diff --git a/Demos/ConcaveConvexcastDemo/ConcaveConvexcastDemo.cpp b/Demos/ConcaveConvexcastDemo/ConcaveConvexcastDemo.cpp index d0bc6a70a..d776ce11b 100644 --- a/Demos/ConcaveConvexcastDemo/ConcaveConvexcastDemo.cpp +++ b/Demos/ConcaveConvexcastDemo/ConcaveConvexcastDemo.cpp @@ -216,7 +216,8 @@ public: glDisable (GL_LIGHTING); glColor3f (0.0, 1.0, 0.0); glBegin (GL_LINES); - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + int i; + for (i = 0; i < NUMRAYS_IN_BAR; i++) { glVertex3f (source[i][0], source[i][1], source[i][2]); glVertex3f (hit_com[i][0], hit_com[i][1], hit_com[i][2]); @@ -224,7 +225,7 @@ public: glColor3f (1.0, 1.0, 1.0); glBegin (GL_LINES); btScalar normal_scale = 10.0; // easier to see if this is big - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + for (i = 0; i < NUMRAYS_IN_BAR; i++) { glVertex3f (hit_surface[i][0], hit_surface[i][1], hit_surface[i][2]); glVertex3f (hit_surface[i][0] + normal_scale * normal[i][0], hit_surface[i][1] + normal_scale * normal[i][1], hit_surface[i][2] + normal_scale * normal[i][2]); @@ -235,7 +236,7 @@ public: btQuaternion qTo; qFrom.setRotation (btVector3(1.0, 0.0, 0.0), 0.0); qTo.setRotation (btVector3(1.0, 0.0, 0.0), 0.7); - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + for ( i = 0; i < NUMRAYS_IN_BAR; i++) { btTransform from(qFrom, source[i]); btTransform to(qTo, dest[i]); diff --git a/Demos/ConcaveRaycastDemo/ConcaveRaycastDemo.cpp b/Demos/ConcaveRaycastDemo/ConcaveRaycastDemo.cpp index 83ef2c218..b3d7c7106 100644 --- a/Demos/ConcaveRaycastDemo/ConcaveRaycastDemo.cpp +++ b/Demos/ConcaveRaycastDemo/ConcaveRaycastDemo.cpp @@ -215,7 +215,9 @@ public: glDisable (GL_LIGHTING); glColor3f (0.0, 1.0, 0.0); glBegin (GL_LINES); - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + int i; + + for (i = 0; i < NUMRAYS_IN_BAR; i++) { glVertex3f (source[i][0], source[i][1], source[i][2]); glVertex3f (hit[i][0], hit[i][1], hit[i][2]); @@ -223,7 +225,7 @@ public: glEnd (); glColor3f (1.0, 1.0, 1.0); glBegin (GL_LINES); - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + for (i = 0; i < NUMRAYS_IN_BAR; i++) { glVertex3f (hit[i][0], hit[i][1], hit[i][2]); glVertex3f (hit[i][0] + normal[i][0], hit[i][1] + normal[i][1], hit[i][2] + normal[i][2]); @@ -231,7 +233,7 @@ public: glEnd (); glColor3f (0.0, 1.0, 1.0); glBegin (GL_POINTS); - for (int i = 0; i < NUMRAYS_IN_BAR; i++) + for ( i = 0; i < NUMRAYS_IN_BAR; i++) { glVertex3f (hit[i][0], hit[i][1], hit[i][2]); } diff --git a/Demos/DynamicControlDemo/MotorDemo.cpp b/Demos/DynamicControlDemo/MotorDemo.cpp index 3c22750f8..bf73f14f5 100644 --- a/Demos/DynamicControlDemo/MotorDemo.cpp +++ b/Demos/DynamicControlDemo/MotorDemo.cpp @@ -118,7 +118,8 @@ public: float fLegLength = 0.45f; float fForeLegLength = 0.75f; m_shapes[0] = new btCapsuleShape(btScalar(fBodySize), btScalar(0.10)); - for (int i=0; isetDamping(0.05, 0.85); m_bodies[i]->setDeactivationTime(0.8); @@ -184,7 +185,7 @@ public: btTransform localA, localB, localC; - for (int i=0; i