rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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@@ -11,14 +11,14 @@
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#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
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#include "btBulletDynamicsCommon.h"
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#include "ExampleInterface.h"
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#include "CommonExampleInterface.h"
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#include "CommonGUIHelperInterface.h"
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#include "CommonRenderInterface.h"
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#include "CommonGraphicsAppInterface.h"
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#include "CommonWindowInterface.h"
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#include "CommonCameraInterface.h"
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struct CommonMultiBodyBase : public ExampleInterface
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struct CommonMultiBodyBase : public CommonExampleInterface
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{
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//keep the collision shapes, for deletion/cleanup
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btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
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