Refactoring for parallel processing of islands, collision detection and constraint solving.
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@@ -37,6 +37,7 @@ class Dispatcher;
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class WrapperVehicle;
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class PersistentManifold;
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class BroadphaseInterface;
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class OverlappingPairCache;
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class IDebugDraw;
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/// CcdPhysicsEnvironment is experimental mainloop for physics simulation using optional continuous collision detection.
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@@ -62,7 +63,7 @@ class CcdPhysicsEnvironment : public PHY_IPhysicsEnvironment
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public:
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CcdPhysicsEnvironment(CollisionDispatcher* dispatcher=0, BroadphaseInterface* broadphase=0);
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CcdPhysicsEnvironment(CollisionDispatcher* dispatcher=0, OverlappingPairCache* pairCache=0);
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virtual ~CcdPhysicsEnvironment();
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