remove some memory leaks in example code.
This commit is contained in:
@@ -34,6 +34,8 @@ template <typename T, typename U> void addJointInfoFromMultiBodyData(const T* mb
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{
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{
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b3JointInfo info;
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info.m_jointName = 0;
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info.m_linkName = 0;
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info.m_flags = 0;
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info.m_jointIndex = link;
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info.m_qIndex =
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@@ -9,7 +9,7 @@
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PhysicsClientSharedMemory2::PhysicsClientSharedMemory2(SharedMemoryCommandProcessor* proc)
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:PhysicsDirect(proc)
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:PhysicsDirect(proc,false)
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{
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m_proc = proc;
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}
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@@ -8,7 +8,7 @@ b3PhysicsClientHandle b3ConnectSharedMemory2(int key)
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SharedMemoryCommandProcessor* cmdProc = new SharedMemoryCommandProcessor();
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cmdProc->setSharedMemoryKey(key);
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PhysicsDirect* cl = new PhysicsDirect(cmdProc);
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PhysicsDirect* cl = new PhysicsDirect(cmdProc,true);
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cl->setSharedMemoryKey(key);
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@@ -10,7 +10,7 @@ b3PhysicsClientHandle b3ConnectPhysicsUDP(const char* hostName, int port)
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UdpNetworkedPhysicsProcessor* udp = new UdpNetworkedPhysicsProcessor(hostName, port);
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PhysicsDirect* direct = new PhysicsDirect(udp);
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PhysicsDirect* direct = new PhysicsDirect(udp,true);
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bool connected = direct->connect();
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printf("direct!\n");
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@@ -62,11 +62,11 @@ struct PhysicsDirectInternalData
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}
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};
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PhysicsDirect::PhysicsDirect(PhysicsCommandProcessorInterface* physSdk)
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PhysicsDirect::PhysicsDirect(PhysicsCommandProcessorInterface* physSdk, bool passSdkOwnership)
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{
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m_data = new PhysicsDirectInternalData;
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m_data->m_commandProcessor = physSdk;
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m_data->m_ownsCommandProcessor = false;
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m_data->m_ownsCommandProcessor = passSdkOwnership;
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}
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PhysicsDirect::~PhysicsDirect()
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@@ -79,9 +79,40 @@ PhysicsDirect::~PhysicsDirect()
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{
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delete m_data->m_commandProcessor;
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}
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resetData();
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delete m_data;
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}
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void PhysicsDirect::resetData()
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{
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m_data->m_debugLinesFrom.clear();
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m_data->m_debugLinesTo.clear();
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m_data->m_debugLinesColor.clear();
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for (int i = 0; i<m_data->m_bodyJointMap.size(); i++)
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{
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BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap.getAtIndex(i);
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
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for (int j = 0; j<bodyJoints->m_jointInfo.size(); j++) {
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if (bodyJoints->m_jointInfo[j].m_jointName)
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{
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free(bodyJoints->m_jointInfo[j].m_jointName);
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}
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if (bodyJoints->m_jointInfo[j].m_linkName)
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{
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free(bodyJoints->m_jointInfo[j].m_linkName);
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}
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}
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delete (*bodyJointsPtr);
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}
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}
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m_data->m_bodyJointMap.clear();
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}
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// return true if connection succesfull, can also check 'isConnected'
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bool PhysicsDirect::connect()
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@@ -525,6 +556,14 @@ bool PhysicsDirect::processCamera(const struct SharedMemoryCommand& orgCommand)
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void PhysicsDirect::processBodyJointInfo(int bodyUniqueId, const SharedMemoryStatus& serverCmd)
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{
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BodyJointInfoCache2** cachePtr = m_data->m_bodyJointMap[bodyUniqueId];
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//don't process same bodyUniqueId multiple times
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if (cachePtr)
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{
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return;
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}
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bParse::btBulletFile bf(
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&m_data->m_bulletStreamDataServerToClient[0],
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serverCmd.m_numDataStreamBytes);
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@@ -627,30 +666,7 @@ void PhysicsDirect::postProcessStatus(const struct SharedMemoryStatus& serverCmd
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}
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case CMD_RESET_SIMULATION_COMPLETED:
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{
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m_data->m_debugLinesFrom.clear();
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m_data->m_debugLinesTo.clear();
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m_data->m_debugLinesColor.clear();
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for (int i = 0; i<m_data->m_bodyJointMap.size(); i++)
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{
