updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape added box2d demo added experimental gpu 2d demo
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@@ -53,7 +53,7 @@ subject to the following restrictions:
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#include "LinearMath/btIDebugDraw.h"
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#include "BMF_Api.h"
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#include <stdio.h> //printf debugging
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#include "MultiThreadedDemo.h"
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@@ -15,7 +15,7 @@ subject to the following restrictions:
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#ifndef MULTI_THREADED_DEMO_H
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#define MULTI_THREADED_DEMO_H
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#include "DemoApplication.h"
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#include "GlutDemoApplication.h"
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#include "LinearMath/btAlignedObjectArray.h"
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class btBroadphaseInterface;
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@@ -28,7 +28,7 @@ class btDefaultCollisionConfiguration;
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///MultiThreadedDemo shows basic stacking using Bullet physics, and allows toggle of Ccd (using key '1')
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class MultiThreadedDemo : public DemoApplication
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class MultiThreadedDemo : public GlutDemoApplication
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{
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//keep the collision shapes, for deletion/cleanup
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