
vec4.m_floats[0] = floats[0];
vec4.m_floats[1] = floats[1];
vec4.m_floats[2] = floats[2];
vec4.m_floats[3] = floats[3];
return vec4;
}
void btBulletXmlWorldImporter::deSerializeVector3FloatData(TiXmlNode* pParent,btAlignedObjectArray<btVector3FloatData>& vectors)
{
TiXmlNode* flNode = pParent->FirstChild("m_floats");
btAssert(flNode);
while (flNode && flNode->FirstChild())
{
TiXmlText* pText = flNode->FirstChild()->ToText();
// printf("value = %s\n",pText->Value());
btVector3FloatData vec4 = TextToVector3Data(pText->Value());
vectors.push_back(vec4);
flNode = flNode->NextSibling();
}
}
#define SET_INT_VALUE(xmlnode, targetdata, argname) \
btAssert((xmlnode)->FirstChild(#argname) && (xmlnode)->FirstChild(#argname)->ToElement());\
if ((xmlnode)->FirstChild(#argname) && (xmlnode)->FirstChild(#argname)->ToElement())\
(targetdata)->argname= (int)atof(xmlnode->FirstChild(#argname)->ToElement()->GetText());
#define SET_FLOAT_VALUE(xmlnode, targetdata, argname) \
btAssert((xmlnode)->FirstChild(#argname) && (xmlnode)->FirstChild(#argname)->ToElement());\
if ((xmlnode)->FirstChild(#argname) && (xmlnode)->FirstChild(#argname)->ToElement())\
(targetdata)->argname= (float)atof(xmlnode->FirstChild(#argname)->ToElement()->GetText());
#define SET_POINTER_VALUE(xmlnode, targetdata, argname, pointertype) \
{\
TiXmlNode* node = xmlnode->FirstChild(#argname);\
btAssert(node);\
if (node)\
{\
const char* txt = (node)->ToElement()->GetText();\
(targetdata).argname= (pointertype) (int) atof(txt);\
}\
}
#define SET_VECTOR4_VALUE(xmlnode, targetdata, argname) \
{\
TiXmlNode* flNode = xmlnode->FirstChild(#argname);\
btAssert(flNode);\
if (flNode && flNode->FirstChild())\
{\
const char* txt= flNode->FirstChild()->ToElement()->GetText();\
btVector3FloatData vec4 = TextToVector3Data(txt);\
(targetdata)->argname.m_floats[0] = vec4.m_floats[0];\
(targetdata)->argname.m_floats[1] = vec4.m_floats[1];\
(targetdata)->argname.m_floats[2] = vec4.m_floats[2];\
(targetdata)->argname.m_floats[3] = vec4.m_floats[3];\
}\
}
#define SET_MATRIX33_VALUE(n, targetdata, argname) \
{\
TiXmlNode* xmlnode = n->FirstChild(#argname);\
btAssert(xmlnode);\
if (xmlnode)\
{\
TiXmlNode* eleNode = xmlnode->FirstChild("m_el");\
btAssert(eleNode);\
if (eleNode&& eleNode->FirstChild())\
{\
const char* txt= eleNode->FirstChild()->ToElement()->GetText();\
btVector3FloatData vec4 = TextToVector3Data(txt);\
(targetdata)->argname.m_el[0].m_floats[0] = vec4.m_floats[0];\
(targetdata)->argname.m_el[0].m_floats[1] = vec4.m_floats[1];\
(targetdata)->argname.m_el[0].m_floats[2] = vec4.m_floats[2];\
(targetdata)->argname.m_el[0].m_floats[3] = vec4.m_floats[3];\
\
TiXmlNode* n1 = eleNode->FirstChild()->NextSibling();\
btAssert(n1);\
if (n1)\
{\
const char* txt= n1->ToElement()->GetText();\
btVector3FloatData vec4 = TextToVector3Data(txt);\
(targetdata)->argname.m_el[1].m_floats[0] = vec4.m_floats[0];\
(targetdata)->argname.m_el[1].m_floats[1] = vec4.m_floats[1];\
(targetdata)->argname.m_el[1].m_floats[2] = vec4.m_floats[2];\
(targetdata)->argname.m_el[1].m_floats[3] = vec4.m_floats[3];\
\
TiXmlNode* n2 = n1->NextSibling();\
btAssert(n2);\
if (n2)\
{\
const char* txt= n2->ToElement()->GetText();\
btVector3FloatData vec4 = TextToVector3Data(txt);\
(targetdata)->argname.m_el[2].m_floats[0] = vec4.m_floats[0];\
(targetdata)->argname.m_el[2].m_floats[1] = vec4.m_floats[1];\
(targetdata)->argname.m_el[2].m_floats[2] = vec4.m_floats[2];\
(targetdata)->argname.m_el[2].m_floats[3] = vec4.m_floats[3];\
}\
}\
}\
}\
}\
#define SET_TRANSFORM_VALUE(n, targetdata, argname) \
{\
TiXmlNode* trNode = n->FirstChild(#argname);\
btAssert(trNode);\
if (trNode)\
{\
SET_VECTOR4_VALUE(trNode,&(targetdata)->argname,m_origin)\
SET_MATRIX33_VALUE(trNode, &(targetdata)->argname,m_basis)\
}\
}\
void btBulletXmlWorldImporter::deSerializeCollisionShapeData(TiXmlNode* pParent, btCollisionShapeData* colShapeData)
{
SET_INT_VALUE(pParent,colShapeData,m_shapeType)
colShapeData->m_name = 0;
}
void btBulletXmlWorldImporter::deSerializeConvexHullShapeData(TiXmlNode* pParent)
{
int ptr;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
btConvexHullShapeData* convexHullData = (btConvexHullShapeData*)btAlignedAlloc(sizeof(btConvexHullShapeData), 16);
TiXmlNode* xmlConvexInt = pParent->FirstChild("m_convexInternalShapeData");
btAssert(xmlConvexInt);
TiXmlNode* xmlColShape = xmlConvexInt ->FirstChild("m_collisionShapeData");
btAssert(xmlColShape);
deSerializeCollisionShapeData(xmlColShape,&convexHullData->m_convexInternalShapeData.m_collisionShapeData);
SET_FLOAT_VALUE(xmlConvexInt,&convexHullData->m_convexInternalShapeData,m_collisionMargin)
SET_VECTOR4_VALUE(xmlConvexInt,&convexHullData->m_convexInternalShapeData,m_localScaling)
SET_VECTOR4_VALUE(xmlConvexInt,&convexHullData->m_convexInternalShapeData,m_implicitShapeDimensions)
SET_POINTER_VALUE(pParent,*convexHullData,m_unscaledPointsFloatPtr,btVector3FloatData*);
SET_POINTER_VALUE(pParent,*convexHullData,m_unscaledPointsDoublePtr,btVector3DoubleData*);
SET_INT_VALUE(pParent,convexHullData,m_numUnscaledPoints);
m_collisionShapeData.push_back((btCollisionShapeData*)convexHullData);
m_pointerLookup.insert((void*)ptr,convexHullData);
}
void btBulletXmlWorldImporter::deSerializeCompoundShapeChildData(TiXmlNode* pParent)
{
int ptr;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
int numChildren = 0;
btAlignedObjectArray<btCompoundShapeChildData>* compoundChildArrayPtr = new btAlignedObjectArray<btCompoundShapeChildData>;
{
TiXmlNode* transNode = pParent->FirstChild("m_transform");
TiXmlNode* colShapeNode = pParent->FirstChild("m_childShape");
TiXmlNode* marginNode = pParent->FirstChild("m_childMargin");
TiXmlNode* childTypeNode = pParent->FirstChild("m_childShapeType");
int i=0;
while (transNode && colShapeNode && marginNode && childTypeNode)
{
compoundChildArrayPtr->expandNonInitializing();
SET_VECTOR4_VALUE (transNode,&compoundChildArrayPtr->at(i).m_transform,m_origin)
SET_MATRIX33_VALUE(transNode,&compoundChildArrayPtr->at(i).m_transform,m_basis)
const char* txt = (colShapeNode)->ToElement()->GetText();
compoundChildArrayPtr->at(i).m_childShape = (btCollisionShapeData*) (int) atof(txt);
btAssert(childTypeNode->ToElement());
if (childTypeNode->ToElement())
{
compoundChildArrayPtr->at(i).m_childShapeType = (int)atof(childTypeNode->ToElement()->GetText());
}
btAssert(marginNode->ToElement());
if (marginNode->ToElement())
{
compoundChildArrayPtr->at(i).m_childMargin = (float)atof(marginNode->ToElement()->GetText());
}
transNode = transNode->NextSibling("m_transform");
colShapeNode = colShapeNode->NextSibling("m_childShape");
marginNode = marginNode->NextSibling("m_childMargin");
childTypeNode = childTypeNode->NextSibling("m_childShapeType");
i++;
}
numChildren = i;
}
btAssert(numChildren);
if (numChildren)
{
m_compoundShapeChildDataArrays.push_back(compoundChildArrayPtr);
btCompoundShapeChildData* cd = &compoundChildArrayPtr->at(0);
m_pointerLookup.insert((void*)ptr,cd);
}
}
void btBulletXmlWorldImporter::deSerializeCompoundShapeData(TiXmlNode* pParent)
{
int ptr;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
btCompoundShapeData* compoundData = (btCompoundShapeData*) btAlignedAlloc(sizeof(btCompoundShapeData),16);
TiXmlNode* xmlColShape = pParent ->FirstChild("m_collisionShapeData");
btAssert(xmlColShape);
deSerializeCollisionShapeData(xmlColShape,&compoundData->m_collisionShapeData);
SET_INT_VALUE(pParent, compoundData,m_numChildShapes);
TiXmlNode* xmlShapeData = pParent->FirstChild("m_collisionShapeData");
btAssert(xmlShapeData );
{
TiXmlNode* node = pParent->FirstChild("m_childShapePtr");\
btAssert(node);
while (node)
{
const char* txt = (node)->ToElement()->GetText();
compoundData->m_childShapePtr = (btCompoundShapeChildData*) (int) atof(txt);
node = node->NextSibling("m_childShapePtr");
}
//SET_POINTER_VALUE(xmlColShape, *compoundData,m_childShapePtr,btCompoundShapeChildData*);
}
SET_FLOAT_VALUE(pParent, compoundData,m_collisionMargin);
m_collisionShapeData.push_back((btCollisionShapeData*)compoundData);
m_pointerLookup.insert((void*)ptr,compoundData);
}
void btBulletXmlWorldImporter::deSerializeStaticPlaneShapeData(TiXmlNode* pParent)
{
int ptr;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*) btAlignedAlloc(sizeof(btStaticPlaneShapeData),16);
TiXmlNode* xmlShapeData = pParent->FirstChild("m_collisionShapeData");
btAssert(xmlShapeData );
deSerializeCollisionShapeData(xmlShapeData,&planeData->m_collisionShapeData);
SET_VECTOR4_VALUE(pParent, planeData,m_localScaling);
SET_VECTOR4_VALUE(pParent, planeData,m_planeNormal);
SET_FLOAT_VALUE(pParent, planeData,m_planeConstant);
m_collisionShapeData.push_back((btCollisionShapeData*)planeData);
m_pointerLookup.insert((void*)ptr,planeData);
}
void btBulletXmlWorldImporter::deSerializeDynamicsWorldData(TiXmlNode* pParent)
{
btContactSolverInfo solverInfo;
//btVector3 gravity(0,0,0);
//setDynamicsWorldInfo(gravity,solverInfo);
//gravity and world info
}
void btBulletXmlWorldImporter::deSerializeConvexInternalShapeData(TiXmlNode* pParent)
{
int ptr=0;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
btConvexInternalShapeData* convexShape = (btConvexInternalShapeData*) btAlignedAlloc(sizeof(btConvexInternalShapeData),16);
memset(convexShape,0,sizeof(btConvexInternalShapeData));
TiXmlNode* xmlShapeData = pParent->FirstChild("m_collisionShapeData");
btAssert(xmlShapeData );
deSerializeCollisionShapeData(xmlShapeData,&convexShape->m_collisionShapeData);
SET_FLOAT_VALUE(pParent,convexShape,m_collisionMargin)
SET_VECTOR4_VALUE(pParent,convexShape,m_localScaling)
SET_VECTOR4_VALUE(pParent,convexShape,m_implicitShapeDimensions)
m_collisionShapeData.push_back((btCollisionShapeData*)convexShape);
m_pointerLookup.insert((void*)ptr,convexShape);
}
/*
enum btTypedConstraintType
{
POINT2POINT_CONSTRAINT_TYPE=3,
HINGE_CONSTRAINT_TYPE,
CONETWIST_CONSTRAINT_TYPE,
// D6_CONSTRAINT_TYPE,
SLIDER_CONSTRAINT_TYPE,
CONTACT_CONSTRAINT_TYPE,
D6_SPRING_CONSTRAINT_TYPE,
GEAR_CONSTRAINT_TYPE,
MAX_CONSTRAINT_TYPE
};
*/
void btBulletXmlWorldImporter::deSerializeGeneric6DofConstraintData(TiXmlNode* pParent)
{
int ptr=0;
get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr);
btGeneric6DofConstraintData2* dof6Data = (btGeneric6DofConstraintData2*)btAlignedAlloc(sizeof(btGeneric6DofConstraintData2),16);
TiXmlNode* n = pParent->FirstChild("m_typeConstraintData");
if (n)
{
SET_POINTER_VALUE(n,dof6Data->m_typeConstraintData,m_rbA,btRigidBodyData*);
SET_POINTER_VALUE(n,dof6Data->m_typeConstraintData,m_rbB,btRigidBodyData*);
dof6Data->m_typeConstraintData.m_name = 0;//tbd
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_objectType);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_userConstraintType);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_userConstraintId);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_needsFeedback);
SET_FLOAT_VALUE(n,&dof6Data->m_typeConstraintData,m_appliedImpulse);
SET_FLOAT_VALUE(n,&dof6Data->m_typeConstraintData,m_dbgDrawSize);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_disableCollisionsBetweenLinkedBodies);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_overrideNumSolverIterations);
SET_FLOAT_VALUE(n,&dof6Data->m_typeConstraintData,m_breakingImpulseThreshold);
SET_INT_VALUE(n,&dof6Data->m_typeConstraintData,m_isEnabled);
}
SET_TRANSFORM_VALUE( pParent, dof6Data, m_rbAFrame);
SET_TRANSFORM_VALUE( pParent, dof6Data, m_rbBFrame);
SET_VECTOR4_VALUE(pParent, dof6Data, m_linearUpperLimit);
