Add API to set bunny properties. Add example to show coupling between softbody and multibody.
This commit is contained in:
@@ -89,6 +89,33 @@ b3SharedMemoryCommandHandle b3LoadBunnyCommandInit(b3PhysicsClientHandle physCli
|
||||
return (b3SharedMemoryCommandHandle) command;
|
||||
}
|
||||
|
||||
int b3LoadBunnySetScale(b3SharedMemoryCommandHandle commandHandle, double scale)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command->m_type == CMD_LOAD_BUNNY);
|
||||
command->m_loadBunnyArguments.m_scale = scale;
|
||||
command->m_updateFlags |= LOAD_BUNNY_UPDATE_SCALE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int b3LoadBunnySetMass(b3SharedMemoryCommandHandle commandHandle, double mass)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command->m_type == CMD_LOAD_BUNNY);
|
||||
command->m_loadBunnyArguments.m_mass = mass;
|
||||
command->m_updateFlags |= LOAD_BUNNY_UPDATE_MASS;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int b3LoadBunnySetCollisionMargin(b3SharedMemoryCommandHandle commandHandle, double collisionMargin)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
b3Assert(command->m_type == CMD_LOAD_BUNNY);
|
||||
command->m_loadBunnyArguments.m_collisionMargin = collisionMargin;
|
||||
command->m_updateFlags |= LOAD_BUNNY_UPDATE_COLLISION_MARGIN;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int b3LoadUrdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody)
|
||||
{
|
||||
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
|
||||
@@ -1580,4 +1607,4 @@ int b3GetStatusInverseKinematicsJointPositions(b3SharedMemoryStatusHandle status
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user