Add Bullet C API and pybullet API to set projective texture matrices.

This commit is contained in:
yunfeibai
2018-03-18 18:45:54 -07:00
parent fd7aa8d0e1
commit 37696dd87e
12 changed files with 82 additions and 7 deletions

View File

@@ -61,6 +61,8 @@ struct OpenGLGuiHelper : public GUIHelperInterface
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
int startPixelIndex, int destinationWidth,
int destinationHeight, int* numPixelsCopied);
virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld) ;