added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary)

This commit is contained in:
erwincoumans
2014-02-06 01:13:31 -08:00
parent d65cd8060a
commit 3768a30bb2
8 changed files with 649 additions and 4 deletions

View File

@@ -9,13 +9,14 @@
includedirs {
".",
"../../src",
"../../btgui"
"../../btgui",
"../../btgui/lua-5.2.3/src"
}
initOpenGL()
initGlew()
links{"gwen", "OpenGL_Window","OpenGL_TrueTypeFont","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath"}
links{"gwen", "OpenGL_Window","OpenGL_TrueTypeFont","BulletSoftBody","BulletDynamics","BulletCollision","LinearMath","lua-5.2.3"}
files {
"**.cpp",
@@ -32,6 +33,10 @@
"../bullet2/BasicDemo/HingeDemo.h",
"../bullet2/RagdollDemo/RagdollDemo.cpp",
"../bullet2/RagdollDemo/RagdollDemo.h",
"../bullet2/LuaDemo/LuaDemo.cpp",
"../bullet2/LuaDemo/LuaDemo.h",
"../../src/Bullet3Common/**.cpp",
"../../src/Bullet3Common/**.h",
"../../btgui/Timing/b3Clock.cpp",