various fixes

move btSimulationIslandManagerMt.cpp from BulletCollision to BulletDynamics
This commit is contained in:
Erwin Coumans
2016-11-10 16:18:20 -08:00
parent fd90589cc2
commit 3b5d0f444b
8 changed files with 10 additions and 10 deletions

View File

@@ -4083,7 +4083,7 @@ void PhysicsServerCommandProcessor::createDefaultRobotAssets()
}
//directly set the position of the links, only for debugging IK, don't use this method!
#if 0
#if 0
if (0)
{
for (int i=0;i<mb->getNumLinks();i++)
@@ -4092,7 +4092,7 @@ void PhysicsServerCommandProcessor::createDefaultRobotAssets()
mb->setJointPosMultiDof(i,&desiredPosition);
}
} else
#endif
#endif
{
int numMotors = 0;
//find the joint motors and apply the desired velocity and maximum force/torque