add set starting position and orientation to softbody
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@@ -315,7 +315,7 @@ B3_SHARED_API int b3LoadSoftBodySetCollisionMargin(b3SharedMemoryCommandHandle c
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}
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B3_SHARED_API int b3LoadSoftbodySetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ)
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B3_SHARED_API int b3LoadSoftBodySetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command->m_type == CMD_LOAD_SOFT_BODY);
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@@ -326,7 +326,7 @@ B3_SHARED_API int b3LoadSoftbodySetStartPosition(b3SharedMemoryCommandHandle com
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return 0;
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}
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B3_SHARED_API int b3LoadSoftbodySetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW)
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B3_SHARED_API int b3LoadSoftBodySetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle;
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b3Assert(command->m_type == CMD_LOAD_SOFT_BODY);
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@@ -614,8 +614,8 @@ extern "C"
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B3_SHARED_API int b3LoadSoftBodySetScale(b3SharedMemoryCommandHandle commandHandle, double scale);
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B3_SHARED_API int b3LoadSoftBodySetMass(b3SharedMemoryCommandHandle commandHandle, double mass);
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B3_SHARED_API int b3LoadSoftBodySetCollisionMargin(b3SharedMemoryCommandHandle commandHandle, double collisionMargin);
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B3_SHARED_API int b3LoadSoftbodySetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ);
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B3_SHARED_API int b3LoadSoftbodySetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW);
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B3_SHARED_API int b3LoadSoftBodySetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ);
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B3_SHARED_API int b3LoadSoftBodySetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW);
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B3_SHARED_API b3SharedMemoryCommandHandle b3RequestVREventsCommandInit(b3PhysicsClientHandle physClient);
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@@ -7376,6 +7376,8 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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psb->generateBendingConstraints(2, pm);
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psb->m_cfg.piterations = 20;
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psb->m_cfg.kDF = 0.5;
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//turn on softbody vs softbody collision
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psb->m_cfg.collisions |= btSoftBody::fCollision::VF_SS;
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psb->randomizeConstraints();
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psb->rotate(initialOrn);
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psb->translate(initialPos);
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@@ -1134,7 +1134,7 @@ void b3RobotSimulatorClientAPI_NoDirect::submitProfileTiming(const std::string&
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b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClientHandle, commandHandle);
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}
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void b3RobotSimulatorClientAPI_NoDirect::loadSoftBody(const std::string& fileName, double scale, double mass, double collisionMargin)
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void b3RobotSimulatorClientAPI_NoDirect::loadSoftBody(const std::string& fileName, const struct b3RobotSimulatorLoadSoftBodyArgs& args)
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{
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if (!isConnected())
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{
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@@ -1143,9 +1143,11 @@ void b3RobotSimulatorClientAPI_NoDirect::loadSoftBody(const std::string& fileNam
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}
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b3SharedMemoryCommandHandle command = b3LoadSoftBodyCommandInit(m_data->m_physicsClientHandle, fileName.c_str());
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b3LoadSoftBodySetScale(command, scale);
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b3LoadSoftBodySetMass(command, mass);
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b3LoadSoftBodySetCollisionMargin(command, collisionMargin);
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b3LoadSoftBodySetStartPosition(command, args.m_startPosition[0], args.m_startPosition[1], args.m_startPosition[2]);
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b3LoadSoftBodySetStartOrientation(command, args.m_startOrientation[0], args.m_startOrientation[1], args.m_startOrientation[2], args.m_startOrientation[3]);
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b3LoadSoftBodySetScale(command, args.m_scale);
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b3LoadSoftBodySetMass(command, args.m_mass);
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b3LoadSoftBodySetCollisionMargin(command, args.m_collisionMargin);
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b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClientHandle, command);
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}
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@@ -52,6 +52,47 @@ struct b3RobotSimulatorLoadSdfFileArgs
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}
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};
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struct b3RobotSimulatorLoadSoftBodyArgs
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{
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btVector3 m_startPosition;
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btQuaternion m_startOrientation;
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double m_scale;
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double m_mass;
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double m_collisionMargin;
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b3RobotSimulatorLoadSoftBodyArgs(const btVector3 &startPos, const btQuaternion &startOrn, const double& scale, const double& mass, const double& collisionMargin )
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: m_startPosition(startPos),
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m_startOrientation(startOrn),
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m_scale(scale),
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m_mass(mass),
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m_collisionMargin(collisionMargin)
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{
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}
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b3RobotSimulatorLoadSoftBodyArgs(const btVector3 &startPos, const btQuaternion &startOrn)
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{
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b3RobotSimulatorLoadSoftBodyArgs(startPos, startOrn, 1.0, 1.0, 0.02);
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}
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b3RobotSimulatorLoadSoftBodyArgs()
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{
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b3RobotSimulatorLoadSoftBodyArgs(btVector3(0, 0, 0), btQuaternion(0, 0, 0, 1));
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}
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b3RobotSimulatorLoadSoftBodyArgs(double scale, double mass, double collisionMargin)
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: m_startPosition(btVector3(0, 0, 0)),
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m_startOrientation(btQuaternion(0, 0, 0, 1)),
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m_scale(scale),
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m_mass(mass),
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m_collisionMargin(collisionMargin)
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{
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}
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};
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struct b3RobotSimulatorLoadFileResults
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{
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btAlignedObjectArray<int> m_uniqueObjectIds;
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@@ -647,7 +688,7 @@ public:
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int getConstraintUniqueId(int serialIndex);
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void loadSoftBody(const std::string &fileName, double scale, double mass, double collisionMargin);
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void loadSoftBody(const std::string &fileName, const struct b3RobotSimulatorLoadSoftBodyArgs& args);
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virtual void setGuiHelper(struct GUIHelperInterface *guiHelper);
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virtual struct GUIHelperInterface *getGuiHelper();
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