fix BT_USE_DOUBLE_PRECISION build, address Issue 177

https://github.com/bulletphysics/bullet3/issues/177
This commit is contained in:
Erwin Coumans
2014-05-19 14:53:11 -07:00
parent 2601932249
commit 3dd759c463
6 changed files with 66 additions and 18 deletions

View File

@@ -77,10 +77,26 @@ public:
///position x,y,z, quaternion x,y,z,w, color r,g,b,a, scaling x,y,z
int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling);
int registerGraphicsInstance(int shapeIndex, const double* position, const double* quaternion, const double* color, const double* scaling);
void writeTransforms();
void writeSingleInstanceTransformToCPU(const float* position, const float* orientation, int srcIndex);
void writeSingleInstanceTransformToCPU(const double* position, const double* orientation, int srcIndex)
{
float pos[4];
float orn[4];
pos[0] = position[0];
pos[1] = position[1];
pos[2] = position[2];
pos[3] = position[3];
orn[0] =orientation[0];
orn[1] =orientation[1];
orn[2] =orientation[2];
orn[3] =orientation[3];
writeSingleInstanceTransformToCPU(pos,orn,srcIndex);
}
void writeSingleInstanceTransformToGPU(float* position, float* orientation, int srcIndex);
@@ -97,12 +113,32 @@ public:
void updateCamera();
void getCameraPosition(float cameraPos[4]);
void getCameraPosition(double cameraPos[4])
{
float campos[4];
getCameraPosition(campos);
cameraPos[0] = campos[0];
cameraPos[1] = campos[1];
cameraPos[2] = campos[2];
cameraPos[3] = campos[3];
}
void setCameraDistance(float dist);
float getCameraDistance() const;
//set the camera 'target'
void setCameraTargetPosition(float cameraPos[4]);
void getCameraTargetPosition(float cameraPos[4]) const;
void getCameraTargetPosition(double cameraPos[4]) const
{
float campos[4];
getCameraTargetPosition(campos);
cameraPos[0] = campos[0];
cameraPos[1] = campos[1];
cameraPos[2] = campos[2];
cameraPos[3] = campos[3];
}
void setCameraYaw(float yaw);
void setCameraPitch(float pitch);