SET_VECTOR4_VALUE(pParent, dof6Data, m_linearLowerLimit);
SET_VECTOR4_VALUE(pParent, dof6Data, m_angularUpperLimit);
SET_VECTOR4_VALUE(pParent, dof6Data, m_angularLowerLimit);
SET_INT_VALUE(pParent, dof6Data,m_useLinearReferenceFrameA);
SET_INT_VALUE(pParent, dof6Data,m_useOffsetForConstraintFrame);
m_constraintData.push_back((btTypedConstraintData2*)dof6Data);
m_pointerLookup.insert((void*)ptr,dof6Data);
}
void btBulletXmlWorldImporter::deSerializeRigidBodyFloatData(TiXmlNode* pParent)
{
int ptr=0;
if (!get_int_attribute_by_name(pParent->ToElement(),"pointer",&ptr))
{
m_fileOk = false;
return;
}
btRigidBodyData* rbData = (btRigidBodyData*)btAlignedAlloc(sizeof(btRigidBodyData),16);
TiXmlNode* n = pParent->FirstChild("m_collisionObjectData");
if (n)
{
SET_POINTER_VALUE(n,rbData->m_collisionObjectData,m_collisionShape, void*);
SET_TRANSFORM_VALUE(n,&rbData->m_collisionObjectData,m_worldTransform);
SET_TRANSFORM_VALUE(n,&rbData->m_collisionObjectData,m_interpolationWorldTransform);
SET_VECTOR4_VALUE(n,&rbData->m_collisionObjectData,m_interpolationLinearVelocity)
SET_VECTOR4_VALUE(n,&rbData->m_collisionObjectData,m_interpolationAngularVelocity)
SET_VECTOR4_VALUE(n,&rbData->m_collisionObjectData,m_anisotropicFriction)
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_contactProcessingThreshold);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_deactivationTime);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_friction);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_restitution);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_hitFraction);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_ccdSweptSphereRadius);
SET_FLOAT_VALUE(n,&rbData->m_collisionObjectData,m_ccdMotionThreshold);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_hasAnisotropicFriction);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_collisionFlags);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_islandTag1);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_companionId);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_activationState1);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_internalType);
SET_INT_VALUE(n,&rbData->m_collisionObjectData,m_checkCollideWith);
}
// SET_VECTOR4_VALUE(pParent,rbData,m_linearVelocity);
SET_MATRIX33_VALUE(pParent,rbData,m_invInertiaTensorWorld);
SET_VECTOR4_VALUE(pParent,rbData,m_linearVelocity)
SET_VECTOR4_VALUE(pParent,rbData,m_angularVelocity)
SET_VECTOR4_VALUE(pParent,rbData,m_angularFactor)
SET_VECTOR4_VALUE(pParent,rbData,m_linearFactor)
SET_VECTOR4_VALUE(pParent,rbData,m_gravity)
SET_VECTOR4_VALUE(pParent,rbData,m_gravity_acceleration )
SET_VECTOR4_VALUE(pParent,rbData,m_invInertiaLocal)
SET_VECTOR4_VALUE(pParent,rbData,m_totalTorque)
SET_VECTOR4_VALUE(pParent,rbData,m_totalForce)
SET_FLOAT_VALUE(pParent,rbData,m_inverseMass);
SET_FLOAT_VALUE(pParent,rbData,m_linearDamping);
SET_FLOAT_VALUE(pParent,rbData,m_angularDamping);
SET_FLOAT_VALUE(pParent,rbData,m_additionalDampingFactor);
SET_FLOAT_VALUE(pParent,rbData,m_additionalLinearDampingThresholdSqr);
SET_FLOAT_VALUE(pParent,rbData,m_additionalAngularDampingThresholdSqr);
SET_FLOAT_VALUE(pParent,rbData,m_additionalAngularDampingFactor);
SET_FLOAT_VALUE(pParent,rbData,m_angularSleepingThreshold);
SET_FLOAT_VALUE(pParent,rbData,m_linearSleepingThreshold);
SET_INT_VALUE(pParent,rbData,m_additionalDamping);
m_rigidBodyData.push_back(rbData);
m_pointerLookup.insert((void*)ptr,rbData);
// rbData->m_collisionObjectData.m_collisionShape = (void*) (int)atof(txt);
}
/*
TETRAHEDRAL_SHAPE_PROXYTYPE,
CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE,
,
CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE,
CUSTOM_POLYHEDRAL_SHAPE_TYPE,
//implicit convex shapes
IMPLICIT_CONVEX_SHAPES_START_HERE,
SPHERE_SHAPE_PROXYTYPE,
MULTI_SPHERE_SHAPE_PROXYTYPE,
CAPSULE_SHAPE_PROXYTYPE,
CONE_SHAPE_PROXYTYPE,
CONVEX_SHAPE_PROXYTYPE,
CYLINDER_SHAPE_PROXYTYPE,
UNIFORM_SCALING_SHAPE_PROXYTYPE,
MINKOWSKI_SUM_SHAPE_PROXYTYPE,
MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE,
BOX_2D_SHAPE_PROXYTYPE,
CONVEX_2D_SHAPE_PROXYTYPE,
CUSTOM_CONVEX_SHAPE_TYPE,
//concave shapes
CONCAVE_SHAPES_START_HERE,
//keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
TRIANGLE_MESH_SHAPE_PROXYTYPE,
SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE,
///used for demo integration FAST/Swift collision library and Bullet
FAST_CONCAVE_MESH_PROXYTYPE,
//terrain
TERRAIN_SHAPE_PROXYTYPE,
///Used for GIMPACT Trimesh integration
GIMPACT_SHAPE_PROXYTYPE,
///Multimaterial mesh
MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
,
,
CUSTOM_CONCAVE_SHAPE_TYPE,
CONCAVE_SHAPES_END_HERE,
,
SOFTBODY_SHAPE_PROXYTYPE,
HFFLUID_SHAPE_PROXYTYPE,
HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE,
INVALID_SHAPE_PROXYTYPE,
MAX_BROADPHASE_COLLISION_TYPES
*/
void btBulletXmlWorldImporter::fixupConstraintData(btTypedConstraintData2* tcd)
{
if (tcd->m_rbA)
{
btRigidBodyData** ptrptr = (btRigidBodyData**)m_pointerLookup.find(tcd->m_rbA);
btAssert(ptrptr);
tcd->m_rbA = ptrptr? *ptrptr : 0;
}
if (tcd->m_rbB)
{
btRigidBodyData** ptrptr = (btRigidBodyData**)m_pointerLookup.find(tcd->m_rbB);
btAssert(ptrptr);
tcd->m_rbB = ptrptr? *ptrptr : 0;
}
}
void btBulletXmlWorldImporter::fixupCollisionDataPointers(btCollisionShapeData* shapeData)
{
switch (shapeData->m_shapeType)
{
case COMPOUND_SHAPE_PROXYTYPE:
{
btCompoundShapeData* compound = (btCompoundShapeData*) shapeData;
void** cdptr = m_pointerLookup.find((void*)compound->m_childShapePtr);
btCompoundShapeChildData** c = (btCompoundShapeChildData**)cdptr;
btAssert(c);
if (c)
{
compound->m_childShapePtr = *c;
} else
{
compound->m_childShapePtr = 0;
}
break;
}
case CONVEX_HULL_SHAPE_PROXYTYPE:
{
btConvexHullShapeData* convexData = (btConvexHullShapeData*)shapeData;
btVector3FloatData** ptrptr = (btVector3FloatData**)m_pointerLookup.find((void*)convexData->m_unscaledPointsFloatPtr);
btAssert(ptrptr);
if (ptrptr)
{
convexData->m_unscaledPointsFloatPtr = *ptrptr;
} else
{
convexData->m_unscaledPointsFloatPtr = 0;
}
break;
}
case BOX_SHAPE_PROXYTYPE:
case TRIANGLE_SHAPE_PROXYTYPE:
case STATIC_PLANE_PROXYTYPE:
case EMPTY_SHAPE_PROXYTYPE:
break;
default:
{
btAssert(0);
}
}
}
void btBulletXmlWorldImporter::auto_serialize_root_level_children(TiXmlNode* pParent)
{
int numChildren = 0;
btAssert(pParent);
if (pParent)
{
TiXmlNode*pChild;
for ( pChild = pParent->FirstChild(); pChild != 0; pChild = pChild->NextSibling(), numChildren++)
{
// printf("child Name=%s\n", pChild->Value());
if (!strcmp(pChild->Value(),"btVector3FloatData"))
{
int ptr;
get_int_attribute_by_name(pChild->ToElement(),"pointer",&ptr);
btAlignedObjectArray<btVector3FloatData> v;
deSerializeVector3FloatData(pChild,v);
int numVectors = v.size();
btVector3FloatData* vectors= (btVector3FloatData*) btAlignedAlloc(sizeof(btVector3FloatData)*numVectors,16);
for (int i=0;i<numVectors;i++)
vectors[i] = v[i];
m_floatVertexArrays.push_back(vectors);
m_pointerLookup.insert((void*)ptr,vectors);
continue;
}
if (!strcmp(pChild->Value(),"btGeneric6DofConstraintData"))
{
deSerializeGeneric6DofConstraintData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btStaticPlaneShapeData"))
{
deSerializeStaticPlaneShapeData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btCompoundShapeData"))
{
deSerializeCompoundShapeData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btCompoundShapeChildData"))
{
deSerializeCompoundShapeChildData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btConvexHullShapeData"))
{
deSerializeConvexHullShapeData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btDynamicsWorldFloatData"))
{
deSerializeDynamicsWorldData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btConvexInternalShapeData"))
{
deSerializeConvexInternalShapeData(pChild);
continue;
}
if (!strcmp(pChild->Value(),"btRigidBodyFloatData"))
{
deSerializeRigidBodyFloatData(pChild);
continue;
}
//printf("Error: btBulletXmlWorldImporter doesn't support %s yet\n", pChild->Value());
// btAssert(0);
}
}
///=================================================================
///fixup pointers in various places, in the right order
//fixup compoundshape child data
for (int i=0;i<m_compoundShapeChildDataArrays.size();i++)
{
btAlignedObjectArray<btCompoundShapeChildData>* childDataArray = m_compoundShapeChildDataArrays[i];
for (int c=0;c<childDataArray->size();c++)
{
btCompoundShapeChildData* childData = &childDataArray->at(c);
btCollisionShapeData** ptrptr = (btCollisionShapeData**)m_pointerLookup[childData->m_childShape];
btAssert(ptrptr);
if (ptrptr)
{
childData->m_childShape = *ptrptr;
}
}
}
for (int i=0;i<this->m_collisionShapeData.size();i++)
{
btCollisionShapeData* shapeData = m_collisionShapeData[i];
fixupCollisionDataPointers(shapeData);
}
///now fixup pointers
for (int i=0;i<m_rigidBodyData.size();i++)
{
btRigidBodyData* rbData = m_rigidBodyData[i];
void** ptrptr = m_pointerLookup.find(rbData->m_collisionObjectData.m_collisionShape);
//btAssert(ptrptr);
rbData->m_collisionObjectData.m_broadphaseHandle = 0;
rbData->m_collisionObjectData.m_rootCollisionShape = 0;
rbData->m_collisionObjectData.m_name = 0;//tbd
if (ptrptr)
{
rbData->m_collisionObjectData.m_collisionShape = *ptrptr;
}
}
for (int i=0;i<m_constraintData.size();i++)
{
btTypedConstraintData2* tcd = m_constraintData[i];
fixupConstraintData(tcd);
}
///=================================================================
///convert data into Bullet data in the right order
///convert collision shapes
for (int i=0;i<this->m_collisionShapeData.size();i++)
{
btCollisionShapeData* shapeData = m_collisionShapeData[i];
btCollisionShape* shape = convertCollisionShape(shapeData);
if (shape)
{
m_shapeMap.insert(shapeData,shape);
}
if (shape&& shapeData->m_name)
{
char* newname = duplicateName(shapeData->m_name);
m_objectNameMap.insert(shape,newname);
m_nameShapeMap.insert(newname,shape);
}
}
for (int i=0;i<m_rigidBodyData.size();i++)
{
#ifdef BT_USE_DOUBLE_PRECISION
convertRigidBodyDouble(m_rigidBodyData[i]);
#else
convertRigidBodyFloat(m_rigidBodyData[i]);
#endif
}
for (int i=0;i<m_constraintData.size();i++)
{
btTypedConstraintData2* tcd = m_constraintData[i];
bool isDoublePrecision = false;
btRigidBody* rbA = 0;
btRigidBody* rbB = 0;
{
btCollisionObject** ptrptr = m_bodyMap.find(tcd->m_rbA);
if (ptrptr)
{
rbA = btRigidBody::upcast(*ptrptr);
}
}
{
btCollisionObject** ptrptr = m_bodyMap.find(tcd->m_rbB);
if (ptrptr)
{
rbB = btRigidBody::upcast(*ptrptr);
}
}
if (rbA || rbB)
{
btAssert(0);//todo
//convertConstraint(tcd,rbA,rbB,isDoublePrecision, m_fileVersion);
}
}
}
void btBulletXmlWorldImporter::auto_serialize(TiXmlNode* pParent)
{
// TiXmlElement* root = pParent->FirstChildElement("bullet_physics");
if (pParent)
{
TiXmlNode*pChild;
for ( pChild = pParent->FirstChild(); pChild != 0; pChild = pChild->NextSibling())
{
if (pChild->Type()==TiXmlNode::TINYXML_ELEMENT)
{
// printf("root Name=%s\n", pChild->Value());
auto_serialize_root_level_children(pChild);
}
}
} else
{
printf("ERROR: no bullet_physics element\n");
}
}
bool btBulletXmlWorldImporter::loadFile(const char* fileName)
{
TiXmlDocument doc(fileName);
bool loadOkay = doc.LoadFile();
//dump_to_stdout(&doc,0);
if (loadOkay)
{
if (get_int_attribute_by_name(doc.FirstChildElement()->ToElement(),"version", &m_fileVersion))
{
if (m_fileVersion==281)
{
m_fileOk = true;
int itemcount;
get_int_attribute_by_name(doc.FirstChildElement()->ToElement(),"itemcount", &itemcount);
auto_serialize(&doc);
return m_fileOk;
}
}
}
return false;
}

