more fixes towards working convex-convex, in case of (too) many edge-edge cases:
1) sample directions over a unit sphere and 2) add a contact, using mpr add missing bullet.pc.cmake file (for old Bullet 2.x)
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@@ -48,9 +48,9 @@ public:
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arraySizeZ(10),
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#else
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arraySizeX(30),
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arraySizeY(30),
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arraySizeZ(30),
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arraySizeX(20),
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arraySizeY(20),
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arraySizeZ(20),
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#endif
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m_useConcaveMesh(false),
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gapX(16.3),
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