add contact constraint as projections in CG
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@@ -11,42 +11,14 @@
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#include "btConjugateGradient.h"
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#include "btLagrangianForce.h"
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#include "btMassSpring.h"
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#include "btContactProjection.h"
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#include "btDeformableRigidDynamicsWorld.h"
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struct DirichletDofProjection
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{
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using TVStack = btAlignedObjectArray<btVector3>;
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const btAlignedObjectArray<btSoftBody *>& m_softBodies;
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DirichletDofProjection(const btAlignedObjectArray<btSoftBody *>& softBodies)
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: m_softBodies(softBodies)
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{}
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void operator()(TVStack& x)
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{
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size_t counter = 0;
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for (int i = 0; i < m_softBodies.size(); ++i)
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{
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const btSoftBody* psb = m_softBodies[i];
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for (int j = 0; j < psb->m_nodes.size(); ++j)
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{
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if (psb->m_nodes[j].m_im == 0)
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{
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x[counter].setZero();
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}
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++counter;
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}
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}
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}
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};
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class btDeformableRigidDynamicsWorld;
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class btBackwardEulerObjective
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{
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public:
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using TVStack = btAlignedObjectArray<btVector3>;
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struct EmptyProjection
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{
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void operator()(TVStack& x)
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{}
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};
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struct DefaultPreconditioner
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{
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void operator()(const TVStack& x, TVStack& b)
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@@ -58,19 +30,19 @@ public:
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};
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btScalar m_dt;
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btConjugateGradient<btBackwardEulerObjective> cg;
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btDeformableRigidDynamicsWorld* m_world;
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btAlignedObjectArray<btLagrangianForce*> m_lf;
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btAlignedObjectArray<btSoftBody *>& m_softBodies;
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std::function<void(TVStack&)> project;
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std::function<void(const TVStack&, TVStack&)> precondition;
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btContactProjection projection;
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btBackwardEulerObjective(btAlignedObjectArray<btSoftBody *>& softBodies)
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btBackwardEulerObjective(btAlignedObjectArray<btSoftBody *>& softBodies, const TVStack& backup_v)
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: cg(20)
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, m_softBodies(softBodies)
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, project(EmptyProjection())
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, precondition(DefaultPreconditioner())
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, projection(m_softBodies, backup_v)
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{
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// this should really be specified in initialization instead of here
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// TODO: this should really be specified in initialization instead of here
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btMassSpring* mass_spring = new btMassSpring(m_softBodies);
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m_lf.push_back(mass_spring);
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}
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@@ -103,7 +75,6 @@ public:
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void computeStep(TVStack& dv, const TVStack& residual, const btScalar& dt)
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{
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m_dt = dt;
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// TODO:figure out what the tolerance should be
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btScalar tolerance = std::numeric_limits<float>::epsilon()*16 * computeNorm(residual);
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cg.solve(*this, dv, residual, tolerance);
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}
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@@ -133,24 +104,33 @@ public:
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}
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}
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void updateProjection(const TVStack& dv)
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{
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projection.update(m_dt, dv);
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}
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void reinitialize(bool nodeUpdated)
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{
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if(nodeUpdated)
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{
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projection.setSoftBodies(m_softBodies);
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}
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for (int i = 0; i < m_lf.size(); ++i)
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{
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m_lf[i]->reinitialize(nodeUpdated);
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}
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if(nodeUpdated)
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{
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DirichletDofProjection dirichlet(m_softBodies);
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setProjection(dirichlet);
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projection.reinitialize(nodeUpdated);
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}
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}
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template <class Func>
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void setProjection(Func project_func)
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void enforceConstraint(TVStack& x)
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{
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project = project_func;
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projection.enforceConstraint(x);
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}
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void project(TVStack& r, const TVStack& dv)
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{
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updateProjection(dv);
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projection(r);
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}
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template <class Func>
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@@ -158,6 +138,12 @@ public:
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{
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precondition = preconditioner_func;
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}
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virtual void setWorld(btDeformableRigidDynamicsWorld* world)
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{
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m_world = world;
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projection.setWorld(world);
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}
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};
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#endif /* btBackwardEulerObjective_h */
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