Create project file for BussIK inverse kinematics library (premake, cmake)
URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision"> VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering, Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h Add a dummy return to stop a warning Expose defaultContactERP in shared memory api/pybullet. First start to expose IK in shared memory api/pybullet (not working yet)
This commit is contained in:
@@ -23,7 +23,7 @@ subject to the following restrictions:
|
||||
#include <math.h>
|
||||
#include "LinearR3.h"
|
||||
|
||||
#include "../OpenGLWindow/OpenGLInclude.h"
|
||||
|
||||
|
||||
/****************************************************************
|
||||
Axes
|
||||
|
||||
Reference in New Issue
Block a user