enable option to use GLFW, instead of our own cross-platform X11/Cocoa/Windows OpenGLWindow classes
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@@ -1,3 +1,4 @@
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#ifndef B3_USE_GLFW
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#ifdef _WIN32
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/*
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Copyright (c) 2012 Advanced Micro Devices, Inc.
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@@ -196,5 +197,5 @@ int Win32OpenGLWindow::getHeight() const
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#endif
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#endif //B3_USE_GLFW
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