more fixes towards working convex-convex, in case of (too) many edge-edge cases:
1) sample directions over a unit sphere and 2) add a contact, using mpr add missing bullet.pc.cmake file (for old Bullet 2.x)
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@@ -18,6 +18,7 @@ void Bullet2FileDemo::setupScene(const ConstructionInfo& ci)
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b3Assert(ci.m_instancingRenderer);
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const char* fileName="data/testFile.bullet";
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//const char* fileName="data/testFileFracture.bullet";
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FILE* f = 0;
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