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_BULLET_XML_WORLD_IMPORTER_H
#define BT_BULLET_XML_WORLD_IMPORTER_H
#include "LinearMath/btScalar.h"
class btDynamicsWorld;
class TiXmlNode;
struct btConvexInternalShapeData;
struct btCollisionShapeData;
#ifdef BT_USE_DOUBLE_PRECISION
struct btRigidBodyDoubleData;
struct btTypedConstraintDoubleData;
#define btRigidBodyData btRigidBodyDoubleData
#define btTypedConstraintData2 btTypedConstraintDoubleData
#else
struct btRigidBodyFloatData;
struct btTypedConstraintFloatData;
#define btTypedConstraintData2 btTypedConstraintFloatData
#define btRigidBodyData btRigidBodyFloatData
#endif//BT_USE_DOUBLE_PRECISION
struct btCompoundShapeChildData;
#include "LinearMath/btAlignedObjectArray.h"
#include "btWorldImporter.h"
class btBulletXmlWorldImporter : public btWorldImporter
{
protected:
btAlignedObjectArray<btCollisionShapeData*> m_collisionShapeData;
btAlignedObjectArray<btAlignedObjectArray<btCompoundShapeChildData>* > m_compoundShapeChildDataArrays;
btAlignedObjectArray<btRigidBodyData*> m_rigidBodyData;
btAlignedObjectArray<btTypedConstraintData2*> m_constraintData;
btHashMap<btHashPtr,void*> m_pointerLookup;
int m_fileVersion;
bool m_fileOk;
void auto_serialize_root_level_children(TiXmlNode* pParent);
void auto_serialize(TiXmlNode* pParent);
void deSerializeVector3FloatData(TiXmlNode* pParent,btAlignedObjectArray<btVector3FloatData>& vectors);
void fixupCollisionDataPointers(btCollisionShapeData* shapeData);
void fixupConstraintData(btTypedConstraintData2* tcd);
//collision shapes data
void deSerializeCollisionShapeData(TiXmlNode* pParent,btCollisionShapeData* colShapeData);
void deSerializeConvexInternalShapeData(TiXmlNode* pParent);
void deSerializeStaticPlaneShapeData(TiXmlNode* pParent);
void deSerializeCompoundShapeData(TiXmlNode* pParent);
void deSerializeCompoundShapeChildData(TiXmlNode* pParent);
void deSerializeConvexHullShapeData(TiXmlNode* pParent);
void deSerializeDynamicsWorldData(TiXmlNode* parent);
///bodies
void deSerializeRigidBodyFloatData(TiXmlNode* pParent);
///constraints
void deSerializeGeneric6DofConstraintData(TiXmlNode* pParent);
public:
btBulletXmlWorldImporter(btDynamicsWorld* world);
virtual ~btBulletXmlWorldImporter();
bool loadFile(const char* fileName);
};
#endif //BT_BULLET_XML_WORLD_IMPORTER_H

