Add Bullet C API and pybullet API to set projective texture matrices.

This commit is contained in:
yunfeibai
2018-03-18 18:45:54 -07:00
parent fd7aa8d0e1
commit 37696dd87e
12 changed files with 82 additions and 7 deletions

View File

@@ -131,6 +131,7 @@ public:
virtual void setLightPosition(const float lightPos[3]);
virtual void setLightPosition(const double lightPos[3]);
void setLightSpecularIntensity(const float lightSpecularIntensity[3]);
virtual void setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16]);
virtual void resize(int width, int height);
virtual int getScreenWidth()