added very crude little LuaDemo, to create physics objects using Lua scripts (very preliminary)
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@@ -17,6 +17,7 @@ struct SimpleOpenGL3App
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virtual ~SimpleOpenGL3App();
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int registerCubeShape();
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int registerGraphicsSphereShape(float radius, bool usePointSprites=true, int largeSphereThreshold=100, int mediumSphereThreshold=10);
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void drawGrid(int gridSize=10, float yOffset=0.001);
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void swapBuffer();
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