expose lsMemory destroy function to release thread memory
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@@ -289,6 +289,7 @@ void b3Win32ThreadSupport::startThreads(const Win32ThreadConstructionInfo& threa
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threadStatus.m_threadHandle = handle;
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threadStatus.m_lsMemory = threadConstructionInfo.m_lsMemoryFunc();
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threadStatus.m_userThreadFunc = threadConstructionInfo.m_userThreadFunc;
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threadStatus.m_lsMemoryReleaseFunc = threadConstructionInfo.m_lsMemoryReleaseFunc;
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printf("started %s thread %d with threadHandle %p\n",threadConstructionInfo.m_uniqueName,i,handle);
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@@ -312,9 +313,12 @@ void b3Win32ThreadSupport::stopThreads()
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{
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WaitForSingleObject(threadStatus.m_eventCompletetHandle, INFINITE);
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}
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delete threadStatus.m_lsMemory;
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if (threadStatus.m_lsMemoryReleaseFunc)
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{
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threadStatus.m_lsMemoryReleaseFunc(threadStatus.m_lsMemory);
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}
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threadStatus.m_userPtr = 0;
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SetEvent(threadStatus.m_eventStartHandle);
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WaitForSingleObject(threadStatus.m_eventCompletetHandle, INFINITE);
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@@ -26,6 +26,7 @@ subject to the following restrictions:
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typedef void (*b3Win32ThreadFunc)(void* userPtr,void* lsMemory);
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typedef void* (*b3Win32lsMemorySetupFunc)();
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typedef void (*b3Win32lsMemoryReleaseFunc)(void*);
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///b3Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
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@@ -43,6 +44,8 @@ public:
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void* m_userPtr; //for taskDesc etc
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void* m_lsMemory; //initialized using Win32LocalStoreMemorySetupFunc
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b3Win32lsMemoryReleaseFunc m_lsMemoryReleaseFunc;
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void* m_threadHandle; //this one is calling 'Win32ThreadFunc'
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void* m_eventStartHandle;
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@@ -67,12 +70,14 @@ public:
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Win32ThreadConstructionInfo(const char* uniqueName,
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b3Win32ThreadFunc userThreadFunc,
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b3Win32lsMemorySetupFunc lsMemoryFunc,
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b3Win32lsMemoryReleaseFunc lsMemoryReleaseFunc,
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int numThreads=1,
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int threadStackSize=65535
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)
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:m_uniqueName(uniqueName),
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m_userThreadFunc(userThreadFunc),
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m_lsMemoryFunc(lsMemoryFunc),
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m_lsMemoryReleaseFunc(lsMemoryReleaseFunc),
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m_numThreads(numThreads),
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m_threadStackSize(threadStackSize),
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m_priority(0)
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@@ -83,6 +88,7 @@ public:
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const char* m_uniqueName;
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b3Win32ThreadFunc m_userThreadFunc;
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b3Win32lsMemorySetupFunc m_lsMemoryFunc;
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b3Win32lsMemoryReleaseFunc m_lsMemoryReleaseFunc;
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int m_numThreads;
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int m_threadStackSize;
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int m_priority;
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