PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.

This commit is contained in:
erwincoumans
2018-01-17 12:48:48 -08:00
parent df89ce6f92
commit 329a1f5a74
36 changed files with 397 additions and 140 deletions

View File

@@ -90,9 +90,9 @@ myfiles =
"../PhysicsServerCommandProcessor.h",
"../b3PluginManager.cpp",
"../PhysicsDirect.cpp",
"../PhysicsClient.cpp",
"../TinyRendererVisualShapeConverter.cpp",
"../TinyRendererVisualShapeConverter.h",
"../PhysicsClient.cpp",
"../plugins/tinyRendererPlugin/tinyRendererPlugin.cpp",
"../plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp",
"../../TinyRenderer/geometry.cpp",
"../../TinyRenderer/model.cpp",
"../../TinyRenderer/tgaimage.cpp",