fix InverseKinematics+API for a case without tree (custom build Jacobian)

This commit is contained in:
erwin coumans
2016-09-22 13:27:09 -07:00
parent 46b32f17bb
commit 310a330572
12 changed files with 251 additions and 211 deletions

View File

@@ -2551,7 +2551,7 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_CALCULATE_INVERSE_KINEMATICS_FAILED;
InternalBodyHandle* bodyHandle = m_data->getHandle(clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId);
InternalBodyHandle* bodyHandle = m_data->getHandle(clientCmd.m_calculateInverseKinematicsArguments.m_bodyUniqueId);
if (bodyHandle && bodyHandle->m_multiBody)
{
IKTrajectoryHelper** ikHelperPtrPtr = m_data->m_inverseKinematicsHelpers.find(bodyHandle->m_multiBody);
@@ -2565,41 +2565,40 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
else
{
IKTrajectoryHelper* tmpHelper = new IKTrajectoryHelper;
if (tmpHelper->createFromMultiBody(bodyHandle->m_multiBody))
{
m_data->m_inverseKinematicsHelpers.insert(bodyHandle->m_multiBody, tmpHelper);
ikHelperPtr = tmpHelper;
} else
{
delete tmpHelper;
}
m_data->m_inverseKinematicsHelpers.insert(bodyHandle->m_multiBody, tmpHelper);
ikHelperPtr = tmpHelper;
}
//todo: make this generic. Right now, only support/tested KUKA iiwa
int numJoints = 7;
int endEffectorLinkIndex = 6;
int endEffectorLinkIndex = clientCmd.m_calculateInverseKinematicsArguments.m_endEffectorLinkIndex;
if (ikHelperPtr && bodyHandle->m_multiBody->getNumLinks()==numJoints)
if (ikHelperPtr && (endEffectorLinkIndex<bodyHandle->m_multiBody->getNumLinks()))
{
int numJoints1 = bodyHandle->m_multiBody->getNumLinks();
const int numDofs = bodyHandle->m_multiBody->getNumDofs();
b3AlignedObjectArray<double> jacobian_linear;
jacobian_linear.resize(3*7);
jacobian_linear.resize(3*numDofs);
b3AlignedObjectArray<double> jacobian_angular;
jacobian_angular.resize(3*7);
jacobian_angular.resize(3*numDofs);
int jacSize = 0;
btInverseDynamics::MultiBodyTree* tree = m_data->findOrCreateTree(bodyHandle->m_multiBody);
double q_current[7];
btAlignedObjectArray<double> q_current;
q_current.resize(numDofs);
if (tree)
{
jacSize = jacobian_linear.size();
// Set jacobian value
int baseDofs = bodyHandle->m_multiBody->hasFixedBase() ? 0 : 6;
const int num_dofs = bodyHandle->m_multiBody->getNumDofs();
btInverseDynamics::vecx nu(num_dofs+baseDofs), qdot(num_dofs + baseDofs), q(num_dofs + baseDofs), joint_force(num_dofs + baseDofs);
for (int i = 0; i < num_dofs; i++)
btInverseDynamics::vecx nu(numDofs+baseDofs), qdot(numDofs + baseDofs), q(numDofs + baseDofs), joint_force(numDofs + baseDofs);
for (int i = 0; i < numDofs; i++)
{
q_current[i] = bodyHandle->m_multiBody->getJointPos(i);
q[i+baseDofs] = bodyHandle->m_multiBody->getJointPos(i);
@@ -2613,24 +2612,25 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
-1 != tree->calculateInverseDynamics(q, qdot, nu, &joint_force))
{
tree->calculateJacobians(q);
btInverseDynamics::mat3x jac_t(3, num_dofs);
btInverseDynamics::mat3x jac_r(3,num_dofs);
btInverseDynamics::mat3x jac_t(3, numDofs);
btInverseDynamics::mat3x jac_r(3,numDofs);
tree->getBodyJacobianTrans(endEffectorLinkIndex, &jac_t);
tree->getBodyJacobianRot(endEffectorLinkIndex, &jac_r);
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < num_dofs; ++j)
for (int j = 0; j < numDofs; ++j)
{
jacobian_linear[i*num_dofs+j] = jac_t(i,j);
jacobian_angular[i*num_dofs+j] = jac_r(i,j);
jacobian_linear[i*numDofs+j] = jac_t(i,j);
jacobian_angular[i*numDofs+j] = jac_r(i,j);
}
}
}
}
double q_new[7];
int ikMethod=IK2_VEL_DLS;
btAlignedObjectArray<double> q_new;
q_new.resize(numDofs);
int ikMethod= (clientCmd.m_updateFlags& IK_HAS_TARGET_ORIENTATION)? IK2_VEL_DLS_WITH_ORIENTATION : IK2_VEL_DLS;
btVector3DoubleData endEffectorWorldPosition;
btVector3DoubleData endEffectorWorldOrientation;
@@ -2644,15 +2644,16 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
ikHelperPtr->computeIK(clientCmd.m_calculateInverseKinematicsArguments.m_targetPosition, clientCmd.m_calculateInverseKinematicsArguments.m_targetOrientation,
endEffectorWorldPosition.m_floats, endEffectorWorldOrientation.m_floats,
q_current,
numJoints, q_new, ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2,clientCmd.m_calculateInverseKinematicsArguments.m_dt);
&q_current[0],
numDofs, clientCmd.m_calculateInverseKinematicsArguments.m_endEffectorLinkIndex,
&q_new[0], ikMethod, &jacobian_linear[0], &jacobian_angular[0], jacSize*2);
serverCmd.m_inverseKinematicsResultArgs.m_bodyUniqueId =clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId;
for (int i=0;i<numJoints;i++)
for (int i=0;i<numDofs;i++)
{
serverCmd.m_inverseKinematicsResultArgs.m_jointPositions[i] = q_new[i];
}
serverCmd.m_inverseKinematicsResultArgs.m_dofCount = numJoints;
serverCmd.m_inverseKinematicsResultArgs.m_dofCount = numDofs;
serverCmd.m_type = CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED;
}
}