more fixes towards working convex-convex, in case of (too) many edge-edge cases:

1) sample directions over a unit sphere and
2) add a contact, using mpr
add missing bullet.pc.cmake file (for old Bullet 2.x)
This commit is contained in:
erwin coumans
2014-01-09 16:22:34 -08:00
parent 080d22d6ec
commit 2e55d03fd9
11 changed files with 603 additions and 72 deletions

View File

@@ -48,9 +48,9 @@ public:
arraySizeZ(10),
#else
arraySizeX(30),
arraySizeY(30),
arraySizeZ(30),
arraySizeX(20),
arraySizeY(20),
arraySizeZ(20),
#endif
m_useConcaveMesh(false),
gapX(16.3),

View File

@@ -18,6 +18,7 @@ void Bullet2FileDemo::setupScene(const ConstructionInfo& ci)
b3Assert(ci.m_instancingRenderer);
const char* fileName="data/testFile.bullet";
//const char* fileName="data/testFileFracture.bullet";
FILE* f = 0;