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project "BulletXmlWorldImporter"
kind "StaticLib"
targetdir "../../lib"
includedirs {
"../BulletWorldImporter",
"../BulletFileLoader",
"../../../src"
}
files {
"**.cpp",
"**.h"
}

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <assert.h>
//#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "string_split.h"
///todo: remove stl dependency
namespace bullet_utils
{
void split( btAlignedObjectArray<std::string>&pieces, const std::string& vector_str, const std::string& separator)
{
char** strArray = str_split(vector_str.c_str(),separator.c_str());
int numSubStr = str_array_len(strArray);
for (int i=0;i<numSubStr;i++)
pieces.push_back(std::string(strArray[i]));
str_array_free(strArray);
}
};
/* Append an item to a dynamically allocated array of strings. On failure,
return NULL, in which case the original array is intact. The item
string is dynamically copied. If the array is NULL, allocate a new
array. Otherwise, extend the array. Make sure the array is always
NULL-terminated. Input string might not be '\0'-terminated. */
char **str_array_append(char **array, size_t nitems, const char *item,
size_t itemlen)
{
/* Make a dynamic copy of the item. */
char *copy;
if (item == NULL)
copy = NULL;
else {
copy = (char*)malloc(itemlen + 1);
if (copy == NULL)
return NULL;
memcpy(copy, item, itemlen);
copy[itemlen] = '\0';
}
/* Extend array with one element. Except extend it by two elements,
in case it did not yet exist. This might mean it is a teeny bit
too big, but we don't care. */
array = (char**)realloc(array, (nitems + 2) * sizeof(array[0]));
if (array == NULL) {
free(copy);
return NULL;
}
/* Add copy of item to array, and return it. */
array[nitems] = copy;
array[nitems+1] = NULL;
return array;
}
/* Free a dynamic array of dynamic strings. */
void str_array_free(char **array)
{
if (array == NULL)
return;
for (size_t i = 0; array[i] != NULL; ++i)
free(array[i]);
free(array);
}
/* Split a string into substrings. Return dynamic array of dynamically
allocated substrings, or NULL if there was an error. Caller is
expected to free the memory, for example with str_array_free. */
char **str_split(const char *input, const char *sep)
{
size_t nitems = 0;
char **array = NULL;
const char *start = input;
const char *next = strstr(start, sep);
size_t seplen = strlen(sep);
const char *item;
size_t itemlen;
for (;;) {
next = strstr(start, sep);
if (next == NULL) {
/* Add the remaining string (or empty string, if input ends with
separator. */
char **newstr = str_array_append(array, nitems, start, strlen(start));
if (newstr == NULL) {
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
break;
} else if (next == input) {
/* Input starts with separator. */
item = "";
itemlen = 0;
} else {
item = start;
itemlen = next - item;
}
char **newstr = str_array_append(array, nitems, item, itemlen);
if (newstr == NULL) {
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
start = next + seplen;
}
if (nitems == 0) {
/* Input does not contain separator at all. */
assert(array == NULL);
array = str_array_append(array, nitems, input, strlen(input));
}
return array;
}
/* Return length of a NULL-delimited array of strings. */
size_t str_array_len(char **array)
{
size_t len;
for (len = 0; array[len] != NULL; ++len)
continue;
return len;
}
#ifdef UNIT_TEST_STRING
#define MAX_OUTPUT 20
int main(void)
{
struct {
const char *input;
const char *sep;
char *output[MAX_OUTPUT];
} tab[] = {
/* Input is empty string. Output should be a list with an empty
string. */
{
"",
"and",
{
"",
NULL,
},
},
/* Input is exactly the separator. Output should be two empty
strings. */
{
"and",
"and",
{
"",
"",
NULL,
},
},
/* Input is non-empty, but does not have separator. Output should
be the same string. */
{
"foo",
"and",
{
"foo",
NULL,
},
},
/* Input is non-empty, and does have separator. */
{
"foo bar 1 and foo bar 2",
" and ",
{
"foo bar 1",
"foo bar 2",
NULL,
},
},
};
const int tab_len = sizeof(tab) / sizeof(tab[0]);
bool errors;
errors = false;
for (int i = 0; i < tab_len; ++i) {
printf("test %d\n", i);
char **output = str_split(tab[i].input, tab[i].sep);
if (output == NULL) {
fprintf(stderr, "output is NULL\n");
errors = true;
break;
}
size_t num_output = str_array_len(output);
printf("num_output %lu\n", (unsigned long) num_output);
size_t num_correct = str_array_len(tab[i].output);
if (num_output != num_correct) {
fprintf(stderr, "wrong number of outputs (%lu, not %lu)\n",
(unsigned long) num_output, (unsigned long) num_correct);
errors = true;
} else {
for (size_t j = 0; j < num_output; ++j) {
if (strcmp(tab[i].output[j], output[j]) != 0) {
fprintf(stderr, "output[%lu] is '%s' not '%s'\n",
(unsigned long) j, output[j], tab[i].output[j]);
errors = true;
break;
}
}
}
str_array_free(output);
printf("\n");
}
if (errors)
return EXIT_FAILURE;
return 0;
}
#endif//

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/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2012 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///The string split C code is by Lars Wirzenius
///See http://stackoverflow.com/questions/2531605/how-to-split-a-string-with-a-delimiter-larger-than-one-single-char
#ifndef STRING_SPLIT_H
#define STRING_SPLIT_H
#include <cstring>
#include "LinearMath/btAlignedObjectArray.h"
#include <string>
namespace bullet_utils
{
void split( btAlignedObjectArray<std::string>&pieces, const std::string& vector_str, const std::string& separator);
};
///The string split C code is by Lars Wirzenius
///See http://stackoverflow.com/questions/2531605/how-to-split-a-string-with-a-delimiter-larger-than-one-single-char
/* Split a string into substrings. Return dynamic array of dynamically
allocated substrings, or NULL if there was an error. Caller is
expected to free the memory, for example with str_array_free. */
char** str_split(const char* input, const char* sep);
/* Free a dynamic array of dynamic strings. */
void str_array_free(char** array);
/* Return length of a NULL-delimited array of strings. */
size_t str_array_len(char** array);
#endif //STRING_SPLIT_H

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/*
www.sourceforge.net/projects/tinyxml
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TIXML_USE_STL
#include "tinystr.h"
// Error value for find primitive
const TiXmlString::size_type TiXmlString::npos = static_cast< TiXmlString::size_type >(-1);
// Null rep.
TiXmlString::Rep TiXmlString::nullrep_ = { 0, 0, { '\0' } };
void TiXmlString::reserve (size_type cap)
{
if (cap > capacity())
{
TiXmlString tmp;
tmp.init(length(), cap);
memcpy(tmp.start(), data(), length());
swap(tmp);
}
}
TiXmlString& TiXmlString::assign(const char* str, size_type len)
{
size_type cap = capacity();
if (len > cap || cap > 3*(len + 8))
{
TiXmlString tmp;
tmp.init(len);
memcpy(tmp.start(), str, len);
swap(tmp);
}
else
{
memmove(start(), str, len);
set_size(len);
}
return *this;
}
TiXmlString& TiXmlString::append(const char* str, size_type len)
{
size_type newsize = length() + len;
if (newsize > capacity())
{
reserve (newsize + capacity());
}
memmove(finish(), str, len);
set_size(newsize);
return *this;
}
TiXmlString operator + (const TiXmlString & a, const TiXmlString & b)
{
TiXmlString tmp;
tmp.reserve(a.length() + b.length());
tmp += a;
tmp += b;
return tmp;
}
TiXmlString operator + (const TiXmlString & a, const char* b)
{
TiXmlString tmp;
TiXmlString::size_type b_len = static_cast<TiXmlString::size_type>( strlen(b) );
tmp.reserve(a.length() + b_len);
tmp += a;
tmp.append(b, b_len);
return tmp;
}
TiXmlString operator + (const char* a, const TiXmlString & b)
{
TiXmlString tmp;
TiXmlString::size_type a_len = static_cast<TiXmlString::size_type>( strlen(a) );
tmp.reserve(a_len + b.length());
tmp.append(a, a_len);
tmp += b;
return tmp;
}
#endif // TIXML_USE_STL

