reorder files, in preparation for Bullet 3 -> Bullet 2 merge

This commit is contained in:
erwincoumans
2013-04-29 19:04:08 -07:00
parent 55b69201a9
commit 3ac332f3a7
162 changed files with 215 additions and 3070 deletions

View File

@@ -0,0 +1,43 @@
#ifndef PAIR_BENCH_H
#define PAIR_BENCH_H
#include "../GpuDemo.h"
class PairBench : public GpuDemo
{
class GLInstancingRenderer* m_instancingRenderer;
class b3gWindowInterface* m_window;
struct PairBenchInternalData* m_data;
public:
PairBench();
virtual ~PairBench();
virtual void initPhysics(const ConstructionInfo& ci);
virtual void exitPhysics();
virtual const char* getName()
{
return "PairBench";
}
static GpuDemo* MyCreateFunc()
{
GpuDemo* demo = new PairBench;
return demo;
}
virtual void renderScene();
virtual void clientMoveAndDisplay();
};
#endif