PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
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@@ -6,9 +6,9 @@
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#include "LinearMath/btHashMap.h"
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#include "URDFJointTypes.h"
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#include "SDFAudioTypes.h"
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#include <string>
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#define btArray btAlignedObjectArray
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#include <string>
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struct ErrorLogger
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{
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