updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape added box2d demo added experimental gpu 2d demo
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@@ -17,7 +17,7 @@ subject to the following restrictions:
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#define RENDER_TEXTURE_H
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#include "LinearMath/btVector3.h"
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#include "BMF_FontData.h"
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#include "GLDebugFont.h"
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///
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///renderTexture provides a software-render context (setpixel/printf)
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@@ -55,7 +55,7 @@ public:
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const unsigned char* getBuffer() const { return m_buffer;}
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int getWidth() const { return m_width;}
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int getHeight() const { return m_height;}
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void grapicalPrintf(char* str, BMF_FontData* fontData, int startx = 0,int starty=0);
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void grapicalPrintf(char* str, void* fontData, int startx = 0,int starty=0);
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};
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