added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
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@@ -1,3 +1,3 @@
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SubDir TOP Demos CollisionInterfaceDemo ;
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BulletDemo CollisionInterfaceDemo : [ Wildcard *.h *.cpp ] ;
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SubDir TOP Demos CollisionInterfaceDemo ;
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BulletDemo CollisionInterfaceDemo : [ Wildcard *.h *.cpp ] ;
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