Create project file for BussIK inverse kinematics library (premake, cmake)

URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision">
VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering,
Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h
Add a dummy return to stop a warning
Expose defaultContactERP in shared memory api/pybullet.
First start to expose IK in shared memory api/pybullet (not working yet)
This commit is contained in:
erwin coumans
2016-09-08 15:15:58 -07:00
parent 630fcda38b
commit 32eccdff61
43 changed files with 791 additions and 144 deletions

View File

@@ -15,7 +15,7 @@
#include "BulletDynamics/Featherstone/btMultiBodySliderConstraint.h"
#include "LinearMath/btHashMap.h"
#include "BulletInverseDynamics/MultiBodyTree.hpp"
#include "IKTrajectoryHelper.h"
#include "btBulletDynamicsCommon.h"
#include "LinearMath/btTransform.h"
@@ -381,6 +381,8 @@ struct PhysicsServerCommandProcessorInternalData
bool m_allowRealTimeSimulation;
bool m_hasGround;
btMultiBodyFixedConstraint* m_gripperRigidbodyFixed;
CommandLogger* m_commandLogger;
CommandLogPlayback* m_logPlayback;
@@ -389,6 +391,7 @@ struct PhysicsServerCommandProcessorInternalData
btScalar m_numSimulationSubSteps;
btAlignedObjectArray<btMultiBodyJointFeedback*> m_multiBodyJointFeedbacks;
btHashMap<btHashPtr, btInverseDynamics::MultiBodyTree*> m_inverseDynamicsBodies;
btHashMap<btHashPtr, IKTrajectoryHelper*> m_inverseKinematicsHelpers;
@@ -428,7 +431,8 @@ struct PhysicsServerCommandProcessorInternalData
PhysicsServerCommandProcessorInternalData()
:m_hasGround(false),
m_allowRealTimeSimulation(false),
m_gripperRigidbodyFixed(0),
m_allowRealTimeSimulation(true),
m_commandLogger(0),
m_logPlayback(0),
m_physicsDeltaTime(1./240.),
@@ -556,6 +560,7 @@ void PhysicsServerCommandProcessor::createEmptyDynamicsWorld()
m_data->m_dynamicsWorld->setGravity(btVector3(0, 0, 0));
m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = 0.005;
}
void PhysicsServerCommandProcessor::deleteCachedInverseDynamicsBodies()
@@ -1061,6 +1066,9 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
//no timestamp yet
int timeStamp = 0;
//catch uninitialized cases
serverStatusOut.m_type = CMD_INVALID_STATUS;
//consume the command
switch (clientCmd.m_type)
@@ -1868,6 +1876,11 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
m_data->m_numSimulationSubSteps = clientCmd.m_physSimParamArgs.m_numSimulationSubSteps;
}
if (clientCmd.m_updateFlags&SIM_PARAM_UPDATE_DEFAULT_CONTACT_ERP)
{
m_data->m_dynamicsWorld->getSolverInfo().m_erp2 = clientCmd.m_physSimParamArgs.m_defaultContactERP;
}
SharedMemoryStatus& serverCmd =serverStatusOut;
serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED;
hasStatus = true;
@@ -1961,6 +1974,7 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
serverCmd.m_type = CMD_RESET_SIMULATION_COMPLETED;
hasStatus = true;
m_data->m_hasGround = false;
m_data->m_gripperRigidbodyFixed = 0;
break;
}
case CMD_CREATE_RIGID_BODY:
@@ -2441,9 +2455,50 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
}
}
}
SharedMemoryStatus& serverCmd =serverStatusOut;
serverCmd.m_type = CMD_CLIENT_COMMAND_COMPLETED;
hasStatus = true;
break;
}
case CMD_CALCULATE_INVERSE_KINEMATICS:
{
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_CALCULATE_INVERSE_KINEMATICS_FAILED;
InternalBodyHandle* bodyHandle = m_data->getHandle(clientCmd.m_calculateInverseDynamicsArguments.m_bodyUniqueId);
if (bodyHandle && bodyHandle->m_multiBody)
{
IKTrajectoryHelper** ikHelperPtrPtr = m_data->m_inverseKinematicsHelpers.find(bodyHandle->m_multiBody);
IKTrajectoryHelper* ikHelperPtr = 0;
if (ikHelperPtrPtr)
{
ikHelperPtr = *ikHelperPtrPtr;
}
else
{
IKTrajectoryHelper* tmpHelper = new IKTrajectoryHelper;
if (tmpHelper->createFromMultiBody(bodyHandle->m_multiBody))
{
