expose some sleep timeout pybullet.setPhysicsEngineParameter(maxNumCmdPer1ms=100) or b3PhysicsParamSetMaxNumCommandsPer1ms,
if more commands than those are processed per millisecond, a 1ms sleep will follow, to avoid other threads being stalled.
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@@ -606,14 +606,14 @@ static PyObject* pybullet_setPhysicsEngineParameter(PyObject* self, PyObject* ar
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int numSubSteps = -1;
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int collisionFilterMode = -1;
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double contactBreakingThreshold = -1;
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int maxNumCmdPer1ms = -1;
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b3PhysicsClientHandle sm = 0;
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int physicsClientId = 0;
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static char *kwlist[] = { "fixedTimeStep", "numSolverIterations","useSplitImpulse","splitImpulsePenetrationThreshold", "numSubSteps","collisionFilterMode", "contactBreakingThreshold", "physicsClientId", NULL };
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static char *kwlist[] = { "fixedTimeStep", "numSolverIterations","useSplitImpulse","splitImpulsePenetrationThreshold", "numSubSteps","collisionFilterMode", "contactBreakingThreshold", "maxNumCmdPer1ms", "physicsClientId", NULL };
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "|diidiidi", kwlist,&fixedTimeStep,&numSolverIterations,&useSplitImpulse,&splitImpulsePenetrationThreshold,&numSubSteps,
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&collisionFilterMode, &contactBreakingThreshold, &physicsClientId))
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "|diidiidii", kwlist,&fixedTimeStep,&numSolverIterations,&useSplitImpulse,&splitImpulsePenetrationThreshold,&numSubSteps,
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&collisionFilterMode, &contactBreakingThreshold, &maxNumCmdPer1ms, &physicsClientId))
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{
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return NULL;
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}
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@@ -658,7 +658,10 @@ static PyObject* pybullet_setPhysicsEngineParameter(PyObject* self, PyObject* ar
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{
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b3PhysicsParamSetContactBreakingThreshold(command,contactBreakingThreshold);
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}
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if (maxNumCmdPer1ms>=0)
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{
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b3PhysicsParamSetMaxNumCommandsPer1ms(command,maxNumCmdPer1ms);
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}
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//ret = b3PhysicsParamSetRealTimeSimulation(command, enableRealTimeSimulation);
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