Test conversion from view matrix to yaw pitch roll.
This commit is contained in:
@@ -277,7 +277,7 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
|
||||
|
||||
float viewMatrix[16];
|
||||
|
||||
float cameraTargetPosition[3] = {1.0, 2.0, 3.0};
|
||||
float cameraTargetPosition[3] = {0.0, 0.0, 0.0};
|
||||
float distance = 1.0;
|
||||
float yaw = 10.0;
|
||||
float pitch = 70.0;
|
||||
|
||||
Reference in New Issue
Block a user