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/*
www.sourceforge.net/projects/tinyxml
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TIXML_USE_STL
#ifndef TIXML_STRING_INCLUDED
#define TIXML_STRING_INCLUDED
#include <assert.h>
#include <string.h>
/* The support for explicit isn't that universal, and it isn't really
required - it is used to check that the TiXmlString class isn't incorrectly
used. Be nice to old compilers and macro it here:
*/
#if defined(_MSC_VER) && (_MSC_VER >= 1200 )
// Microsoft visual studio, version 6 and higher.
#define TIXML_EXPLICIT explicit
#elif defined(__GNUC__) && (__GNUC__ >= 3 )
// GCC version 3 and higher.s
#define TIXML_EXPLICIT explicit
#else
#define TIXML_EXPLICIT
#endif
/*
TiXmlString is an emulation of a subset of the std::string template.
Its purpose is to allow compiling TinyXML on compilers with no or poor STL support.
Only the member functions relevant to the TinyXML project have been implemented.
The buffer allocation is made by a simplistic power of 2 like mechanism : if we increase
a string and there's no more room, we allocate a buffer twice as big as we need.
*/
class TiXmlString
{
public :
// The size type used
typedef size_t size_type;
// Error value for find primitive
static const size_type npos; // = -1;
// TiXmlString empty constructor
TiXmlString () : rep_(&nullrep_)
{
}
// TiXmlString copy constructor
TiXmlString ( const TiXmlString & copy) : rep_(0)
{
init(copy.length());
memcpy(start(), copy.data(), length());
}
// TiXmlString constructor, based on a string
TIXML_EXPLICIT TiXmlString ( const char * copy) : rep_(0)
{
init( static_cast<size_type>( strlen(copy) ));
memcpy(start(), copy, length());
}
// TiXmlString constructor, based on a string
TIXML_EXPLICIT TiXmlString ( const char * str, size_type len) : rep_(0)
{
init(len);
memcpy(start(), str, len);
}
// TiXmlString destructor
~TiXmlString ()
{
quit();
}
TiXmlString& operator = (const char * copy)
{
return assign( copy, (size_type)strlen(copy));
}
TiXmlString& operator = (const TiXmlString & copy)
{
return assign(copy.start(), copy.length());
}
// += operator. Maps to append
TiXmlString& operator += (const char * suffix)
{
return append(suffix, static_cast<size_type>( strlen(suffix) ));
}
// += operator. Maps to append
TiXmlString& operator += (char single)
{
return append(&single, 1);
}
// += operator. Maps to append
TiXmlString& operator += (const TiXmlString & suffix)
{
return append(suffix.data(), suffix.length());
}
// Convert a TiXmlString into a null-terminated char *
const char * c_str () const { return rep_->str; }
// Convert a TiXmlString into a char * (need not be null terminated).
const char * data () const { return rep_->str; }
// Return the length of a TiXmlString
size_type length () const { return rep_->size; }
// Alias for length()
size_type size () const { return rep_->size; }
// Checks if a TiXmlString is empty
bool empty () const { return rep_->size == 0; }
// Return capacity of string
size_type capacity () const { return rep_->capacity; }
// single char extraction
const char& at (size_type index) const
{
assert( index < length() );
return rep_->str[ index ];
}
// [] operator
char& operator [] (size_type index) const
{
assert( index < length() );
return rep_->str[ index ];
}
// find a char in a string. Return TiXmlString::npos if not found
size_type find (char lookup) const
{
return find(lookup, 0);
}
// find a char in a string from an offset. Return TiXmlString::npos if not found
size_type find (char tofind, size_type offset) const
{
if (offset >= length()) return npos;
for (const char* p = c_str() + offset; *p != '\0'; ++p)
{
if (*p == tofind) return static_cast< size_type >( p - c_str() );
}
return npos;
}
void clear ()
{
//Lee:
//The original was just too strange, though correct:
// TiXmlString().swap(*this);
//Instead use the quit & re-init:
quit();
init(0,0);
}
/* Function to reserve a big amount of data when we know we'll need it. Be aware that this
function DOES NOT clear the content of the TiXmlString if any exists.
*/
void reserve (size_type cap);
TiXmlString& assign (const char* str, size_type len);
TiXmlString& append (const char* str, size_type len);
void swap (TiXmlString& other)
{
Rep* r = rep_;
rep_ = other.rep_;
other.rep_ = r;
}
private:
void init(size_type sz) { init(sz, sz); }
void set_size(size_type sz) { rep_->str[ rep_->size = sz ] = '\0'; }
char* start() const { return rep_->str; }
char* finish() const { return rep_->str + rep_->size; }
struct Rep
{
size_type size, capacity;
char str[1];
};
void init(size_type sz, size_type cap)
{
if (cap)
{
// Lee: the original form:
// rep_ = static_cast<Rep*>(operator new(sizeof(Rep) + cap));
// doesn't work in some cases of new being overloaded. Switching
// to the normal allocation, although use an 'int' for systems
// that are overly picky about structure alignment.
const size_type bytesNeeded = sizeof(Rep) + cap;
const size_type intsNeeded = ( bytesNeeded + sizeof(int) - 1 ) / sizeof( int );
rep_ = reinterpret_cast<Rep*>( new int[ intsNeeded ] );
rep_->str[ rep_->size = sz ] = '\0';
rep_->capacity = cap;
}
else
{
rep_ = &nullrep_;
}
}
void quit()
{
if (rep_ != &nullrep_)
{
// The rep_ is really an array of ints. (see the allocator, above).
// Cast it back before delete, so the compiler won't incorrectly call destructors.
delete [] ( reinterpret_cast<int*>( rep_ ) );
}
}
Rep * rep_;
static Rep nullrep_;
} ;
inline bool operator == (const TiXmlString & a, const TiXmlString & b)
{
return ( a.length() == b.length() ) // optimization on some platforms
&& ( strcmp(a.c_str(), b.c_str()) == 0 ); // actual compare
}
inline bool operator < (const TiXmlString & a, const TiXmlString & b)
{
return strcmp(a.c_str(), b.c_str()) < 0;
}
inline bool operator != (const TiXmlString & a, const TiXmlString & b) { return !(a == b); }
inline bool operator > (const TiXmlString & a, const TiXmlString & b) { return b < a; }
inline bool operator <= (const TiXmlString & a, const TiXmlString & b) { return !(b < a); }
inline bool operator >= (const TiXmlString & a, const TiXmlString & b) { return !(a < b); }
inline bool operator == (const TiXmlString & a, const char* b) { return strcmp(a.c_str(), b) == 0; }
inline bool operator == (const char* a, const TiXmlString & b) { return b == a; }
inline bool operator != (const TiXmlString & a, const char* b) { return !(a == b); }
inline bool operator != (const char* a, const TiXmlString & b) { return !(b == a); }
TiXmlString operator + (const TiXmlString & a, const TiXmlString & b);
TiXmlString operator + (const TiXmlString & a, const char* b);
TiXmlString operator + (const char* a, const TiXmlString & b);
/*
TiXmlOutStream is an emulation of std::ostream. It is based on TiXmlString.
Only the operators that we need for TinyXML have been developped.
*/
class TiXmlOutStream : public TiXmlString
{
public :
// TiXmlOutStream << operator.
TiXmlOutStream & operator << (const TiXmlString & in)
{
*this += in;
return *this;
}
// TiXmlOutStream << operator.
TiXmlOutStream & operator << (const char * in)
{
*this += in;
return *this;
}
} ;
#endif // TIXML_STRING_INCLUDED
#endif // TIXML_USE_STL

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/*
www.sourceforge.net/projects/tinyxml
Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "tinyxml.h"
// The goal of the seperate error file is to make the first
// step towards localization. tinyxml (currently) only supports
// english error messages, but the could now be translated.
//
// It also cleans up the code a bit.
//
const char* TiXmlBase::errorString[ TiXmlBase::TIXML_ERROR_STRING_COUNT ] =
{
"No error",
"Error",
"Failed to open file",
"Error parsing Element.",
"Failed to read Element name",
"Error reading Element value.",
"Error reading Attributes.",
"Error: empty tag.",
"Error reading end tag.",
"Error parsing Unknown.",
"Error parsing Comment.",
"Error parsing Declaration.",
"Error document empty.",
"Error null (0) or unexpected EOF found in input stream.",
"Error parsing CDATA.",
"Error when TiXmlDocument added to document, because TiXmlDocument can only be at the root.",
};

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IF (BUILD_BLEND_DEMO OR INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
SUBDIRS(BlenderSerialize )
ENDIF()
IF(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
# makesdna and HeaderGenerator are for advanced use only
# makesdna can re-generate the binary DNA representing the Bullet serialization structures
# Be very careful modifying any of this, otherwise the .bullet format becomes incompatible
SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter HeaderGenerator makesdna)
ELSE(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter )
ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)

