+Changed process/thread priority for more accurate benchmarking.
+btDbvt benchmarking can be enable/run in main()
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@@ -26,6 +26,7 @@ subject to the following restrictions:
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#include "Terrain.h"
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#include "Terrain.h"
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#include "Camera.h"
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#include "Camera.h"
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#include "GLFontRenderer.h"
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#include "GLFontRenderer.h"
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#include "BulletCollision/BroadphaseCollision/btDbvt.h"
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#define NUM_SAP_BOXES 8192
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#define NUM_SAP_BOXES 8192
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@@ -224,6 +225,15 @@ static void Terminate()
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int main(int argc, char** argv)
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int main(int argc, char** argv)
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{
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{
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{
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::SetPriorityClass(::GetCurrentProcess(),HIGH_PRIORITY_CLASS);
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::SetThreadPriority(::GetCurrentThread(),THREAD_PRIORITY_TIME_CRITICAL);
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#if 0
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btDbvt::benchmark();
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exit(0);
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#endif
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}
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// Initialize AntTweakBar
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// Initialize AntTweakBar
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// (note that AntTweakBar could also be intialize after GLUT, no matter)
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// (note that AntTweakBar could also be intialize after GLUT, no matter)
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if(!TwInit(TW_OPENGL, NULL))
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if(!TwInit(TW_OPENGL, NULL))
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