Create project file for BussIK inverse kinematics library (premake, cmake)
URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision"> VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering, Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h Add a dummy return to stop a warning Expose defaultContactERP in shared memory api/pybullet. First start to expose IK in shared memory api/pybullet (not working yet)
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@@ -1,6 +1,6 @@
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SUBDIRS( HelloWorld BasicDemo )
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IF(BUILD_BULLET3)
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SUBDIRS( ExampleBrowser ThirdPartyLibs/Gwen OpenGLWindow )
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SUBDIRS( ExampleBrowser ThirdPartyLibs/Gwen ThirdPartyLibs/BussIK OpenGLWindow )
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ENDIF()
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IF(BUILD_PYBULLET)
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SUBDIRS(pybullet)
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