added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary)
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@@ -9,6 +9,7 @@
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#include "../bullet2/FeatherstoneMultiBodyDemo/MultiDofDemo.h"
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#include "../bullet2/RagdollDemo/RagdollDemo.h"
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#include "../bullet2/LuaDemo/LuaDemo.h"
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struct BulletDemoEntry
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@@ -27,7 +28,7 @@ static BulletDemoEntry allDemos[]=
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{"Ragdoll",RagDollDemo::MyCreateFunc},
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{"MultiBody1",FeatherstoneDemo1::MyCreateFunc},
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{"MultiDofDemo",MultiDofDemo::MyCreateFunc},
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{"LuaDemo",LuaDemo::MyCreateFunc}
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};
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