m_data->m_inverseKinematicsHelpers.insert(bodyHandle->m_multiBody, ikHelperPtr);
ikHelperPtr = tmpHelper;
} else
{
delete tmpHelper;
}
}
if (ikHelperPtr)
{
serverCmd.m_type = CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED;
}
}
hasStatus = true;
break;
}
default:
{
b3Error("Unknown command encountered");
@@ -2461,13 +2516,13 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
return hasStatus;
}
static int skip=1;
void PhysicsServerCommandProcessor::renderScene()
{
if (m_data->m_guiHelper)
{
m_data->m_guiHelper->syncPhysicsToGraphics(m_data->m_dynamicsWorld);
m_data->m_guiHelper->render(m_data->m_dynamicsWorld);
}
@@ -2485,6 +2540,7 @@ void PhysicsServerCommandProcessor::physicsDebugDraw(int debugDrawFlags)
}
}
btVector3 gLastPickPos(0,0,0);
bool PhysicsServerCommandProcessor::pickBody(const btVector3& rayFromWorld, const btVector3& rayToWorld)
{
@@ -2498,6 +2554,7 @@ bool PhysicsServerCommandProcessor::pickBody(const btVector3& rayFromWorld, cons
{
btVector3 pickPos = rayCallback.m_hitPointWorld;
gLastPickPos = pickPos;
btRigidBody* body = (btRigidBody*)btRigidBody::upcast(rayCallback.m_collisionObject);
if (body)
{
@@ -2516,6 +2573,7 @@ bool PhysicsServerCommandProcessor::pickBody(const btVector3& rayFromWorld, cons
//very weak constraint for picking
p2p->m_setting.m_tau = 0.001f;
}
} else
{
btMultiBodyLinkCollider* multiCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(rayCallback.m_collisionObject);
@@ -2634,23 +2692,69 @@ void PhysicsServerCommandProcessor::replayFromLogFile(const char* fileName)
m_data->m_logPlayback = pb;
}
btVector3 gVRGripperPos(0,0,0);
btQuaternion gVRGripperOrn(0,0,0,1);
void PhysicsServerCommandProcessor::stepSimulationRealTime(double dtInSec)
{
if (m_data->m_allowRealTimeSimulation)
if (m_data->m_allowRealTimeSimulation && m_data->m_guiHelper)
{
btAlignedObjectArray<char> bufferServerToClient;
bufferServerToClient.resize(32768);
if (!m_data->m_hasGround)
{
m_data->m_hasGround = true;
int bodyId = 0;
btAlignedObjectArray<char> bufferServerToClient;
bufferServerToClient.resize(32768);
loadUrdf("plane.urdf", btVector3(0, 0, 0), btQuaternion(0, 0, 0, 1), true, true, &bodyId, &bufferServerToClient[0], bufferServerToClient.size());
}
m_data->m_dynamicsWorld->stepSimulation(dtInSec,10,m_data->m_physicsDeltaTime);
if (0)//m_data->m_gripperRigidbodyFixed==0)
{
int bodyId = 0;
loadUrdf("pr2_gripper.urdf",btVector3(0, 0, 1), btQuaternion(0, 0, 0, 1), true, false, &bodyId, &bufferServerToClient[0], bufferServerToClient.size());
InteralBodyData* parentBody = m_data->getHandle(bodyId);
if (parentBody->m_multiBody)
{
parentBody->m_multiBody->setHasSelfCollision(1);
btVector3 pivotInParent(0,0,0);
btMatrix3x3 frameInParent;
frameInParent.setRotation(btQuaternion(0,0,0,1));
btVector3 pivotInChild(0,0,0);
btMatrix3x3 frameInChild;
frameInChild.setIdentity();
m_data->m_gripperRigidbodyFixed = new btMultiBodyFixedConstraint(parentBody->m_multiBody,-1,0,pivotInParent,pivotInChild,frameInParent,frameInChild);
m_data->m_gripperRigidbodyFixed->setMaxAppliedImpulse(2.);
btMultiBodyDynamicsWorld* world = (btMultiBodyDynamicsWorld*) m_data->m_dynamicsWorld;
world->addMultiBodyConstraint(m_data->m_gripperRigidbodyFixed);
}
}
if (m_data->m_gripperRigidbodyFixed)
{
m_data->m_gripperRigidbodyFixed->setFrameInB(btMatrix3x3(gVRGripperOrn));
m_data->m_gripperRigidbodyFixed->setPivotInB(gVRGripperPos);
}
int maxSteps = 3;
int numSteps = m_data->m_dynamicsWorld->stepSimulation(dtInSec,maxSteps,m_data->m_physicsDeltaTime);
int droppedSteps = numSteps > maxSteps ? numSteps - maxSteps : 0;
static int skipReport = 0;
skipReport++;
if (skipReport>100)
{
skipReport = 0;
//printf("numSteps: %d (dropped %d), %f (internal step = %f)\n", numSteps, droppedSteps , dtInSec, m_data->m_physicsDeltaTime);
}
}
}