Cleaned up/simplified construction of a btRigidBody
Fixed memoryleak in btOptimizedBvh (delete []m_contiguousNodes;) Changed DemoApplication::localCreateRigidBody, so it adds the rigidbody to the btDynamicsWorld. Added check for duplicate objects in world when adding. Added assert to prevent setLinearVelocity on static rigidbodies Added btCollisionFilterGroups to btBroadphaseProxy removed duplicate 'btBroadphaseProxy* m_broadphaseProxy;' in btRigidBody
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@@ -159,6 +159,13 @@ public:
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btTransform operator*(const btTransform& t) const;
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static btTransform getIdentity()
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{
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btTransform tr;
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tr.setIdentity();
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return tr;
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}
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private:
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btMatrix3x3 m_basis;
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