moved/updated projectfiles for new BulletSoftBody library
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@@ -25,8 +25,8 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionShapes/btConcaveShape.h"
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#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
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#include "BulletDynamics/SoftBody/btSparseSDF.h"
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#include "BulletDynamics/SoftBody/btDbvt.h"
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#include "btSparseSDF.h"
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#include "btDbvt.h"
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class btBroadphaseInterface;
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class btCollisionDispatcher;
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@@ -18,7 +18,7 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionShapes/btSphereShape.h"
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#include "BulletCollision/CollisionShapes/btBoxShape.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "BulletDynamics/SoftBody/btSoftBody.h"
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#include "btSoftBody.h"
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///TODO: include all the shapes that the softbody can collide with
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///alternatively, implement special case collision algorithms (just like for rigid collision shapes)
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@@ -18,8 +18,8 @@ subject to the following restrictions:
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#include "LinearMath/btQuickprof.h"
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//softbody & helpers
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#include "BulletDynamics/SoftBody/btSoftBody.h"
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#include "BulletDynamics/SoftBody/btSoftBodyHelpers.h"
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#include "btSoftBody.h"
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#include "btSoftBodyHelpers.h"
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btSoftRigidDynamicsWorld::btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration)
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:btDiscreteDynamicsWorld(dispatcher,pairCache,constraintSolver,collisionConfiguration)
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@@ -129,4 +129,4 @@ void btSoftRigidDynamicsWorld::debugDrawWorld()
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}
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}
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}
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}
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}
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@@ -17,7 +17,7 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
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#include "BulletCollision/CollisionShapes/btBoxShape.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "BulletDynamics/SoftBody/btSoftBody.h"
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#include "btSoftBody.h"
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#define USE_PERSISTENT_CONTACTS 1
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