Add API to set bunny properties. Add example to show coupling between softbody and multibody.

This commit is contained in:
yunfeibai
2016-11-01 16:45:10 -07:00
parent 9d54f0cf8d
commit 3c37db0804
10 changed files with 115 additions and 8 deletions

View File

@@ -1629,6 +1629,21 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
case CMD_LOAD_BUNNY:
{
#ifdef USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
double scale = 0.1;
double mass = 0.1;
double collisionMargin = 0.02;
if (clientCmd.m_updateFlags & LOAD_BUNNY_UPDATE_SCALE)
{
scale = clientCmd.m_loadBunnyArguments.m_scale;
}
if (clientCmd.m_updateFlags & LOAD_BUNNY_UPDATE_MASS)
{
mass = clientCmd.m_loadBunnyArguments.m_mass;
}
if (clientCmd.m_updateFlags & LOAD_BUNNY_UPDATE_COLLISION_MARGIN)
{
collisionMargin = clientCmd.m_loadBunnyArguments.m_collisionMargin;
}
m_data->m_softBodyWorldInfo.air_density = (btScalar)1.2;
m_data->m_softBodyWorldInfo.water_density = 0;
m_data->m_softBodyWorldInfo.water_offset = 0;
@@ -1648,9 +1663,9 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
psb->randomizeConstraints();
psb->rotate(btQuaternion(0.70711,0,0,0.70711));
psb->translate(btVector3(0,0,1.0));
psb->scale(btVector3(0.1,0.1,0.1));
psb->setTotalMass(0.1,true);
psb->getCollisionShape()->setMargin(0.02);
psb->scale(btVector3(scale,scale,scale));
psb->setTotalMass(mass,true);
psb->getCollisionShape()->setMargin(collisionMargin);
m_data->m_dynamicsWorld->addSoftBody(psb);
#endif