updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape added box2d demo added experimental gpu 2d demo
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@@ -15,7 +15,7 @@ subject to the following restrictions:
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#ifndef CONCAVE_CONVEXCAST_DEMO_H
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#define CONCAVE_CONVEXCAST_DEMO_H
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#include "DemoApplication.h"
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#include "GlutDemoApplication.h"
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#include "LinearMath/btAlignedObjectArray.h"
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class btBroadphaseInterface;
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@@ -29,7 +29,7 @@ class btTriangleIndexVertexArray;
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///ConcaveRaycaseDemo shows usage of static concave triangle meshes
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///It also shows per-triangle material (friction/restitution) through CustomMaterialCombinerCallback
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class ConcaveConvexcastDemo : public DemoApplication
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class ConcaveConvexcastDemo : public GlutDemoApplication
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{
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//keep the collision shapes, for deletion/cleanup
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