prevent narrow phase collision detection between rigid and soft when both are sleeping
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@@ -3430,16 +3430,18 @@ void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap
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{
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{
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btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
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btRigidBody* prb1 = (btRigidBody*)btRigidBody::upcast(pcoWrap->getCollisionObject());
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btTransform wtr = pcoWrap->getWorldTransform();
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if (pcoWrap->getCollisionObject()->isActive() || this->isActive())
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{
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const btTransform ctr = pcoWrap->getWorldTransform();
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const btTransform wtr = pcoWrap->getWorldTransform();
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const btScalar timemargin = (wtr.getOrigin() - ctr.getOrigin()).length();
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// const btTransform ctr = pcoWrap->getWorldTransform();
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// const btScalar timemargin = (wtr.getOrigin() - ctr.getOrigin()).length();
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const btScalar timemargin = 0;
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const btScalar basemargin = getCollisionShape()->getMargin();
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const btScalar basemargin = getCollisionShape()->getMargin();
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btVector3 mins;
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btVector3 mins;
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btVector3 maxs;
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btVector3 maxs;
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ATTRIBUTE_ALIGNED16(btDbvtVolume)
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ATTRIBUTE_ALIGNED16(btDbvtVolume)
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volume;
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volume;
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pcoWrap->getCollisionShape()->getAabb(pcoWrap->getWorldTransform(),
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pcoWrap->getCollisionShape()->getAabb(wtr,
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mins,
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mins,
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maxs);
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maxs);
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volume = btDbvtVolume::FromMM(mins, maxs);
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volume = btDbvtVolume::FromMM(mins, maxs);
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@@ -3460,6 +3462,7 @@ void btSoftBody::defaultCollisionHandler(const btCollisionObjectWrapper* pcoWrap
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docollideFace.stamargin = basemargin;
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docollideFace.stamargin = basemargin;
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m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
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m_fdbvt.collideTV(m_fdbvt.m_root, volume, docollideFace);
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}
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}
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}
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break;
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break;
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}
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}
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}
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}
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@@ -1074,6 +1074,7 @@ struct btSoftColliders
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if (psb->checkDeformableContact(m_colObj1Wrap, n.m_x, m, c.m_cti, /*predict = */ true) || psb->checkDeformableContact(m_colObj1Wrap, n.m_q, m, c.m_cti, /*predict = */ true))
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if (psb->checkDeformableContact(m_colObj1Wrap, n.m_x, m, c.m_cti, /*predict = */ true) || psb->checkDeformableContact(m_colObj1Wrap, n.m_q, m, c.m_cti, /*predict = */ true))
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{
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{
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const btScalar ima = n.m_im;
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const btScalar ima = n.m_im;
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// todo: collision between multibody and fixed deformable node will be missed.
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const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
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const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
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const btScalar ms = ima + imb;
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const btScalar ms = ima + imb;
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if (ms > 0)
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if (ms > 0)
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@@ -1169,6 +1170,7 @@ struct btSoftColliders
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{
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{
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btScalar ima = n0->m_im + n1->m_im + n2->m_im;
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btScalar ima = n0->m_im + n1->m_im + n2->m_im;
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const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
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const btScalar imb = m_rigidBody ? m_rigidBody->getInvMass() : 0.f;
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// todo: collision between multibody and fixed deformable face will be missed.
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const btScalar ms = ima + imb;
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const btScalar ms = ima + imb;
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if (ms > 0)
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if (ms > 0)
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{
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{
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