add penetration depth solver for btCollisionWorld::convexSweepTest, to handle touching/penetrating contact (useful for character controller)
This commit is contained in:
@@ -18,7 +18,7 @@ subject to the following restrictions:
|
|||||||
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
||||||
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
|
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
|
||||||
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
||||||
|
#include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h"
|
||||||
#include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting
|
#include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting
|
||||||
#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting
|
#include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting
|
||||||
#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
|
#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
|
||||||
@@ -403,7 +403,8 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
|
|||||||
|
|
||||||
btConvexShape* convexShape = (btConvexShape*) collisionShape;
|
btConvexShape* convexShape = (btConvexShape*) collisionShape;
|
||||||
btVoronoiSimplexSolver simplexSolver;
|
btVoronoiSimplexSolver simplexSolver;
|
||||||
btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0);
|
btGjkEpaPenetrationDepthSolver gjkEpaPenetrationSolver;
|
||||||
|
btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,&gjkEpaPenetrationSolver);
|
||||||
|
|
||||||
if (convexCaster.calcTimeOfImpact(convexFromTrans,convexToTrans,colObjWorldTransform,colObjWorldTransform,castResult))
|
if (convexCaster.calcTimeOfImpact(convexFromTrans,convexToTrans,colObjWorldTransform,colObjWorldTransform,castResult))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -21,43 +21,43 @@ misrepresented as being the original software.
|
|||||||
|
|
||||||
/*
|
/*
|
||||||
GJK-EPA collision solver by Nathanael Presson, 2008
|
GJK-EPA collision solver by Nathanael Presson, 2008
|
||||||
*/
|
*/
|
||||||
#ifndef _68DA1F85_90B7_4bb0_A705_83B4040A75C6_
|
#ifndef _68DA1F85_90B7_4bb0_A705_83B4040A75C6_
|
||||||
#define _68DA1F85_90B7_4bb0_A705_83B4040A75C6_
|
#define _68DA1F85_90B7_4bb0_A705_83B4040A75C6_
|
||||||
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
||||||
|
|
||||||
///btGjkEpaSolver contributed under zlib by Nathanael Presson
|
///btGjkEpaSolver contributed under zlib by Nathanael Presson
|
||||||
struct btGjkEpaSolver2
|
struct btGjkEpaSolver2
|
||||||
{
|
{
|
||||||
struct sResults
|
struct sResults
|
||||||
{
|
{
|
||||||
enum eStatus
|
enum eStatus
|
||||||
{
|
{
|
||||||
Separated, /* Shapes doesnt penetrate */
|
Separated, /* Shapes doesnt penetrate */
|
||||||
Penetrating, /* Shapes are penetrating */
|
Penetrating, /* Shapes are penetrating */
|
||||||
GJK_Failed, /* GJK phase fail, no big issue, shapes are probably just 'touching' */
|
GJK_Failed, /* GJK phase fail, no big issue, shapes are probably just 'touching' */
|
||||||
EPA_Failed /* EPA phase fail, bigger problem, need to save parameters, and debug */
|
EPA_Failed /* EPA phase fail, bigger problem, need to save parameters, and debug */
|
||||||
} status;
|
} status;
|
||||||
btVector3 witnesses[2];
|
btVector3 witnesses[2];
|
||||||
btVector3 normal;
|
btVector3 normal;
|
||||||
};
|
};
|
||||||
|
|
||||||
static int StackSizeRequirement();
|
static int StackSizeRequirement();
|
||||||
|
|
||||||
static btScalar Distance( const btConvexShape* shape0,const btTransform& wtrs0,
|
static btScalar Distance( const btConvexShape* shape0,const btTransform& wtrs0,
|
||||||
const btConvexShape* shape1,const btTransform& wtrs1,
|
const btConvexShape* shape1,const btTransform& wtrs1,
|
||||||
sResults& results);
|
sResults& results);
|
||||||
|
|
||||||
static btScalar SignedDistance( const btVector3& position,
|
static btScalar SignedDistance( const btVector3& position,
|
||||||
btScalar margin,
|
btScalar margin,
|
||||||
const btConvexShape* shape,
|
const btConvexShape* shape,
|
||||||
const btTransform& wtrs,
|
const btTransform& wtrs,
|
||||||
sResults& results);
|
sResults& results);
|
||||||
|
|
||||||
static bool Penetration(const btConvexShape* shape0,const btTransform& wtrs0,
|
static bool Penetration(const btConvexShape* shape0,const btTransform& wtrs0,
|
||||||
const btConvexShape* shape1,const btTransform& wtrs1,
|
const btConvexShape* shape1,const btTransform& wtrs1,
|
||||||
const btVector3& guess,
|
const btVector3& guess,
|
||||||