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@@ -0,0 +1,32 @@
###############################################################################
PROJECT(GEN)
FILE(GLOB cpp_SRC "*.cpp")
FILE(GLOB h_SRC "*.h")
SET(includes
.
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BlenderSerialize
${BULLET_PHYSICS_SOURCE_DIR}/src
)
LINK_LIBRARIES(
BulletFileLoader BlenderSerialize LinearMath
)
INCLUDE_DIRECTORIES(${includes})
SET(Main_LIBS LinearMath)
ADD_EXECUTABLE(HeaderGenerator ${cpp_SRC} ${h_SRC})
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ADD_CUSTOM_COMMAND(
TARGET HeaderGenerator
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/HeaderGenerator/createDnaString.bat ${CMAKE_CURRENT_BINARY_DIR}/createDnaString.bat
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/HeaderGenerator/bulletGenerate.py ${CMAKE_CURRENT_BINARY_DIR}/bulletGenerate.py
)
ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)

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@@ -0,0 +1,464 @@
/* Copyright (C) 2006 Charlie C
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include <sstream>
#include "bDNA.h"
#include "bBlenderFile.h"
#include "btBulletFile.h"
#include "bCommon.h"
#include <map>
#include <vector>
#include <string.h>
bool isBulletFile = false;
using namespace bParse;
typedef std::string bString;
///////////////////////////////////////////////////////////////////////////////
typedef std::map<bString, bString> bStringMap;
typedef std::vector<class bVariable> bVariableList;
typedef std::vector<bString> bStringList;
///////////////////////////////////////////////////////////////////////////////
static FILE *dump = 0;
static bDNA *mDNA =0;
static bStringMap mStructs;
///////////////////////////////////////////////////////////////////////////////
class bVariable
{
public:
bVariable();
~bVariable();
bString dataType;
bString variableName;
bString functionName;
bString classCtor;
bString memberVariable;
bString memberDataType;
bString functionArgs;
void initialize(bString dataType, bString variable, bStringMap refDataTable);
bool isPtr;
bool isFunctionPtr;
bool isPtrToPtr;
bool isArray;
bool isCharArray;
bool isListBase;
bool isPadding;
bool isCommentedOut;
bool isGeneratedType;
bool isbString;
};
///////////////////////////////////////////////////////////////////////////////
bool dataTypeStandard(bString dataType)
{
if (dataType == "char")
return true;
if (dataType == "short")
return true;
if (dataType == "int")
return true;
if (dataType == "long")
return true;
if (dataType == "float")
return true;
if (dataType == "double")
return true;
if (dataType == "void")
return true;
if (dataType == "btScalar")
return true;
return false;
}
///////////////////////////////////////////////////////////////////////////////
void writeTemplate(short *structData)
{
bString type = mDNA->getType(structData[0]);
bString className=type;
bString prefix = isBulletFile? "bullet_" : "blender_";
int thisLen = structData[1];
structData+=2;
bString fileName = prefix+type;
bVariableList dataTypes;
bStringMap includeFiles;
for (int dataVal =0; dataVal<thisLen; dataVal++, structData+=2)
{
bString dataType = mDNA->getType(structData[0]);
bString dataName = mDNA->getName(structData[1]);
{
bString newDataType = "";
bString newDataName = "";
bStringMap::iterator addB = mStructs.find(dataType);
if (addB != mStructs.end())
{
newDataType = addB->second;
newDataName = dataName;
}
else
{
if (dataTypeStandard(dataType))
{
newDataType = dataType;
newDataName = dataName;
}
else
{
// Unresolved
// set it to an empty struct
// if it's not a ptr generate an error
newDataType = "bInvalidHandle";
newDataName = dataName;
if (dataName[0] != '*')
{
}
}
}
if (!newDataType.empty() && !newDataName.empty())
{
bVariable var = bVariable();
var.initialize(newDataType, newDataName, mStructs);
dataTypes.push_back(var);
}
}
bStringMap::iterator include = mStructs.find(dataType);
if (include != mStructs.end())
{
if (dataName[0] != '*')
{
if (includeFiles.find(dataType)== includeFiles.end())
{
includeFiles[dataType]=prefix+dataType;
}
}
}
}
fprintf(dump, "###############################################################\n");
fprintf(dump, "%s = bStructClass()\n", fileName.c_str());
fprintf(dump, "%s.name = '%s'\n", fileName.c_str(), className.c_str());
fprintf(dump, "%s.filename = '%s'\n", fileName.c_str(), fileName.c_str());
bVariableList::iterator vars = dataTypes.begin();
while (vars!= dataTypes.end())
{
fprintf(dump, "%s.dataTypes.append('%s %s')\n", fileName.c_str(), vars->dataType.c_str(), vars->variableName.c_str());
vars++;
}
bStringMap::iterator inc = includeFiles.begin();
while (inc != includeFiles.end())
{
fprintf(dump, "%s.includes.append('%s.h')\n", fileName.c_str(), inc->second.c_str());
inc++;
}
fprintf(dump, "DataTypeList.append(%s)\n", fileName.c_str());
}
///////////////////////////////////////////////////////////////////////////////
char data[]={
"\n"
"class bStructClass:\n"
" def __init__(self):\n"
" self.name = \"\";\n"
" self.filename = \"\";\n"
" self.includes = []\n"
" self.dataTypes = []\n"
"\n\n"
"DataTypeList = []\n"
};
///////////////////////////////////////////////////////////////////////////////
int main(int argc,char** argv)
{
using namespace bParse;
dump = fopen("dump.py", "w");
if (!dump) return 0;
fprintf(dump, "%s\n", data);
char* filename = "../../../Demos/SerializeDemo/testFile.bullet";
if (argc==2)
filename = argv[1];
bString fileStr(filename);
bString extension(".bullet");
int index2 = fileStr.find(extension);
if (index2>=0)
isBulletFile=true;
FILE* fp = fopen (filename,"rb");
if (!fp)
{
printf("error: file not found %s\n",filename);
exit(0);
}
char* memBuf = 0;
int len = 0;
long currentpos = ftell(fp); /* save current cursor position */
long newpos;
int bytesRead;
fseek(fp, 0, SEEK_END); /* seek to end */
newpos = ftell(fp); /* find position of end -- this is the length */
fseek(fp, currentpos, SEEK_SET); /* restore previous cursor position */
len = newpos;
memBuf = (char*)malloc(len);
bytesRead = fread(memBuf,len,1,fp);
bool swap = false;
if (isBulletFile)
{
btBulletFile f(memBuf,len);
swap = (f.getFlags() & FD_ENDIAN_SWAP)!=0;
} else
{
bBlenderFile f(memBuf,len);
swap = (f.getFlags() & FD_ENDIAN_SWAP)!=0;
}
char *blenderData = memBuf;
int sdnaPos=0;
int mDataStart = 12;
char *tempBuffer = blenderData;
for (int i=0; i<len; i++)
{
// looking for the data's starting position
// and the start of SDNA decls
if (!mDataStart && strncmp(tempBuffer, "REND", 4)==0)
mDataStart = i;
if (!sdnaPos && strncmp(tempBuffer, "SDNA", 4)==0)
sdnaPos = i;
if (mDataStart && sdnaPos) break;
tempBuffer++;
}
FILE* fpdna = fopen("dnaString.txt","w");
char buf[1024];
for (int i=0;i<len-sdnaPos;i++)
{
int dnaval = (memBuf+sdnaPos)[i];
if ((i%32)==0)
{
sprintf(buf,"%d,\n",dnaval);
} else
{
sprintf(buf,"%d,",dnaval);
}
fwrite(buf,strlen(buf),1,fpdna);
}
fclose(fpdna);
mDNA = new bDNA();
//mDNA->initMemory();
mDNA->init(memBuf+sdnaPos, len-sdnaPos, swap);
for (int i=0; i<mDNA->getNumStructs(); i++)
{
short *structData = mDNA->getStruct(i);
bString type = mDNA->getType(structData[0]);
bString className = type;
mStructs[type]=className;
}
for (int i=0; i<mDNA->getNumStructs(); i++)
{
short *structData = mDNA->getStruct(i);
writeTemplate(structData);
}
delete mDNA;
fclose(dump);
return 0;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int _getArraySize(char* str)
{
int a, mul=1;
char stri[100], *cp=0;
int len = (int)strlen(str);
memcpy(stri, str, len+1);
for (a=0; a<len; a++)
{
if (str[a]== '[')
cp= &(stri[a+1]);
else if ( str[a]==']' && cp)
{
stri[a]= 0;
mul*= atoi(cp);
}
}
return mul;
}
///////////////////////////////////////////////////////////////////////////////
bVariable::bVariable()
: dataType("invalid"),
variableName("invalid"),
functionName(""),
classCtor(""),
memberVariable(""),
memberDataType(""),
functionArgs(""),
isPtr(false),
isFunctionPtr(false),
isPtrToPtr(false),
isArray(false),
isCharArray(false),
isListBase(false),
isPadding(false),
isCommentedOut(false),
isGeneratedType(false),
isbString(false)
{
}
///////////////////////////////////////////////////////////////////////////////
bVariable::~bVariable()
{
dataType.clear();
variableName.clear();
}
///////////////////////////////////////////////////////////////////////////////
void bVariable::initialize(bString type, bString variable, bStringMap refDataTable)
{
dataType = type;
variableName = variable;
if (variableName[0] == '*')
{
isPtr = true;
if (variableName[1] == '*')
isPtrToPtr = true;
}
if (variableName[0] == '(')
if (variableName[1] == '*')
isFunctionPtr = true;
if (variableName[variableName.size()-1] == ']')
{
isArray = true;
if (type == "char")
isCharArray = true;
}
if (type == "ListBase")
isListBase = true;
if (variableName[0] == 'p')
{
bString sub = variableName.substr(0,3);
if (sub == "pad")
isPadding = true;
}
if (dataType[0] == '/' && dataType[1] == '/')
isCommentedOut = true;
if (refDataTable.find(dataType) != refDataTable.end())
isGeneratedType = true;
if (!isBulletFile)
{
// replace valid float arrays
if (dataType == "float" && isArray)
{
int size = _getArraySize((char*)variableName.c_str());
if (size==3)
{
dataType = "vec3f";
variableName = variableName.substr(0, variableName.find_first_of("["));
}
if (size==4)
{
dataType = "vec4f";
variableName = variableName.substr(0, variableName.find_first_of("["));
}
}
}
memberDataType = dataType;
functionArgs = variableName;
}
// eof