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BodyJointInfoCache2** bodyJointsPtr = m_data->m_bodyJointMap.getAtIndex(i);
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if (bodyJointsPtr && *bodyJointsPtr)
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{
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BodyJointInfoCache2* bodyJoints = *bodyJointsPtr;
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for (int j = 0; j<bodyJoints->m_jointInfo.size(); j++) {
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if (bodyJoints->m_jointInfo[j].m_jointName)
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{
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free(bodyJoints->m_jointInfo[j].m_jointName);
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}
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if (bodyJoints->m_jointInfo[j].m_linkName)
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{
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free(bodyJoints->m_jointInfo[j].m_linkName);
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}
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}
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delete (*bodyJointsPtr);
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}
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}
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m_data->m_bodyJointMap.clear();
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resetData();
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break;
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}
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@@ -28,9 +28,10 @@ protected:
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void postProcessStatus(const struct SharedMemoryStatus& serverCmd);
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void resetData();
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public:
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PhysicsDirect(class PhysicsCommandProcessorInterface* physSdk);
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PhysicsDirect(class PhysicsCommandProcessorInterface* physSdk, bool passSdkOwnership);
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virtual ~PhysicsDirect();
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@@ -11,7 +11,7 @@ b3PhysicsClientHandle b3ConnectPhysicsDirect()
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{
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PhysicsServerCommandProcessor* sdk = new PhysicsServerCommandProcessor;
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PhysicsDirect* direct = new PhysicsDirect(sdk);
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PhysicsDirect* direct = new PhysicsDirect(sdk,true);
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bool connected = direct->connect();
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return (b3PhysicsClientHandle )direct;
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}
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@@ -779,6 +779,7 @@ void PhysicsServerCommandProcessor::deleteDynamicsWorld()
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for (int i=0;i<m_data->m_worldImporters.size();i++)
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{
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m_data->m_worldImporters[i]->deleteAllData();
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delete m_data->m_worldImporters[i];
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}
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m_data->m_worldImporters.clear();
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@@ -573,7 +573,7 @@ public:
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virtual ~MultiThreadedOpenGLGuiHelper()
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{
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delete m_childGuiHelper;
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//delete m_childGuiHelper;
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}
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void setCriticalSection(b3CriticalSection* cs)
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@@ -1152,9 +1152,12 @@ PhysicsServerExample::~PhysicsServerExample()
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#ifdef BT_ENABLE_VR
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delete m_tinyVrGui;
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#endif
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bool deInitializeSharedMemory = true;
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m_physicsServer.disconnectSharedMemory(deInitializeSharedMemory);
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m_isConnected = false;
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delete m_multiThreadedHelper;
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}
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bool PhysicsServerExample::isConnected()
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@@ -1247,6 +1250,11 @@ void PhysicsServerExample::exitPhysics()
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printf("stopping threads\n");
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m_threadSupport->deleteCriticalSection(m_args[0].m_cs);
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m_threadSupport->deleteCriticalSection(m_args[0].m_cs2);
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m_threadSupport->deleteCriticalSection(m_args[0].m_cs3);
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m_threadSupport->deleteCriticalSection(m_args[0].m_csGUI);
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delete m_threadSupport;
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m_threadSupport = 0;
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@@ -82,7 +82,7 @@ public:
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newargv[argc+1] = t1;
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m_data = btCreateInProcessExampleBrowser(newargc,newargv);
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SharedMemoryInterface* shMem = btGetSharedMemoryInterface(m_data);
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free(newargv);
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setSharedMemoryInterface(shMem);
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}
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@@ -122,6 +122,7 @@ TinyRendererVisualShapeConverter::TinyRendererVisualShapeConverter()
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}
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TinyRendererVisualShapeConverter::~TinyRendererVisualShapeConverter()
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{
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resetAll();
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delete m_data;
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}
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@@ -972,6 +973,13 @@ void TinyRendererVisualShapeConverter::resetAll()
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if (ptrptr && *ptrptr)
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{
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TinyRendererObjectArray* ptr = *ptrptr;
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if (ptr)
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{
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for (int o=0;o<ptr->m_renderObjects.size();o++)
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{
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delete ptr->m_renderObjects[o];
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}
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}
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delete ptr;
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}
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}
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