expose the number of frame that the benchmark mode runs as commandline parameter:
for example --max_framecount=1000
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@@ -52,6 +52,7 @@ GLRenderToTexture* renderTexture =0;
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int g_OpenGLWidth=1024;
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int g_OpenGLHeight = 768;
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bool dump_timings = false;
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int maxFrameCount = 102;
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extern char OpenSansData[];
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static void MyResizeCallback( float width, float height)
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@@ -387,7 +388,7 @@ sth_stash* initFont(GLPrimitiveRenderer* primRender)
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void Usage()
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{
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printf("\nprogram.exe [--selected_demo=<int>] [--cl_device=<int>] [--benchmark] [--dump_timings] [--disable_opencl] [--cl_platform=<int>] [--x_dim=<int>] [--y_dim=<num>] [--z_dim=<int>] [--x_gap=<float>] [--y_gap=<float>] [--z_gap=<float>] [--use_concave_mesh] [--new_batching] [--no_instanced_collision_shapes]\n");
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printf("\nprogram.exe [--selected_demo=<int>] [--cl_device=<int>] [--benchmark] [--maxFrameCount=<int>][--dump_timings] [--disable_opencl] [--cl_platform=<int>] [--x_dim=<int>] [--y_dim=<num>] [--z_dim=<int>] [--x_gap=<float>] [--y_gap=<float>] [--z_gap=<float>] [--use_concave_mesh] [--new_batching] [--no_instanced_collision_shapes]\n");
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};
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@@ -569,6 +570,7 @@ int main(int argc, char* argv[])
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useNewBatchingKernel = true;
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}
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bool benchmark=args.CheckCmdLineFlag("benchmark");
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args.GetCmdLineArgument("max_framecount",maxFrameCount);
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dump_timings=args.CheckCmdLineFlag("dump_timings");
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ci.useOpenCL = !args.CheckCmdLineFlag("disable_opencl");
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ci.m_useConcaveMesh = true;//args.CheckCmdLineFlag("use_concave_mesh");
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@@ -928,7 +930,7 @@ int main(int argc, char* argv[])
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}
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}
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if (frameCount>=1002)
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if (frameCount>=maxFrameCount)
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window->setRequestExit();
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frameCount++;
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}
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