fix camera update issue in previous commit
fix Mac OSX build issue
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@@ -223,7 +223,7 @@ void MyKeyboardCallback(int key, int state)
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b3MouseMoveCallback prevMouseMoveCallback = 0;
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static void MyMouseMoveCallback( float x, float y)
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{
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bool handled = false;
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bool handled = false;
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if (sCurrentDemo)
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handled = sCurrentDemo->mouseMoveCallback(x,y);
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if (!handled && gui)
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