reorder files, in preparation for Bullet 3 -> Bullet 2 merge

This commit is contained in:
erwincoumans
2013-04-29 19:04:08 -07:00
parent 55b69201a9
commit 3ac332f3a7
162 changed files with 215 additions and 3070 deletions

View File

@@ -0,0 +1,30 @@
#ifndef GPU_RIGIDBODY_INTERNAL_DATA_H
#define GPU_RIGIDBODY_INTERNAL_DATA_H
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h"
#include "Bullet3Common/b3Vector3.h"
struct GpuRigidBodyDemoInternalData
{
cl_kernel m_copyTransformsToVBOKernel;
b3OpenCLArray<b3Vector4>* m_instancePosOrnColor;
class b3GpuRigidBodyPipeline* m_rigidBodyPipeline;
class b3GpuNarrowPhase* m_np;
class b3GpuSapBroadphase* m_bp;
GpuRigidBodyDemoInternalData()
:m_instancePosOrnColor(0),
m_copyTransformsToVBOKernel(0), m_rigidBodyPipeline(0),
m_np(0),
m_bp(0)
{
}
};
#endif//GPU_RIGIDBODY_INTERNAL_DATA_H