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@@ -0,0 +1,111 @@
import dump
header = """/* Copyright (C) 2006 Charlie C
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
// Auto generated from makesdna dna.c
"""
dtList = dump.DataTypeList
out = "../BlenderSerialize/autogenerated/"
spaces = 4
def addSpaces(file, space):
for i in range(0, space):
file.write(" ")
def write(file, spaces, string):
addSpaces(file, spaces)
file.write(string)
###################################################################################
blender = open(out+"blender.h", 'w')
blender.write(header)
blender.write("#ifndef __BLENDER_H__\n")
blender.write("#define __BLENDER_H__\n")
for dt in dtList:
blender.write("#include \"%s.h\"\n"%dt.filename)
blender.write("#endif//__BLENDER_H__")
blender.close()
###################################################################################
blenderC = open(out+"blender_Common.h", 'w')
blenderC.write(header)
blenderC.write("#ifndef __BLENDERCOMMON_H__\n")
blenderC.write("#define __BLENDERCOMMON_H__\n")
strUnRes = """
// put an empty struct in the case
typedef struct bInvalidHandle {
int unused;
}bInvalidHandle;
"""
blenderC.write(strUnRes)
blenderC.write("namespace Blender {\n")
for dt in dtList:
write(blenderC, 4, "class %s;\n"%dt.name)
blenderC.write("}\n")
blenderC.write("#endif//__BLENDERCOMMON_H__")
blenderC.close()
for dt in dtList:
fp = open(out+dt.filename+".h", 'w')
fp.write(header)
strUpper = dt.filename.upper()
fp.write("#ifndef __%s__H__\n"%strUpper)
fp.write("#define __%s__H__\n"%strUpper)
fp.write("\n\n")
fp.write("// -------------------------------------------------- //\n")
fp.write("#include \"blender_Common.h\"\n")
for i in dt.includes:
fp.write("#include \"%s\"\n"%i)
fp.write("\nnamespace Blender {\n")
fp.write("\n\n")
addSpaces(fp,4)
fp.write("// ---------------------------------------------- //\n")
write(fp, 4, "class %s\n"%dt.name)
write(fp, 4, "{\n")
write(fp, 4, "public:\n")
for i in dt.dataTypes:
write(fp, 8, i+";\n")
write(fp, 4, "};\n")
fp.write("}\n")
fp.write("\n\n")
fp.write("#endif//__%s__H__\n"%strUpper)
fp.close()

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@@ -0,0 +1,83 @@
import dump
header = """/* Copyright (C) 2011 Erwin Coumans & Charlie C
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
// Auto generated from Bullet/Extras/HeaderGenerator/bulletGenerate.py
"""
dtList = dump.DataTypeList
out = "autogenerated/"
spaces = 4
def addSpaces(file, space):
for i in range(0, space):
file.write(" ")
def write(file, spaces, string):
addSpaces(file, spaces)
file.write(string)
###################################################################################
blender = open(out+"bullet.h", 'w')
blender.write(header)
blender.write("#ifndef __BULLET_H__\n")
blender.write("#define __BULLET_H__\n")
#for dt in dtList:
# blender.write("struct %s;\n"%dt.filename)
###################################################################################
blender.write("namespace Bullet {\n")
strUnRes = """
// put an empty struct in the case
typedef struct bInvalidHandle {
int unused;
}bInvalidHandle;
"""
blender.write(strUnRes)
for dt in dtList:
write(blender, 4, "class %s;\n"%dt.name)
for dt in dtList:
strUpper = dt.filename.upper()
blender.write("// -------------------------------------------------- //\n")
write(blender, 4, "class %s\n"%dt.name)
write(blender, 4, "{\n")
write(blender, 4, "public:\n")
for i in dt.dataTypes:
write(blender, 8, i+";\n")
write(blender, 4, "};\n")
blender.write("\n\n")
blender.write("}\n")
blender.write("#endif//__BULLET_H__")
blender.close()

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@@ -0,0 +1,7 @@
delete dnaString.txt
mkdir autogenerated
Debug\HeaderGenerator.exe
python bulletGenerate.py

