reorder files, in preparation for Bullet 3 -> Bullet 2 merge

This commit is contained in:
erwincoumans
2013-04-29 19:04:08 -07:00
parent 55b69201a9
commit 3ac332f3a7
162 changed files with 215 additions and 3070 deletions

View File

@@ -0,0 +1,26 @@
#ifndef OPENGL3_CORE_RENDERER_H
#define OPENGL3_CORE_RENDERER_H
class b3CollisionObject;
class GLInstancingRenderer;
class OpenGL3CoreRenderer
{
GLInstancingRenderer* m_instancingRenderer;
public:
OpenGL3CoreRenderer();
virtual ~OpenGL3CoreRenderer();
void init();
void reshape(int w, int h);
void keyboardCallback(unsigned char key);
void renderPhysicsWorld(int numObjects, b3CollisionObject** colObjArray, bool syncOnly);
GLInstancingRenderer* getInstancingRenderer()
{
return m_instancingRenderer;
}
};
#endif //OPENGL3_CORE_RENDERER_H