sResults& results);
|
sResults& results);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ subject to the following restrictions:
|
|||||||
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
#include "BulletCollision/CollisionShapes/btConvexShape.h"
|
||||||
#include "btGjkEpaPenetrationDepthSolver.h"
|
#include "btGjkEpaPenetrationDepthSolver.h"
|
||||||
#include "BulletCollision/NarrowPhaseCollision/btGjkEpa.h"
|
#include "BulletCollision/NarrowPhaseCollision/btGjkEpa.h"
|
||||||
|
#include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
|
||||||
|
|
||||||
bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& simplexSolver,
|
bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& simplexSolver,
|
||||||
const btConvexShape* pConvexA, const btConvexShape* pConvexB,
|
const btConvexShape* pConvexA, const btConvexShape* pConvexB,
|
||||||
@@ -32,10 +33,20 @@ bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& sim
|
|||||||
|
|
||||||
const btScalar radialmargin(btScalar(0.));
|
const btScalar radialmargin(btScalar(0.));
|
||||||
|
|
||||||
|
//#define USE_ORIGINAL_GJK 1
|
||||||
|
#ifdef USE_ORIGINAL_GJK
|
||||||
btGjkEpaSolver::sResults results;
|
btGjkEpaSolver::sResults results;
|
||||||
if(btGjkEpaSolver::Collide( pConvexA,transformA,
|
if(btGjkEpaSolver::Collide( pConvexA,transformA,
|
||||||
pConvexB,transformB,
|
pConvexB,transformB,
|
||||||
radialmargin,stackAlloc,results))
|
radialmargin,stackAlloc,results))
|
||||||
|
#else
|
||||||
|
btVector3 guessVector(transformA.getOrigin()-transformB.getOrigin());
|
||||||
|
btGjkEpaSolver2::sResults results;
|
||||||
|
if(btGjkEpaSolver2::Penetration(pConvexA,transformA,
|
||||||
|
pConvexB,transformB,
|
||||||
|
guessVector,results))
|
||||||
|
|
||||||
|
#endif
|
||||||
{
|
{
|
||||||
// debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0));
|
// debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0));
|
||||||
//resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth);
|
//resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth);
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ subject to the following restrictions:
|
|||||||
#include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"
|
#include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"
|
||||||
#include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h"
|
#include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h"
|
||||||
#include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h"
|
#include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h"
|
||||||
|
#include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h"
|
||||||
#include "btRaycastCallback.h"
|
#include "btRaycastCallback.h"
|
||||||
|
|
||||||
btTriangleRaycastCallback::btTriangleRaycastCallback(const btVector3& from,const btVector3& to)
|
btTriangleRaycastCallback::btTriangleRaycastCallback(const btVector3& from,const btVector3& to)
|
||||||
@@ -122,7 +123,7 @@ btTriangleConvexcastCallback::processTriangle (btVector3* triangle, int partId,
|
|||||||
triangleShape.setMargin(m_triangleCollisionMargin);
|
triangleShape.setMargin(m_triangleCollisionMargin);
|
||||||
|
|
||||||
btVoronoiSimplexSolver simplexSolver;
|
btVoronoiSimplexSolver simplexSolver;
|
||||||
|
btGjkEpaPenetrationDepthSolver gjkEpaPenetrationSolver;
|
||||||
|
|
||||||
//#define USE_SUBSIMPLEX_CONVEX_CAST 1
|
//#define USE_SUBSIMPLEX_CONVEX_CAST 1
|
||||||
//if you reenable USE_SUBSIMPLEX_CONVEX_CAST see commented out code below
|
//if you reenable USE_SUBSIMPLEX_CONVEX_CAST see commented out code below
|
||||||
@@ -130,7 +131,7 @@ btTriangleConvexcastCallback::processTriangle (btVector3* triangle, int partId,
|
|||||||
btSubsimplexConvexCast convexCaster(m_convexShape, &triangleShape, &simplexSolver);
|
btSubsimplexConvexCast convexCaster(m_convexShape, &triangleShape, &simplexSolver);
|
||||||
#else
|
#else
|
||||||
//btGjkConvexCast convexCaster(m_convexShape,&triangleShape,&simplexSolver);
|
//btGjkConvexCast convexCaster(m_convexShape,&triangleShape,&simplexSolver);
|
||||||
btContinuousConvexCollision convexCaster(m_convexShape,&triangleShape,&simplexSolver,NULL);
|
btContinuousConvexCollision convexCaster(m_convexShape,&triangleShape,&simplexSolver,&gjkEpaPenetrationSolver);
|
||||||
#endif //#USE_SUBSIMPLEX_CONVEX_CAST
|
#endif //#USE_SUBSIMPLEX_CONVEX_CAST
|
||||||
|
|
||||||
btConvexCast::CastResult castResult;
|
btConvexCast::CastResult castResult;
|
||||||
|
|||||||
Reference in New Issue
Block a user