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@@ -0,0 +1,345 @@
#include "BulletDataExtractor.h"
#include "../BulletFileLoader/btBulletFile.h"
#include <stdio.h>
///work-in-progress
///This ReadBulletSample is kept as simple as possible without dependencies to the Bullet SDK.
///It can be used to load .bullet data for other physics SDKs
///For a more complete example how to load and convert Bullet data using the Bullet SDK check out
///the Bullet/Demos/SerializeDemo and Bullet/Serialize/BulletWorldImporter
using namespace Bullet;
enum LocalBroadphaseNativeTypes
{
// polyhedral convex shapes
BOX_SHAPE_PROXYTYPE,
TRIANGLE_SHAPE_PROXYTYPE,
TETRAHEDRAL_SHAPE_PROXYTYPE,
CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE,
CONVEX_HULL_SHAPE_PROXYTYPE,
CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE,
CUSTOM_POLYHEDRAL_SHAPE_TYPE,
//implicit convex shapes
IMPLICIT_CONVEX_SHAPES_START_HERE,
SPHERE_SHAPE_PROXYTYPE,
MULTI_SPHERE_SHAPE_PROXYTYPE,
CAPSULE_SHAPE_PROXYTYPE,
CONE_SHAPE_PROXYTYPE,
CONVEX_SHAPE_PROXYTYPE,
CYLINDER_SHAPE_PROXYTYPE,
UNIFORM_SCALING_SHAPE_PROXYTYPE,
MINKOWSKI_SUM_SHAPE_PROXYTYPE,
MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE,
BOX_2D_SHAPE_PROXYTYPE,
CONVEX_2D_SHAPE_PROXYTYPE,
CUSTOM_CONVEX_SHAPE_TYPE,
//concave shapes
CONCAVE_SHAPES_START_HERE,
//keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
TRIANGLE_MESH_SHAPE_PROXYTYPE,
SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE,
///used for demo integration FAST/Swift collision library and Bullet
FAST_CONCAVE_MESH_PROXYTYPE,
//terrain
TERRAIN_SHAPE_PROXYTYPE,
///Used for GIMPACT Trimesh integration
GIMPACT_SHAPE_PROXYTYPE,
///Multimaterial mesh
MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
EMPTY_SHAPE_PROXYTYPE,
STATIC_PLANE_PROXYTYPE,
CUSTOM_CONCAVE_SHAPE_TYPE,
CONCAVE_SHAPES_END_HERE,
COMPOUND_SHAPE_PROXYTYPE,
SOFTBODY_SHAPE_PROXYTYPE,
HFFLUID_SHAPE_PROXYTYPE,
HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE,
INVALID_SHAPE_PROXYTYPE,
MAX_BROADPHASE_COLLISION_TYPES
};
btBulletDataExtractor::btBulletDataExtractor()
{
}
btBulletDataExtractor::~btBulletDataExtractor()
{
}
void btBulletDataExtractor::convertAllObjects(bParse::btBulletFile* bulletFile2)
{
int i;
for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
{
btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
if (shapeData->m_name)
printf("converting shape %s\n", shapeData->m_name);
void* shape = convertCollisionShape(shapeData);
}
}
void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shapeData )
{
void* shape = 0;
switch (shapeData->m_shapeType)
{
case STATIC_PLANE_PROXYTYPE:
{
btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)shapeData;
void* shape = createPlaneShape(planeData->m_planeNormal,planeData->m_planeConstant, planeData->m_localScaling);
break;
}
case CYLINDER_SHAPE_PROXYTYPE:
case CAPSULE_SHAPE_PROXYTYPE:
case BOX_SHAPE_PROXYTYPE:
case SPHERE_SHAPE_PROXYTYPE:
case MULTI_SPHERE_SHAPE_PROXYTYPE:
case CONVEX_HULL_SHAPE_PROXYTYPE:
{
btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData;
switch (shapeData->m_shapeType)
{
case BOX_SHAPE_PROXYTYPE:
{
shape = createBoxShape(bsd->m_implicitShapeDimensions, bsd->m_localScaling,bsd->m_collisionMargin);
break;
}
case SPHERE_SHAPE_PROXYTYPE:
{
shape = createSphereShape(bsd->m_implicitShapeDimensions.m_floats[0],bsd->m_localScaling, bsd->m_collisionMargin);
break;
}
#if 0
case CAPSULE_SHAPE_PROXYTYPE:
{
btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData;
switch (capData->m_upAxis)
{
case 0:
{
shape = createCapsuleShapeX(implicitShapeDimensions.getY(),2*implicitShapeDimensions.getX());
break;
}
case 1:
{
shape = createCapsuleShapeY(implicitShapeDimensions.getX(),2*implicitShapeDimensions.getY());
break;
}
case 2:
{
shape = createCapsuleShapeZ(implicitShapeDimensions.getX(),2*implicitShapeDimensions.getZ());
break;
}
default:
{
printf("error: wrong up axis for btCapsuleShape\n");
}
};
break;
}
case CYLINDER_SHAPE_PROXYTYPE:
{
btCylinderShapeData* cylData = (btCylinderShapeData*) shapeData;
btVector3 halfExtents = implicitShapeDimensions+margin;
switch (cylData->m_upAxis)
{
case 0:
{
shape = createCylinderShapeX(halfExtents.getY(),halfExtents.getX());
break;
}
case 1:
{
shape = createCylinderShapeY(halfExtents.getX(),halfExtents.getY());
break;
}
case 2:
{
shape = createCylinderShapeZ(halfExtents.getX(),halfExtents.getZ());
break;
}
default:
{
printf("unknown Cylinder up axis\n");
}
};
break;
}
case MULTI_SPHERE_SHAPE_PROXYTYPE:
{
btMultiSphereShapeData* mss = (btMultiSphereShapeData*)bsd;
int numSpheres = mss->m_localPositionArraySize;
int i;
for ( i=0;i<numSpheres;i++)
{
tmpPos[i].deSerializeFloat(mss->m_localPositionArrayPtr[i].m_pos);
radii[i] = mss->m_localPositionArrayPtr[i].m_radius;
}
shape = new btMultiSphereShape(&tmpPos[0],&radii[0],numSpheres);
break;
}
case CONVEX_HULL_SHAPE_PROXYTYPE:
{
btConvexHullShapeData* convexData = (btConvexHullShapeData*)bsd;
int numPoints = convexData->m_numUnscaledPoints;
btAlignedObjectArray<btVector3> tmpPoints;
tmpPoints.resize(numPoints);
int i;
for ( i=0;i<numPoints;i++)
{
if (convexData->m_unscaledPointsFloatPtr)
tmpPoints[i].deSerialize(convexData->m_unscaledPointsFloatPtr[i]);
if (convexData->m_unscaledPointsDoublePtr)
tmpPoints[i].deSerializeDouble(convexData->m_unscaledPointsDoublePtr[i]);
}
shape = createConvexHullShape();
return shape;
break;
}
#endif
default:
{
printf("error: cannot create shape type (%d)\n",shapeData->m_shapeType);
}
}
break;
}
#if 0
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
{
btTriangleMeshShapeData* trimesh = (btTriangleMeshShapeData*)shapeData;
btTriangleIndexVertexArray* meshInterface = createMeshInterface(trimesh->m_meshInterface);
if (!meshInterface->getNumSubParts())
{
return 0;
}
btVector3 scaling; scaling.deSerializeFloat(trimesh->m_meshInterface.m_scaling);
meshInterface->setScaling(scaling);
btOptimizedBvh* bvh = 0;
btBvhTriangleMeshShape* trimeshShape = createBvhTriangleMeshShape(meshInterface,bvh);
trimeshShape->setMargin(trimesh->m_collisionMargin);
shape = trimeshShape;
if (trimesh->m_triangleInfoMap)
{
btTriangleInfoMap* map = createTriangleInfoMap();
map->deSerialize(*trimesh->m_triangleInfoMap);
trimeshShape->setTriangleInfoMap(map);
#ifdef USE_INTERNAL_EDGE_UTILITY
gContactAddedCallback = btAdjustInternalEdgeContactsCallback;
#endif //USE_INTERNAL_EDGE_UTILITY
}
//printf("trimesh->m_collisionMargin=%f\n",trimesh->m_collisionMargin);
break;
}
case COMPOUND_SHAPE_PROXYTYPE:
{
btCompoundShapeData* compoundData = (btCompoundShapeData*)shapeData;
btCompoundShape* compoundShape = createCompoundShape();
btAlignedObjectArray<btCollisionShape*> childShapes;
for (int i=0;i<compoundData->m_numChildShapes;i++)
{
btCollisionShape* childShape = convertCollisionShape(compoundData->m_childShapePtr[i].m_childShape);
if (childShape)
{
btTransform localTransform;
localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform);
compoundShape->addChildShape(localTransform,childShape);
} else
{
printf("error: couldn't create childShape for compoundShape\n");
}
}
shape = compoundShape;
break;
}
case GIMPACT_SHAPE_PROXYTYPE:
{
btGImpactMeshShapeData* gimpactData = (btGImpactMeshShapeData*) shapeData;
if (gimpactData->m_gimpactSubType == CONST_GIMPACT_TRIMESH_SHAPE)
{
btTriangleIndexVertexArray* meshInterface = createMeshInterface(gimpactData->m_meshInterface);
btGImpactMeshShape* gimpactShape = createGimpactShape(meshInterface);
btVector3 localScaling;
localScaling.deSerializeFloat(gimpactData->m_localScaling);
gimpactShape->setLocalScaling(localScaling);
gimpactShape->setMargin(btScalar(gimpactData->m_collisionMargin));
gimpactShape->updateBound();
shape = gimpactShape;
} else
{
printf("unsupported gimpact sub type\n");
}
break;
}
case SOFTBODY_SHAPE_PROXYTYPE:
{
return 0;
}
#endif
default:
{
printf("unsupported shape type (%d)\n",shapeData->m_shapeType);
}
}
return shape;
}
void* btBulletDataExtractor::createBoxShape( const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
{
printf("createBoxShape with halfDimensions %f,%f,%f\n",halfDimensions.m_floats[0], halfDimensions.m_floats[1],halfDimensions.m_floats[2]);
return 0;
}
void* btBulletDataExtractor::createSphereShape( float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
{
printf("createSphereShape with radius %f\n",radius);
return 0;
}
void* btBulletDataExtractor::createPlaneShape( const btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling)
{
printf("createPlaneShape with normal %f,%f,%f and planeConstant\n",planeNormal.m_floats[0], planeNormal.m_floats[1],planeNormal.m_floats[2],planeConstant);
return 0;
}

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@@ -0,0 +1,32 @@
#ifndef BULLET_DATA_EXTRACTOR_H
#define BULLET_DATA_EXTRACTOR_H
#include "../BulletFileLoader/autogenerated/bullet.h"
namespace bParse
{
class btBulletFile;
};
class btBulletDataExtractor
{
public:
btBulletDataExtractor();
virtual ~btBulletDataExtractor();
virtual void convertAllObjects(bParse::btBulletFile* bulletFile);
virtual void* convertCollisionShape( Bullet::btCollisionShapeData* shapeData );
virtual void* createPlaneShape( const Bullet::btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling);
virtual void* createBoxShape( const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
virtual void* createSphereShape( float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
};
#endif //BULLET_DATA_EXTRACTOR_H

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@@ -0,0 +1,33 @@
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
)
LINK_LIBRARIES(
BulletFileLoader
)
IF (WIN32)
SET(ADDITIONAL_SRC
${BULLET_PHYSICS_SOURCE_DIR}/build/bullet.rc
)
ENDIF()
SET(READBULLET_SRC
main.cpp
BulletDataExtractor.cpp
BulletDataExtractor.h
${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp
${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btAlignedAllocator.cpp
)
ADD_EXECUTABLE(AppReadBulletSample
${READBULLET_SRC}
${ADDITIONAL_SRC}
)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(AppReadBulletSample PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(AppReadBulletSample PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(AppReadBulletSample PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)

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@@ -0,0 +1,63 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2011 Erwin Coumans http://continuousphysics.com/Bullet/
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <stdio.h>
#include "../BulletFileLoader/btBulletFile.h"
#include "BulletDataExtractor.h"
///This ReadBulletSample is kept as simple as possible without dependencies to the Bullet SDK.
///It can be used to load .bullet data for other physics SDKs
///For a more complete example how to load and convert Bullet data using the Bullet SDK check out
///the Bullet/Demos/SerializeDemo and Bullet/Serialize/BulletWorldImporter
int main(int argc, char** argv)
{
const char* fileName="testFile.bullet";
bool verboseDumpAllTypes = false;
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(fileName);
bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
if (ok)
bulletFile2->parse(verboseDumpAllTypes);
else
{
printf("Error loading file %s.\n",fileName);
exit(0);
}
ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
if (!ok)
{
printf("Error parsing file %s.\n",fileName);
exit(0);
}
if (verboseDumpAllTypes)
{
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
}
btBulletDataExtractor extractor;
extractor.convertAllObjects(bulletFile2);
delete bulletFile2;
return 0;
}

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@@ -0,0 +1,37 @@
cmake_minimum_required(VERSION 2.4)
IF(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
ENDIF(COMMAND cmake_policy)
INCLUDE_DIRECTORIES(${BULLET_PHYSICS_SOURCE_DIR}/src )
#FILE(GLOB INC_FILES ../*.h)
SET (INC_FILES
DNA_rigidbody.h
${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btVector3.h
${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btMatrix3x3.h
${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btTransform.h
${BULLET_PHYSICS_SOURCE_DIR}/src/BulletCollision/CollisionShapes/btCollisionShape.h
${BULLET_PHYSICS_SOURCE_DIR}/src/BulletCollision/CollisionShapes/btConvexInternalShape.h
${BULLET_PHYSICS_SOURCE_DIR}/src/BulletCollision/CollisionDispatch/btCollisionObject.h
)
# Build makesdna executable
SET(SRC makesdna.cpp)
ADD_EXECUTABLE(makesdna ${SRC} ${INC_FILES})
# Output BulletDNA.c
ADD_CUSTOM_COMMAND(
OUTPUT ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp
COMMAND ${CMAKE_CFG_INTDIR}/makesdna ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/CommonSerialize/
DEPENDS makesdna
)
# Build bf_dna library
SET(SRC ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp)
ADD_LIBRARY(BulletDNA ${SRC} ${INC_FILES})
MESSAGE(STATUS "Configuring makesdna")

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@@ -0,0 +1,29 @@
#ifndef DNA_RIGIDBODY_H
#define DNA_RIGIDBODY_H
struct PointerArray
{
int m_size;
int m_capacity;
void *m_data;
};
struct btPhysicsSystem
{
PointerArray m_collisionShapes;
PointerArray m_collisionObjects;
PointerArray m_constraints;
};
///we need this to compute the pointer sizes
struct ListBase
{
void *first;
void *last;
};
#endif

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