updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont
fix debug drawing of btMultiSphereShape added box2d demo added experimental gpu 2d demo
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@@ -489,12 +489,13 @@ void Raytracer::displayCallback()
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extern BMF_FontData BMF_font_helv10;
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#if 0
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raytracePicture->grapicalPrintf("CCD RAYTRACER",&BMF_font_helv10);
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char buffer[256];
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sprintf(buffer,"%d RAYS / Frame",screenWidth*screenHeight*numObjects);
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raytracePicture->grapicalPrintf(buffer,&BMF_font_helv10,0,10);
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#endif
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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